SlashExpansion

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SlashExpansion

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SlashExpansion - Adds some new Special Attacks (SA) to SlashBlade: Resharped (1.20.1)

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Mod
Latest Version
slashexpansion--1.20.1-1.2.jar
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Description

SlashExpansion

SlashExpansion is an add-on mod for SlashBlade: Resharped on Minecraft 1.20.1, introducing 9 brand-new Special Attacks (SAs) to the game.

The mod adds no new blades — it focuses purely on enriching the skill system. All SA damage is dynamically calculated based on the blade you're currently holding, scaling with your gear and stats as you progress.


✨ New Special Attacks

SA Name Effect Damage Multiplier Acquisition
Wan Jian Gui Zong Summons 10–256 phantom blades from the sky; count scales with your xp level 80% Ancient City (10%), Nether Fortress (8%)
Senbonzakura Cherry blossom blade ring; 4–6 blades per target, piercing, with petal particles 120% Ancient City (20%)
Rift Slash Dash forward + 8-direction projectile wave 180% End Ship/City (25%)
Frost Domain Freezes enemies in a 20-block radius, applies Slowness X, Weakness II, and Mining Fatigue IV 80% Ancient City (15%)
Inferno Ground-shattering flame eruption + 8 seconds of burning; +50% damage to Nether mobs 100% + burn Bastion Treasure (15%)
Zhan Tian Ba Jian Shu Massive vertical energy slash, travels 64 blocks, ignores obstacles 150% Ancient City (10%), End City (12%)
Jian Dang Ba Huang Massive horizontal energy slash, travels 64 blocks, ignores obstacles 150% Ancient City (10%), End City (12%)
Geng Jin Jian Jue 1–100 golden phantom blades (count tied to your Refine level), ignores armor 160% Ancient City (8%), Bastion Treasure (10%)
Qi Sha Jian Jie Domain deals 7 sequential hits, cycling through 7 damage types; range scales with your KillCount 100% × 7 Ancient City (5%), Nether Fortress (6%)

Damage Calculation

All SAs share the same base damage formula:

Base Damage = max(10.0, Blade Base Damage + Refine×0.5 + Strength Enchantment Level×2.0 + Player's Attack)

This base is then multiplied by each SA's damage multiplier, ensuring that skills stay relevant alongside your gear progression.


🎯 Survival Mode Acquisition

You can find special Blade Cores (耀魂宝珠) with embedded SAs in chests from the following structures:

Structure Available SAs Chance
Ancient City Wan Jian Gui Zong, Senbonzakura, Frost Domain, Zhan Tian Ba Jian Shu, Jian Dang Ba Huang, Geng Jin Jian Jue, Qi Sha Jian Jie 10% / 20% / 15% / 10% / 10% / 8% / 5%
End Ship / End City Rift Slash, Zhan Tian Ba Jian Shu, Jian Dang Ba Huang 25% / 12% / 12%
Bastion Remnant (Treasure) Inferno, Geng Jin Jian Jue 15% / 10%
Nether Fortress Wan Jian Gui Zong, Qi Sha Jian Jie 8% / 6%

How to Apply

  1. Obtain a Blade Core with the desired SA.
  2. Place the Core and any SlashBlade onto a Blade Stand (刀挂台).
  3. Left-click to transfer the SA to the blade.
  4. Hold the blade, then right-click and hold to unleash the skill.

🛠️ Test Commands (Creative Mode)

/give @p slashblade:slashblade{SpecialAttackType:"slashexpansion:wan_jian_gui_zong"}

Replace wan_jian_gui_zong with any of the following:

  • senbonzakura — Senbonzakura
  • rift_slash — Rift Slash
  • frost_domain — Frost Domain
  • inferno — Inferno
  • zhan_tian_ba_jian_shu — Zhan Tian Ba Jian Shu
  • jian_dang_ba_huang — Jian Dang Ba Huang
  • geng_jin_jian_jue — Geng Jin Jian Jue
  • qi_sha_jian_jie — Qi Sha Jian Jie

📦 Dependencies

Dependency Version
Minecraft 1.20.1
SlashBlade: Resharped 1.5.0+

⚙️ Developer Info

Building

Use Gradle to build:

gradlew build

The output JAR will be at build/libs/slashexpansion-1.2.jar.

Importing into an IDE

  • IntelliJ IDEA:
  gradlew idea
  • Eclipse:
  gradlew eclipse

Project Structure

src/main/
├── java/com/lisheng/slashexpansion/
│   ├── SlashExpansion.java                # Main class
│   ├── util/
│   │   └── DamageCalculator.java          # Dynamic damage logic
│   ├── entity/                            # Custom entities
│   ├── specialattack/                     # 9 SA implementations
│   ├── registry/                          # Registries
│   ├── loot/
│   │   └── LootInjector.java              # Loot table injection
│   └── client/
│       └── ClientEvents.java              # Client-side rendering
└── resources/
    ├── pack.mcmeta
    ├── META-INF/mods.toml
    └── assets/slashexpansion/
        └── lang/                          # Localization files

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