Skychest

Quick rating

Skychest

No reviews yet

A challenge mod that removes all blocks during world generation except for chests, barrels, furnaces, flower pots, and other forms of storage.

World Gen Improvements
Storage & Organization
Mod Loaders
Fabric
Minecraft
1.21

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.1.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Skychest

There's a lot of good loot to be found in chests and other containers throughout your typical Minecraft world. But what if that was all there was? This mod systematically removes all terrain during generation, while leaving behind structure boundaries, and a small handful of storage blocks.

World Generation

When creating a new world, an additional option is added in the World tab, called Void Mode. There are four different Void Modes:

  • DEFAULT: Vanilla world generation, unaltered by the mod.
  • NOTHING: Absolutely nothing spawns. This is so you
  • CONTAINERS ONLY: The star of the show, only storage blocks and entities will successfully generate. It's recommended to use the Bonus Chest, but you don't have to, and it's not always necessary.
  • CONTAINERS + ALL ENTITIES: Like regular Containers Only, but this time around all structure entities are preserved, rather than just storage. This makes a lot more passive mobs potentially available from Village animal pens, but also mobs like Shulkers and Piglin Brutes.

World Generation is completely seed-compatible with Vanilla, so the actual contents and locations of chests should be identical if you wish to use a creative world or seed searcher to scout out locations.

General Changes

There are only two general changes implemented by this mod, and neither should affect any Vanilla worlds:

  • If the Bonus Chest spawns at the World Bottom or more than 10 Blocks away from the player, it is instead placed directly under the player's feet.
  • The Exit Portal in the End always generates at least 2 blocks above the lower build limit, to prevent broken generation.

Screenshots

Gallery

  • The Beginning
    The Beginning The Bonus Chest, where your journey begins.
  • Village
    Village An example of Village generation. Those Furnaces are quite valuable!
  • Trail Ruins
    Trail Ruins Suspicious Sand and Gravel are containers too! Or at least, close enough.
  • Trial Chamber
    Trial Chamber Trial Chambers are the real jackpot, they're absolutely loaded with containers. You can even get Chickens from here!
  • Nether Fortress
    Nether Fortress The Nether is especially hostile. The only loot containers in the Nether are chests, and those only render when you're already very close to them.
  • Strongholds
    Strongholds Portal Frames are containers for Eyes of Ender, if you really think about it.
  • Exit Portal
    Exit Portal Exit Portal generation is fixed so it doesn't generate only partially inside the world.
  • Elytra
    Elytra Item Frames won't last long without a supporting block, but if you play your cards right, it is possible to get to the item before it despawns.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works