Community listing page, reviews here may not be monitored by the author.
Simple Death Improvements
Less frustrating deaths - no item despawn, no item splatter, item safeguards and more
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Simple Death Improvements
Dying in Minecraft can be quite annoying, and progress loss caused by unlucky circumstances is nothing short of frustrating. This mod aims to remedy most (if not all) of these problems by introducing non-intrusive, vanilla friendly tweaks to player death. The mod is made almost exclusively to provide an alternative to (in my opinion) bloated gravestone mods that are out there. Everything is configurable, so you can pick and choose what you like.
Features
Items dropped on death never despawn
Items that you drop on death will never despawn, and will stay at the same place they dropped at forever. This gets rid of stressful runbacks to get your stuff back and lets you plan to recover your items without worrying about them disappearing.
No item and experience splatter
When you die, your items and experience will drop condensed all together at the exact same spot you died at, instead of splattering all over the place. You no longer have to search for your items even after you arrive at your death point, and there's no longer a chance for your items to fly off into nearby lava.
Lava and the Void item safeguarding
When you die in a place where your items are not safe to be dropped (in or above lava or the Void), your items will drop at the last known nearest "safe spot" that you walked over instead, preserving all of your items. This essentially gets rid of every death which causes massive loss of progress, as your items no longer get destroyed, although, if you disable No item splatter, some of your items may still end up being destroyed.
Explosion resistant items
Explosions will no longer affect dropped items. The mechanic is largely useless and when it happens to destroy your dropped items (especially during fights with the Wither) it's extremely frustrating.
Lose less experience on death
You will now lose way less experience compared to vanilla when you die (default 20%). The experience loss in vanilla is too high for no good reason.
Keep items on death (off by default)
Choose whether to keep armor items, hotbar items or equipped accessories on death in the mod configuration. These settings are ignored if the keep inventory gamerule is toggled on.
Simple Death Improvements
Dying in Minecraft can be quite annoying, and progress loss caused by unlucky circumstances is nothing short of frustrating. This mod aims to remedy most (if not all) of these problems by introducing non-intrusive, vanilla friendly tweaks to player death. The mod is made almost exclusively to provide an alternative to (in my opinion) bloated gravestone mods that are out there. Everything is configurable, so you can pick and choose what you like.
Features
Items dropped on death never despawn
Items that you drop on death will never despawn, and will stay at the same place they dropped at forever. This gets rid of stressful runbacks to get your stuff back and lets you plan to recover your items without worrying about them disappearing.
No item and experience splatter
When you die, your items and experience will drop condensed all together at the exact same spot you died at, instead of splattering all over the place. You no longer have to search for your items even after you arrive at your death point, and there's no longer a chance for your items to fly off into nearby lava.
Lava and the Void item safeguarding
When you die in a place where your items are not safe to be dropped (in or above lava or the Void), your items will drop at the last known nearest "safe spot" that you walked over instead, preserving all of your items. This essentially gets rid of every death which causes massive loss of progress, as your items no longer get destroyed, although, if you disable No item splatter, some of your items may still end up being destroyed.
Explosion resistant items
Explosions will no longer affect dropped items. The mechanic is largely useless and when it happens to destroy your dropped items (especially during fights with the Wither) it's extremely frustrating.
Lose less experience on death
You will now lose way less experience compared to vanilla when you die (default 20%). The experience loss in vanilla is too high for no good reason.
Keep items on death (off by default)
Choose whether to keep armor items, hotbar items or equipped accessories on death in the mod configuration. These settings are ignored if the keep inventory gamerule is toggled on.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers