Silkui

Quick rating

Silkui

No reviews yet

An mod that makes the vannila ui more smoother all can be turned off and on

QoL & Tweaks
Mod Loaders
Forge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
silkUI-fabric-1.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

silkUI

A small client-side mod by Maiky_hda that puts a thin layer of motion on top of the vanilla Minecraft UI. Same buttons, same screens, same inventory you already know. Just less snappy, less clinical. The bits that used to teleport now move.

What it does

When you pick up a stack, the item trails the cursor instead of locking to it. Health, hunger and XP bars ease into their new value instead of jumping. Hearts breathe in when you regen. The XP bar slides toward the next level.

The Creative inventory feels like an actual interface now. Switching tabs staggers the items in one by one. The scrollbar lerps to its new position instead of teleporting. The search box gives a tiny pulse on every keystroke, and so does the chat input, and every other text field in the game.

Buttons get a quiet hover lift. Tooltips pop in instead of materialising. Screens fade when they open, including the transition into a singleplayer world. The HUD slides up from below the first time you load in.

None of it touches gameplay. None of it touches worldgen. It is purely a coat of polish on top of vanilla.

Configurable

Every animation has its own toggle and a millisecond slider. Open the config through Mod Menu on Fabric or the Mods config screen on Forge. If one effect annoys you, switch it off and keep the rest. The defaults are tuned to feel subtle on purpose, but you can crank everything up if you want it more obvious, or shorten everything if you want it snappier.

You can change scroll lerp speed, item drag follow speed, screen fade duration, slot stagger timing, hover lift duration, tooltip fade, input pulse, world join slide, HUD bar smoothing factor, and more. All saved to a single json file under your config folder.

Requirements

Minecraft 1.20.1 Architectury API Cloth Config Mod Menu (Fabric, optional but recommended)

Tested on Fabric Loader 0.19+ and Forge 47+.

For other mod developers

silkUI exposes a public Tween, Easing and AnimationManager API at io.github.maikydevs.silkui.api so you can reuse the animation primitives in your own screens without re-implementing them. Lightweight, no extra dependencies on your end beyond what silkUI already pulls in.

Source and issues

https://discord.gg/DDP8feuync

Made by Maiky_hda. License: All Rights Reserved.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works