Sivage

Quick rating

Community listing page, reviews here may not be monitored by the author.

Sivage

No reviews yet

An easy way to generate server-sided images via dialog GUIs and map art.

QoL & Tweaks
Mod Loaders
Fabric
Minecraft
26.2

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
sivage-v1.1.2-mc26.1.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Sivage is a server-side Fabric mod for modern Minecraft which gives players the ability to use Custom Image's from the internet within the in-game world.

Compared to mods like Image2Map or Map4Image from which Sivage takes heavy inspiration, this tries to provide a more survival friendly approach by providing craftable items and GUIs, rather than commands.


Features of Sivage

Here are several aspects of Sivage, also serving as a small starting guide:

A recipe of 8 sticks around one Name Tag, resulting in a Custom Image. A screenshot of how the dialog looks like. It's a few options like 'URL', 'width' and 'height' and a few booleans like 'transparency'. A screenshot showing two images, where one is transparent.
Survival Friendly Integration! GUI for Easy Usage! Great Looking Images!

Help translating Sivage!

 


Supported Formats

One common issue with images from the internet is ensuring which format they use. Sivage comes with great support for the most used formats: It supports PNG, JPEG, WEBP, GIF, BMP, ICO, QOI, TIFF, FF, HDR & TGA.

These should cover most, if not almost all, of the image formats that you may encounter on the Internet!

🛈 Note
Animations are not supported! While formats like GIF or WEBP do work, they will only show the first frame in game.

Configuration

This mod comes with a TOML file on the server at config/sivage/server.toml, allowing to adjust server owners which sources are allowed:

# Controls how this mod interacts with the internet.
[network]
    # List of specifically allowed domains or wildcards. Overrules the blacklist.
    whitelist = []
    # List of specifically disallowed domains or wildcards. Overruled by the whitelist.
    blacklist = ["localhost"]
    # Specifies the maximum size in bytes that images are allowed to have while downloading. (0 means infinite)
    # range: 0 - 2147483647
    # default: 500000000
    fileSizeLimit = 500000000

# This represents aspects of this mod that only have an affect within the game.
[game]
    # When enabled, each player may have only one image generated at a time.
    # default: false
    playerLimit = false

🛈 Note
Both the white- and blacklist allow the usage of wildcards; To be more specific, \* for everything and \*.example.com for subdomain wildcards. IP Addresses and protocols not following HTTP(S) will always be rejected.

Development

In order for this mod to work with as many formats as possible on any JVM, the image processing part has been written in Rust and is being run with WebAssembly that has been compiled to java bytecode.

At the cost of slower processing times, compared to any other image processor that has been directly developed for the JVM, this approach supports many formats and runs on pretty much any Java distribution, as it does not depend on ImageIO at all.

For more information about building from source, please refer to the README.me at Codeberg.org


Copyright © 2025-2026 Sammy L. Koch
Sivage is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, version 3 only of the License.
Sivage is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this mod. If not, see http://www.gnu.org/licenses/.

Sivage is a server-side Fabric mod for modern Minecraft which gives players the ability to use Custom Image's from the internet within the in-game world.

Compared to mods like Image2Map or Map4Image from which Sivage takes heavy inspiration, this tries to provide a more survival friendly approach by providing craftable items and GUIs, rather than commands.


Features of Sivage

Here are several aspects of Sivage, also serving as a small starting guide:

A recipe of 8 sticks around one Name Tag, resulting in a Custom Image. A screenshot of how the dialog looks like. It's a few options like 'URL', 'width' and 'height' and a few booleans like 'transparency'. A screenshot showing two images, where one is transparent.
Survival Friendly Integration! GUI for Easy Usage! Great Looking Images!

Help translating Sivage!

Supported Formats

One common issue with images from the internet is ensuring which format they use. Sivage comes with great support for the most used formats: It supports PNG, JPEG, WEBP, GIF, BMP, ICO, QOI, TIFF, FF, HDR & TGA.

These should cover most, if not almost all, of the image formats that you may encounter on the Internet!

🛈 Note
Animations are not supported! While formats like GIF or WEBP do work, they will only show the first frame in game.

Configuration

This mod comes with a TOML file on the server at config/sivage/server.toml, allowing to adjust server owners which sources are allowed:

# Controls how this mod interacts with the internet.
[network]
	# List of specifically allowed domains or wildcards. Overrules the blacklist.
	whitelist = []
	# List of specifically disallowed domains or wildcards. Overruled by the whitelist.
	blacklist = ["localhost"]
	# Specifies the maximum size in bytes that images are allowed to have while downloading. (0 means infinite)
	# range: 0 - 2147483647
	# default: 500000000
	fileSizeLimit = 500000000

# This represents aspects of this mod that only have an affect within the game.
[game]
	# When enabled, each player may have only one image generated at a time.
	# default: false
	playerLimit = false

🛈 Note
Both the white- and blacklist allow the usage of wildcards; To be more specific, * for everything and *.example.com for subdomain wildcards. IP Addresses and protocols not following HTTP(S) will always be rejected.

Development

In order for this mod to work with as many formats as possible on any JVM, the image processing part has been written in Rust and is being run with WebAssembly that has been compiled to java bytecode.

At the cost of slower processing times, compared to any other image processor that has been directly developed for the JVM, this approach supports many formats and runs on pretty much any Java distribution, as it does not depend on ImageIO at all.

For more information about building from source, please refer to the README.me at Codeberg.org


Copyright © 2025-2026 Sammy L. Koch
Sivage is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, version 3 only of the License.
Sivage is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this mod. If not, see http://www.gnu.org/licenses/.

Screenshots

Gallery

  • Smart Aspect Ratios!
    Smart Aspect Ratios! Use any image in any aspect ratio in any painting as you see fit! Enabling "Stretch to Fit" will fill any gaps and otherwise just blur away the gaps.
  • Glow & Behold!
    Glow & Behold! Use Glowing Ink Sac's on Custom Images to name them glow!
  • Walls, Floors & Roofs are not Save From You!
    Walls, Floors & Roofs are not Save From You! Place them anywhere you like!
  • Survival Friendly Integration!
    Survival Friendly Integration! This feature can be accessed by crafting the "Custom Image" item and using that just like a normal painting!
  • GUIs AND fully Server-Sided!?
    GUIs AND fully Server-Sided!? Using Custom Images opens a Dialog for further setup.
  • Posters & Paintings!
    Posters & Paintings! Enabling "Invisible Frame" allows transparent images!
  • Posters & Paintings!
    Posters & Paintings! Enabling "Invisible Frame" allows transparent images!
  • GUIs AND fully Server-Sided!?
    GUIs AND fully Server-Sided!? Using Custom Images opens a Dialog for further setup.
  • Survival Friendly Integration!
    Survival Friendly Integration! This feature can be accessed by crafting the "Custom Image" item and using that just like a normal painting!
  • Walls, Floors & Roofs are not Save From You!
    Walls, Floors & Roofs are not Save From You! Place them anywhere you like!
  • Glow & Behold!
    Glow & Behold! Use Glowing Ink Sac's on Custom Images to name them glow!
  • Smart Aspect Ratios!
    Smart Aspect Ratios! Use any image in any aspect ratio in any painting as you see fit! Enabling "Stretch to Fit" will fill any gaps and otherwise just blur away the gaps.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~4,000
Total Downloads
CurseForge
<1,000
Modrinth
~3,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works