Mod
Valkyrien Pirates
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Adds moving pirate ship structures to your world, with working cannons!
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Focuses on strategic base fortification and defense against PvE threats. Usually includes traps, turrets, enhanced enemy AI, and automation.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Adds or enhances hostile creatures and enemies.
Introduces new non-player characters with various roles and behaviors.
Adds new methods of transportation for players.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Valkyrien Pirates
This mod adds pirate ships to your world which sail of their own accord. These ships come with a fearsome crew, and cannons which will shoot at your ship. Killing the pirates will disarm the cannons, leaving the ship and its booty free for you to plunder!!
The fabric version of this mod requires: Valkyrien Skies and Eureka
The forge version currently utilises Sinytra as a compatibility layer! You will also need Forgified Fabric API and Kotlin For Forge as well as Valkyrien Skies and Eureka

Ships
Pirate ships generate as structures and are assembled by a Motion Invoking Block (unobtainable in survival) once within simulation distance. This block will drive the ship in a pattern - by default in a circle.
Pirates that spawn on ships have a special property: some pirates are designated as cannoneers or helmsmen. Killing a cannoneer will stop its cannon from auto-firing, and killing the helmsman will replace the ship's Motion Invoking Block with Spruce Planks.

Cannons
To combat these pirate ships, you will likely want to bring your own cannons! Cannons can be created by placing a Cannon Activator Block behind a Dispenser. This will convert the dispenser into a Cannon Dispenser, letting you fire Cannonballs from it. To shoot a cannon, power the Cannon Activator Block (back of cannon) with a redstone signal.
Crafting
The Cannon Activator Block can be crafted with the same recipe as a Dispenser, except with Gunpowder instead of Redstone Dust.
Cannonballs can be crafted with Blaze Powder, Gunpowder, and an Iron Ingot in any pattern.
Shipwrecks
Shipwreck structures can be found throughout the world that contain treasure similar to what you can find on pirate ships.
Credits
- Acrogeneous - Original author and fearless captain
- G_Mungus - Author and cunning quartermaster
- Ankiolyne - Artist and tactful navigator
- Qoissant - Author and inspired ship architect
- Ship contest winners:
- Anitem - Anetum Contatum
- Baguette - The Heart Attack
- Extingale - The Phantom Leviathan

Valkyrien Pirates
This mod adds pirate ships to your world which sail of their own accord. These ships come with a fearsome crew, and cannons which will shoot at your ship. Killing the pirates will disarm the cannons, leaving the ship and its booty free for you to plunder!!
The fabric version of this mod requires: Valkyrien Skies and Eureka
The forge version currently utilises Sinytra as a compatibility layer! You will also need Forgified Fabric API and Kotlin For Forge as well as Valkyrien Skies and Eureka
Ships
Pirate ships generate as structures and are assembled by a Motion Invoking Block (unobtainable in survival) once within simulation distance. This block will drive the ship in a pattern - by default in a circle.
Pirates that spawn on ships have a special property: some pirates are designated as cannoneers or helmsmen. Killing a cannoneer will stop its cannon from auto-firing, and killing the helmsman will replace the ship's Motion Invoking Block with Spruce Planks.
Cannons
To combat these pirate ships, you will likely want to bring your own cannons! Cannons can be created by placing a Cannon Activator Block behind a Dispenser. This will convert the dispenser into a Cannon Dispenser, letting you fire Cannonballs from it. To shoot a cannon, power the Cannon Activator Block (back of cannon) with a redstone signal.
Crafting
The Cannon Activator Block can be crafted with the same recipe as a Dispenser, except with Gunpowder instead of Redstone Dust.
Cannonballs can be crafted with Blaze Powder, Gunpowder, and an Iron Ingot in any pattern.
Shipwrecks
Shipwreck structures can be found throughout the world that contain treasure similar to what you can find on pirate ships.
Credits
-
Acrogeneous - Original author and fearless captain
-
G_Mungus - Author and cunning quartermaster
-
Ankiolyne - Artist and tactful navigator
-
Quoissant - Author and inspired ship architect
-
Ship contest winners:
- Anitem - Anetum Contatum
- Baguette - The Heart Attack
- Extingale - The Phantom Leviathan
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