Community listing page, reviews may not be monitored by the author.
Slash Trails: Sword Swing Trails & Weapon Effects
No reviews yet
A glowing crescent follows every weapon swing. Coloured by material and enchantment, 13 themes with snow, bats, stars and lightning. Works with modded weapons. Client-side.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Make every swing feel like it hit something.
- A trail for every weapon: a glowing crescent follows every swing. Swords slash under your crosshair, axes chop from above, maces slam, tridents and spears lunge with a ring at the tip.
- It follows your weapon: wood, stone, copper, iron, gold, diamond and netherite each leave their own colour. Enchantments show too: Fire Aspect leaves embers, Smite shines gold, Channeling crackles, Bane of Arthropods glows green, Looting sparkles emerald, Sharpness cuts white.
- 13 themes: Classic, Neon, Rainbow, Toxic Smoke, Frost (snowflakes), Hologram, Cosmic (stars twinkling inside the ribbon), Arcade, Spooky (bats), Horror, Antique Ink, Ashfall (embers) and Storm (a lightning bolt along the arc). Pick one for everything, or a different one per weapon type (neon swords, frost tridents...).
- Special hits look special: a critical hit crosses with a second slash, a sword sweep widens the crescent, a falling mace smash sends a shockwave across the ground, and every hit bursts with rays in the theme's colour.
- Everyone swings: other players get trails too. Mobs holding weapons can get them as well (off by default).
Adjust everything in game
Mods > Slash Trails > Config (on Fabric with Mod Menu): theme, colour source (theme, material, enchantment or your own hex colour), intensity, width, length, opacity, glow, particles, impact sparks, on/off and theme per weapon type, who gets trails, and a limit on trails at once.
Built for modpacks
Modded swords, katanas, rapiers, halberds, glaives, warhammers and more are recognised by their tags and names; anything else can be set by hand in the item list ("Add item in hand"). If Better Combat or Epic Fight is installed (they draw their own trails), Slash Trails stays off by default so effects never double up. One click turns it back on.
Nothing else changes
It only adds the trail. The game's own swing, sweep particles and sounds are untouched (an option can hide the grey vanilla sweep if you prefer, off by default), and your own trail never covers the crosshair. Light on performance: a fixed number of trails, no extra cost when you are not fighting.
Client-side
Nothing to install on the server. Works on any server, in single player and on Realms.
Versions
- Minecraft 1.20.1: Forge
- Minecraft 1.21.1 and 26.2: NeoForge
- Minecraft 26.3 and 26.2: Fabric (needs Fabric API; Mod Menu optional)
Made by an indie dev with help from AI tools; every version is tested in game.
Like the mod? You can support future updates and new mods on Ko-fi. Totally optional, everything stays free.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources