Simple Loot Viewer
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View loot tables in game!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes mods that provide maps, minimaps, and informational tools for navigation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
Simple Loot Viewer is a lightweight mod that lets players view loot tables directly in game! It supports many types of loot including chests, mob drops, block drops, fishing rewards, arcaelogy finds, and much more! Whether you're curious about what a structure might contain or what a mob can drop, this mod provides an easy way to explore and understand loot data without leaving the game!
Features
- Supports many categories of loot tables, including blocks, mobs, chests, fishing, archaeology, and more!
- Data syncs with the server, reflecting changes made by datapacks, plugins, and mods!
- Simplified display of loot.
- Compatibility with mods and datapacks!
- Configuration options to disable categories, recategorize loot, and hide loot you don't want viewable.
- See loot table IDs with advanced tooltips enabled (f3+h)
Compatibility
This mod should support any loot tables added by mods, plugins, and data packs. Modifications to existing loot tables will also be reflected, provided the change is done in a way that we can detect and display. If the mod does not use loot tables, or the loot is given to the player outside of the initial table we can not display that.
We provide built-in display names for all vanilla loot tables. We also provide names for all loot tables related to block and entity drops. If a table does not have a name we fallback to the loot table ID. Defining a custom name is not required but can improve the user experience.
Custom names can be defined by adding an optional localization file entry. We look for the key "table.namespace.path.name" where the namespace is the namespace of the table, and the path is the path of the table ID with all forward slashes replaced with dots. For example minecraft:chests/ancient_city is "table.minecraft.chests.ancient_city.name".
Server / Client Info
Loot tables are defined by the server. This means the server must have the mod installed to send the loot table data. If the mod is not installed on the server your categories will be empty.
This project is sponsored by Nodecraft. Use code DARKHAX for 30% off your first month of service!
Simple Loot Viewer is a lightweight mod that lets players view loot tables directly in game! It supports many types of loot including chests, mob drops, fishing rewards, archaeology finds, and more!
Features
- Supports many categories of loot!
- Data syncs with the server, reflecting changes made by datapacks, plugins, and mods!
- Simplified display of loot tables.
- Compatibility with mods and datapacks.
- Configuration options to disable categories, recategorize loot, and hide loot tables.
- See loot table IDs with advanced tooltips enabled. (f3+h)
Compatibility
This mod should support any loot tables added by mods, plugins, and data packs. Modifications to existing loot tables will also be reflected, provided the changes are made in a detectable way. If the mod does not use loot tables, or the loot is given to the player outside of the loot table we can not display it.
We provide built-in display names for all vanilla loot tables. We also provide names for all loot tables related to blocks and entity drops. If a table does not have a name we fallback to the loot table ID. Defining a custom name for these tables is not required but can improve the user experience.
Custom names can be defined by adding an optional localization file entry. We look for the key "table.namespace.path.name" where the namespace is the namespace of the table, and the path is the path of the table ID with all forward slashes replaced with dots. For example minecraft:chests/ancient_city is "table.minecraft.chests.ancient_city.name".
Server / Client Info
Loot tables are defined by the server. This means the server must have the mod installed to send the loot table data. If the mod is not installed you will not see any loot data.
This project is sponsored by Nodecraft. Use code DARKHAX for 30% off your first month of service!
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