Skillcraft

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Skillcraft

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A mod that adds runescape-like skills to minecraft with earnable skillcapes.

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Skillcraft 1.4.8-NeoForge
Authors
CurseForge
Modrinth

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About

Description

 


I grant permission to anyone seeking to add my mod to a modpack



SkillCraft: A RuneScape-inspired skill system for Minecraft


Suggested Mods to Enhance Experience:

WaveyCapes for amazing Skillcapes and Better Combat


Skillcraft brings the iconic leveling system from RuneScape to Minecraft, adding 17 unique skills that enhance your gameplay as you progress.

NOW SUPPORTS CUSTOM STATS VIA DATAPACKS:

SKILLCRAFT CUSTOM COMBAT STATS - EXAMPLE DATAPACK
=================================================

This is an example datapack showing how to add custom combat stats to Skillcraft.

INSTALLATION:
1. Copy the "skillcraft_custom_stats" folder into your world's "datapacks" folder
2. Run /reload in-game or restart the world
3. The new stats will appear in the Combat tab

CREATING YOUR OWN STATS:
------------------------
Place JSON files in: data/<namespace>/skillcraft/combat_stats/<stat_id>.json

JSON FORMAT:
{
  "display_name": "Stat Name",     // Name shown in UI (keep short, ~10 chars max)
  "value_per_point": 1.0,          // Bonus per allocated point
  "max_points": 50,                // Maximum allocatable points (0 = unlimited)
  "suffix": "%",                   // Text after value (%, " HP", etc.)
  "attribute": "minecraft:...",   // Minecraft attribute to modify (optional)
  "operation": "ADD"               // How to apply: ADD, MULTIPLY_BASE, MULTIPLY_TOTAL
}

COMMON ATTRIBUTES:
- minecraft:generic.attack_damage
- minecraft:generic.max_health
- minecraft:generic.movement_speed
- minecraft:generic.attack_speed
- minecraft:generic.armor
- minecraft:generic.armor_toughness
- minecraft:generic.knockback_resistance
- minecraft:generic.luck

OPERATIONS:
- ADD: Adds flat value to the attribute
- MULTIPLY_BASE: Multiplies base value (for percentage bonuses)
- MULTIPLY_TOTAL: Multiplies total after all other modifiers

NOTES:
- Stats without an "attribute" field won't auto-apply effects (for custom code handling)
- The stat ID will be "<namespace>:<filename>" (e.g., "custom:knockback_resist")
- Custom stats are synced to clients when they join

Resource packs can now override sounds by placing .ogg files at:

  • assets/skillcraft/sounds/levelup/melee.ogg
  • assets/skillcraft/sounds/levelup/defence.ogg

Features
🎯 17 Unique Skills
Combat Skills: Melee, Defence, Ranged, Hitpoints, Prayer, Slayer
Gathering Skills: Mining, Woodcutting, Fishing, Farming
Artisan Skills: Construction, Enchanting, Alchemy, Firemaking
Support Skills: Agility, Sneaking


📊 Progression System
Level from 1 to 99 in each skill
Gain XP through relevant activities (mining ores, fighting mobs, etc.)
Visual XP bars and level-up notifications with particles and sound
Skills persist through death - your progress is never lost
Various ways to gain XP, some skills have more ways


💪 Skill Benefits
Melee: Increased damage (0.5% per level), crit chance (10% base + 0.3% per level), and weapon durability
Defence: Damage reduction scaling with level
Ranged: Bonus damage with bows and crossbows
Hitpoints: +1 max health per level
Agility: Movement speed bonus
Mining/Woodcutting: Faster harvesting speeds
And more bonuses for each skill!


🎨 Visual Features
In-game skills panel accessible from inventory (left side toggle)
Combat stats panel (right side toggle)
Floating damage numbers above enemies you hit
Critical hit indicators with emphasized visuals
Skill cape particles for level 99 achievements


🏆 Skill Capes
Unlock cosmetic skill capes at level 99
Each cape features unique particle effects
Master cape available when all skills reach 99
Capes require their respective skill level to equip


⚔️ Combat Enhancements
Dynamic damage calculation based on skill levels
Critical hit system with 1.5x damage multiplier
Damage numbers appear above entities in the world
OSRS-style combat level calculation

You also get spendable stat points based on combat level, 1 point per 1 combat level for a total of 126 points you can spend on various different stats.

Perfect for players who love progression systems and want to add depth to their Minecraft experience!

Please consider supporting me on ko-fi if you like the mod and can afford it, I appreciate even 1 dollar. Ko-fi


I grant permission to anyone seeking to add my mod to a modpack


Skillcraft: A RuneScape-inspired skill system for Minecraft


Suggested Mods to Enhance Experience:

WaveyCapes for amazing Skillcapes and Better Combat


Skillcraft brings the iconic leveling system from RuneScape to Minecraft, adding 17 unique skills that enhance your gameplay as you progress.

Resource packs can now override sounds by placing .ogg files at:

assets/skillcraft/sounds/levelup/melee.ogg assets/skillcraft/sounds/levelup/defence.ogg

NOW SUPPORTS CUSTOM STATS VIA DATAPACKS:

Spoiler

SKILLCRAFT CUSTOM COMBAT STATS - EXAMPLE DATAPACK

This is an example datapack showing how to add custom combat stats to Skillcraft.

INSTALLATION:

  1. Copy the "skillcraft_custom_stats" folder into your world's "datapacks" folder
  2. Run /reload in-game or restart the world
  3. The new stats will appear in the Combat tab

CREATING YOUR OWN STATS:

Place JSON files in: data//skillcraft/combat_stats/<stat_id>.json

JSON FORMAT: { "display_name": "Stat Name", // Name shown in UI (keep short, ~10 chars max) "value_per_point": 1.0, // Bonus per allocated point "max_points": 50, // Maximum allocatable points (0 = unlimited) "suffix": "%", // Text after value (%, " HP", etc.) "attribute": "minecraft:...", // Minecraft attribute to modify (optional) "operation": "ADD" // How to apply: ADD, MULTIPLY_BASE, MULTIPLY_TOTAL }

COMMON ATTRIBUTES:

  • minecraft:generic.attack_damage
  • minecraft:generic.max_health
  • minecraft:generic.movement_speed
  • minecraft:generic.attack_speed
  • minecraft:generic.armor
  • minecraft:generic.armor_toughness
  • minecraft:generic.knockback_resistance
  • minecraft:generic.luck

OPERATIONS:

  • ADD: Adds flat value to the attribute
  • MULTIPLY_BASE: Multiplies base value (for percentage bonuses)
  • MULTIPLY_TOTAL: Multiplies total after all other modifiers

NOTES:

  • Stats without an "attribute" field won't auto-apply effects (for custom code handling)
  • The stat ID will be ":" (e.g., "custom:knockback_resist")
  • Custom stats are synced to clients when they join

🎯 17 Unique Skills

Combat Skills:

  • Melee(Attack + Strength)
  • Defence
  • Ranged
  • Hitpoints
  • Prayer
  • Slayer

Gathering Skills:

  • Mining
  • Woodcutting
  • Fishing
  • Farming

Artisan Skills:

  • Construction
  • Enchanting(Custom skill)
  • Alchemy(Replaces herblore)
  • Firemaking
  • Smithing

Support Skills:

  • Agility
  • Sneaking(Replaces thieving)

📊 Progression System
Level from 1 to 99 in each skill
Gain XP through relevant activities (mining ores, fighting mobs, etc.)
Visual XP bars and level-up notifications with "fireworks" and ding sound
Skills persist through death - your progress is never lost
Various ways to gain XP, some skills have more ways


💪 Skill Benefits
Melee: Increased damage Defence: Damage reduction Ranged: Bonus damage with bows and crossbows
Hitpoints: max health Agility: Movement speed Mining/Woodcutting: Faster harvesting speeds
And more bonuses for each skill!


🎨 Visual Features
In-game skills panel accessible from inventory (left side toggle)
Floating damage numbers above enemies you hit
Critical hit indicators with emphasized visuals
Skill cape particles for level 99 achievements


🏆 Skill Capes
Unlock cosmetic skill capes at level 99
Each cape features unique particle effects
Master cape available when all skills reach 99
Capes require their respective skill level to equip


⚔️ Combat Enhancements
Dynamic damage calculation based on skill levels
Critical hit system with 1.5x damage multiplier
Damage numbers appear above entities in the world
OSRS-style combat level calculation

You also get spendable stat points based on combat level, 1 point per 1 combat level for a total of 126 points you can spend on various different stats.

Perfect for players who love progression systems and want to add depth to their Minecraft experience!

Screenshots

Gallery

  • skills.png
    skills.png skills.png
  • killcounts.png
    killcounts.png killcounts.png
  • combat.png
    combat.png combat.png
  • capes.png
    capes.png capes.png
  • Skillcapes.png
    Skillcapes.png Skillcapes.png
  • skillcraftconfig.png
    skillcraftconfig.png skillcraftconfig.png
  • Skillcapes + Master Capes / Dyed Colors
    Skillcapes + Master Capes / Dyed Colors
  • Slayer Cape, Mining Cape, Master Cape
    Slayer Cape, Mining Cape, Master Cape
  • configs
    configs

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Modrinth
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