Simple Craft Editor
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An in-game editor for Minecraft crafting recipes. Disable recipes, tweak existing ones, or build brand-new ones on the fly — no datapacks, no restarts. Changes take effect immediately.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Simple Craft Editor 🛠️
An in-game editor for Minecraft crafting recipes. Disable recipes, tweak existing ones, or build brand-new ones on the fly — no datapacks, no restarts. Changes take effect immediately.
✨ Features
- Disable any recipe — switch off vanilla or modded recipes. They can no longer be crafted (and leave the JEI/EMI list after a
/reload), and you can restore them whenever you like. - Edit existing recipes — change ingredients, results, output counts, cooking time and experience, all from a visual editor.
- Create new recipes — shaped and shapeless crafting, smelting, blasting, smoking, campfire cooking, and stonecutting.
- Item tags as ingredients — use a whole tag (like "any plank") in place of a single item.
- Create Mod support — build any of Create's machine recipes: mixing, crushing, pressing, sawing, bulk washing and the rest, plus the Mechanical Crafter's big grid and multi-step recipe sequences. Output chances, heat requirements and fluid amounts included.
- Fluids — Create's machines take fluids by the millibucket, so the editor does too. Drag a fluid in from the recipe viewer or type its id, tags included.
- Raw JSON fallback — any recipe type the visual editor doesn't cover can still be edited as raw JSON, so nothing is off-limits.
- Works with JEI & EMI — drag items and fluids straight from the recipe viewer onto the editor slots, or hover an item and press a key to jump to its recipe. Press again to step through every recipe that makes it.
- Live and synced — edits apply instantly for everyone on the server and persist across restarts. Run
/reloadto refresh what JEI and EMI show. - Operator-only — only operators (or single-player with cheats) can edit, so regular players can't tamper with the pack.
Note: recipes created by script mods can't be edited. Those scripts rewrite their recipes every time the pack loads, so any change made here would be undone — the editor says so rather than letting you make one that won't last. Change the script instead. Recipes from datapacks, from the game and from other mods work as normal.
🎮 How to Use
- Press K to open the editor (operators only). The key can be rebound in Controls.

- From there you can start a new recipe, or manage your disabled and custom recipes.
- While a recipe viewer is open, hover any item in JEI or EMI and press K to jump straight to its recipe. If more than one recipe makes it, press K again to step through them.
🌐 Localization
Available in English and Spanish.
💬 Links
Created by MateoF024. Free to include in any modpack, public or private, without asking — see the licence for the rest.
Simple Craft Editor 🛠️
An in-game editor for Minecraft crafting recipes. Disable recipes, tweak existing ones, or build brand-new ones on the fly — no datapacks, no restarts. Changes take effect immediately.
✨ Features
- Disable any recipe — switch off vanilla or modded recipes. They can no longer be crafted (and leave the JEI/EMI list after a
/reload), and you can restore them whenever you like. - Edit existing recipes — change ingredients, results, output counts, cooking time and experience, all from a visual editor.
- Create new recipes — shaped and shapeless crafting, smelting, blasting, smoking, campfire cooking, and stonecutting.
- Item tags as ingredients — use a whole tag (like "any plank") in place of a single item.
- Create Mod support — build any of Create's machine recipes: mixing, crushing, pressing, sawing, bulk washing and the rest, plus the Mechanical Crafter's big grid and multi-step recipe sequences. Output chances, heat requirements and fluid amounts included.
- Fluids — Create's machines take fluids by the millibucket, so the editor does too. Drag a fluid in from the recipe viewer or type its id, tags included.
- Raw JSON fallback — any recipe type the visual editor doesn't cover can still be edited as raw JSON, so nothing is off-limits.
- Works with JEI & EMI — drag items and fluids straight from the recipe viewer onto the editor slots, or hover an item and press a key to jump to its recipe. Press again to step through every recipe that makes it.
- Live and synced — edits apply instantly for everyone on the server and persist across restarts. Run
/reloadto refresh what JEI and EMI show. - Operator-only — only operators (or single-player with cheats) can edit, so regular players can't tamper with the pack.
Note: recipes created by script mods can't be edited. Those scripts rewrite their recipes every time the pack loads, so any change made here would be undone — the editor says so rather than letting you make one that won't last. Change the script instead. Recipes from datapacks, from the game and from other mods work as normal.
🎮 How to Use
- Press K to open the editor (operators only). The key can be rebound in Controls.

- From there you can start a new recipe, or manage your disabled and custom recipes.
- While a recipe viewer is open, hover any item in JEI or EMI and press K to jump straight to its recipe. If more than one recipe makes it, press K again to step through them.
🌐 Localization
Available in English and Spanish.
💬 Links
Created by MateoF024. Free to include in any modpack, public or private, without asking — see the licence for the rest.
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