Community listing page, reviews here may not be monitored by the author.
Simple Castles
No reviews yet
Adds rare vinicator castles to roofed forest and snowy biomes
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features structures of no particular theme, or meant as background decoration.
Enhances or adds content related to Illagers, such as new types and behaviors.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Thank you guys for your all downloads you have done
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
For player who builds grinders this structure can be very unbalanced and valuable.
Castles has bug to spawn less often in roofed forest, that is cause of minecraft structure generator logic, that to place structure on surface of the world trying to find first block on the chunk as grass from up to down that is hard
Version 1.3.0:
-replaced old castle spawn in cold biomes to reloaded variant, in roofed forest old one is spawning still (you will see nothing new in reloaded castles, it's just rebuild)
Version 1.4.0:
-removed rest of vines from castles
-natural spawned structures are not levitating in air, castle under itself got cobblestone and gets stairs (spawns by half in ground, to be corrected), lumberjacks under itselfs got dirt
-fixed snow lumberjack tent spawn, due for unknown reason it not spawned in contrast to snow reworked castles
-added new experimental structures: blacksmith and mine
-cobweb at houses have now small chance to spawn
Informations about spawning:
Castle spawns in 500 per 1000000 chunks
Huts and tents spawns in 1300 per 1000000 chunks
Mcrator: https://mcreator.net
Program to making 3D models: https://www.blockbench.net
Version 2.0.0:
I have a idea about spawning structures around castles, but thinking about proceduring it in mcreator by single person is more demoralizing than you think;
and even if i made that version it will ends in a beta, (when structures will spawn underground or on the air) so designed for flat worlds bests.
As you want you can comment our mod and describe your fellings on the current version, bugs that should be fixed, or changes that we should do to upgrade mod.
Enjoy ;)
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources