Simple Weapons for Better Combat
No reviews yet
Adds unique weapons designed and balanced around the better combat mod
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Introduces new weapons, which may add unique mechanics or abilities.
Adds extra features or content to an existing mod.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Simple Weapons introduces 8 new weapons designed to fit in with vanilla. Each weapon has it's own unique playstyle and aims to give the player a fresh experience with each individual weapon. This mod is balanced around the Better Combat mod, but can be used without it.
Weapons
Scythe:

Damage: Medium
Attack Speed: Slow
Attack Range: Very High *Better Combat Stat
*Inflicts Bleed, dealing damage over time, higher tiers inflict bleed for longer
Greatsword:

Damage: High
Attack Speed: Slow
Attack Range: High *Better Combat Stat
*Overpower: Every 3rd hit deals increased damage
Spear:

Damage: Very High
Attack Speed: Very Slow
Attack Range: Very High *Better Combat Stat
*Cavalry: Increases damage while mounted
Dagger:

Damage: Very Low
Attack Speed: Very High
Attack Range: Very Low *Better Combat Stat
*Backstab: Increases damage and staggers unaware entities
*Deals less knockback
Katar:

Damage: Medium-High
Attack Speed: Slow-Medium
Attack Range: Very Low *Better Combat Stat
*Has lifesteal, which is based on amount of enemies hit rather than damage dealt
Scimitar:

Damage: Low-Medium
Attack Speed: Medium-Fast
Attack Range: Medium * Better Combat Stat
*Vengeance: Increases damage based off missing health, higher tiers increase damage more
*Sharpness enchant doesn't stack with vengeance, whichever offers the highest damage will be used
Crowbill:

Damage: Medium
Attack Speed: Medium
Attack Range: Medium * Better Combat Stat
*Crippling: Inflicts Slowness for 1s
*Armor Piercing: Increased damage to armored entities
Katana:

Damage: Medium
Attack Speed: Medium
Attack Range: Medium * Better Combat Stat
*Moxie: Increases attack speed every hit
WIP Weapons:
*These weapons may not be added to the mod, nothing is final
Claws - low damage, hitting entities gives a temporary speed boost (stacks), hitting the same entity multiple times will inflict bleed
One handed
War Axe - medium-high damage, damage bypasses shields, taking damage will increase your damage, killing entities will also increase your damage
All effects are subject to change, if you have any ideas or thoughts then let me know!
Compatability
Better Combat - all weapons make use of the animations and stats added by the better combat mod
Random Crits - scimitars and daggers have an increased chance of hitting a crit with the random crits mod installed
Simple Corinthium - adds corinthium versions of all weapons

Oreganized - adds electrum versions of all weapons

Oh The Biomes You'll Go - adds pendorite versions of all weapons

Deeper and Darker - adds warden versions of all weapons

Enlightened End - adds adamantite versions of all weapons *Outdated

Twilight Forest - adds ironwood, steeleaf, knightmetal, and fiery versions of all weapons




Compat to do list:
I plan on adding compatability for every popular mod that adds a tool set.
Current to do list:
Stalwart Dungeons
Blue Skies
Aquaculture 2
Buddy Cards
Upgraded Netherite
Forbidden and Arcanus
Majrusz's Progressive Difficulty
LieonLion's Enderite
Plus the End
Create Addons (Alloyed, Stuff & Additions)
Enderite Mod
Copper Armor & Tools
Spirit
End's Phantasm
Frosted Friends
Additional Additions
Ice and Fire
Aether
If there is a mod you want me to add compat with that isn't on the list, just let me know.
FAQ
Can you update to the newest version?
- Yes, but updates take time and will be done when I have time to do them
Can you downgrade to X version?
- No, 1.18.2 is the lowest supported version
Fabric?
- No, but it should work with Sinytra Connector
Can you add X weapon?
- No. The Claws and War Axe are the only new weapons that I plan on adding
Can you add compatability with X mod?
- Most likely yes, don't expect it to be quick though
Can you let us change the stats of the weapons?
- Abilities can be disabled through the config, while all other stats can be changed with Property Modifier
Does this work without Better Combat?
- Yes, however it may be unbalanced
Can I use this mod in my modpack?
- Yes
Check out my other mods:
This mod simply adds more weapon types that fit in with vanilla. This mod focuses on quality over quantity and doesn't add a lot of weapons, however every weapon brings something new to the table. This mod currently includes 8 new weapons, 7 with special abilities. * Special abilities can be disabled in the config
These weapons are balanced around the Better Combat mod, however you can use this mod without it.
If you've played the mod before and want to help with balancing, please fill out this short poll. (Thank you)
https://forms.gle/xzawb9UWQXDse59u9
Weapons
Scythe:

Damage: Medium
Attack Speed: Slow
Attack Range: Very High *Better Combat Stat
*Inflicts Bleed, dealing damage over time, higher tiers inflict bleed for longer
Greatsword:

Damage: High
Attack Speed: Slow
Attack Range: High *Better Combat Stat
Spear:

Damage: Very High
Attack Speed: Very Slow
Attack Range: Very High *Better Combat Stat
*Cavalry: Increases damage while mounted
Dagger:

Damage: Very Low
Attack Speed: Very High
Attack Range: Very Low *Better Combat Stat
*Backstab: Increases damage and staggers unaware entities
*Deals less knockback
Katar:

Damage: Medium-High
Attack Speed: Slow-Medium
Attack Range: Very Low *Better Combat Stat
*Has lifesteal, which is based on amount of enemies hit rather than damage dealt
Scimitar:

Damage: Low-Medium
Attack Speed: Medium-Fast
Attack Range: Medium * Better Combat Stat
*Vengeance: Increases damage based off missing health, higher tiers increase damage more
*Sharpness enchant doesn't stack with vengeance, whichever offers the highest damage will be used
Crowbill:

Damage: Medium
Attack Speed: Medium
Attack Range: Medium * Better Combat Stat
*Crippling: Inflicts Slowness for 1s
*Armor Piercing: Increased damage to armored entities
Katana:

Damage: Medium
Attack Speed: Medium
Attack Range: Medium * Better Combat Stat
*Moxie: Increases attack speed every hit
WIP Weapons:
*These weapons may not be added to the mod, nothing is final
Claws - low damage, hitting entities gives temporary small speed boost, each hit increases speed boost more (will be capped).
One handed
Twin Blades - medium damage, killing entities gives a small damage buff, if another entity is killed quickly after, the damage buff will be increased
War Axe - medium-high damage, damage bypasses shields and is unaffected by potion effects, hitting the same entity multiple times will inflict bleed
All effects are subject to change, if you have any ideas or thoughts then let me know!
Compatability
Better Combat - all weapons make use of the animations and stats added by the better combat mod
Simple Corinthium - adds corinthium versions of all weapons

Oreganized - adds electrum versions of all weapons

Oh The Biomes You'll Go - adds pendorite versions of all weapons

Deeper and Darker - adds warden versions of all weapons

This mod is 1.19.2 only
Enlightened End - adds adamantite versions of all weapons

Twilight Forest - adds ironwood, steeleaf, knightmetal, and fiery versions of all weapons




Compat to do list:
I plan on adding compatability for every popular mod that adds a tool set.
Current to do list:
Stalwart Dungeons
Blue Skies
Aquaculture 2
Buddy Cards
Upgraded Netherite
Forbidden and Arcanus
Majrusz's Progressive Difficulty
LieonLion's Enderite
Plus the End
Create Addons (Alloyed, Stuff & Additions)
Enderite Mod
Copper Armor & Tools
Spirit
End's Phantasm
Frosted Friends
Additional Additions
If there is a mod you want me to add compat with that isn't on the list, just let me know.
FAQ
Can you update to the newest version?
- Yes, but updates take time and will be done when I have time to do them
Can you downgrade to X version?
- No, 1.18.2 is the lowest supported version
Can you add X weapon?
- Maybe. The criteria is it has to add something unique or interesting or fill a gap
Can you add compatability with X mod?
- Most likely yes, don't expect it to be quick though
Does this work without Better Combat?
- Yes, however it may be unbalanced
Can I use this mod in my modpack?
- Yes
Check out my other mods:
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources






