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Slayer's Ascendance
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Slayer's Ascendance: Enhances combat with a Milestone system for Dragons (Stage 1-5), Blight, and Infernal mobs. Features dynamic HUDs for Ice/Fire/Lightning elements and "Shield Orbit" mechanics to balance high-damage gameplay. Optimized for Forge 1.12.2.
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🛡️ Slayer's Ascendance: Combat Evolution
Slayer's Ascendance is a premier combat-progression mod for Minecraft 1.12.2. It redefines the survival experience by shifting the focus from RNG-heavy loot to earned power. In this world, your strength is not just found in chests—it is forged in the heat of battle.
As you defeat the world’s most dangerous inhabitants, your character evolves, unlocking permanent attributes and legendary abilities that allow you to stand toe-to-toe with gods.
✨ Key Features
⚔️ Battle-Driven Growth (Attribute Scaling)
Your victories leave a permanent mark on your soul. The mod tracks your combat history and enhances your base stats:
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Stacking Attributes: Every kill of high-tier entities (Infernals, Champions, or Parasites) grants a permanent boost to your Armor, Attack Speed, or Max Health.
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Infinite Potential: By default, these bonuses can scale infinitely (or be capped via config), ensuring that your power always matches the rising difficulty of the world.
🛡️ Tactical Survival Skills
Unlock powerful passive and active abilities by reaching specific combat milestones:
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Blight Shield: Unlocked after 100 Blight kills. This spiritual barrier triggers when you take a massive hit (>50% HP), preventing "one-shots" and giving you a window to recover.
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Blight Sense: A heightened intuition that alerts you to dangerous elites and hidden threats within a 15-block radius.
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Boss Legacies: Defeating ultimate bosses like Rahovart or Amalgalich grants permanent immunities, such as fire resistance or knockback negation.
🔍 Advanced Combat HUD
Knowledge is the difference between life and death. The integrated HUD provides real-time data:
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Target Analysis: Instantly see a mob's HP, Damage, and Classification (Blight, Infernal, Dragon Stage 1-5).
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Performance Monitor: Keep an eye on Server TPS, Ping, and System Resources to ensure your combat frames remain buttery smooth.
🏆 Progression Ranks
| Tier | Achievement name | Prefix tag | Kills needed | Bonus |
| 1 | First Blood, Finally | [Rookie] | 10 kills | 0.5% ATK |
| 2 | They Can Smell Fear | [survivor] | 50 kills | 0.5% ATK |
| 3 | Certified Not Dead | [Warrior] | 100 kilis | 0.5% ATK |
| 4 | This World Bleeds. | [Stayer] | 250 kills | 0.5% ATK |
| 5 | The Ground Remembers | [Reaper] | 500 kills | 0.5% ATK |
| 6 | RLCraft?MoreLikeMyWorld | [Legend] | 1000 kills | 0.5% ATK |
| 7 |
Rank Hunter
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Seasoned Hunter
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2000 kills |
Immune to weapon disarming and permanently faster movement speed.
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| 8 |
Rank Lost city ready
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Adaptive Body
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50 Blight kills Parasite kills 500 |
Caps incoming damage to 3 hearts and reduces Viral duration by 50%. |
| 9 |
Rank ascended
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Transcendent
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10000 kills Boss kills 3 |
Ultimate milestone: Keep inventory on death.
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⚙️ Fully Configurable
Tailor the challenge to your liking via the configuration files located in config/slayer_ascendance/:
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Balance: Adjust the exact bonus value granted per kill.
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Thresholds: Change the number of kills required for Milestones and Ranks.
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HUD Customization: Toggle visibility, colors, and screen positions for all HUD elements.
📝 Author's Note
This mod was designed as the perfect "bridge" for players who love the brutal challenge of hardcore modpacks but crave a more rewarding, RPG-style progression system.
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Version: Forge 1.12.2
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Compatibility: Highly recommended for use within RLCraft or similar high-difficulty survival environments.
Your journey from survivor to legend begins with the first strike. Ascend today.
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