Slide!

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Slide!

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Adds a momentum-based sliding mechanic to Minecraft.

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About

Project Details

Type
Mod
License
MIT License
Latest Version
slide-1.0.6+1.20.1.jar
Authors
CurseForge
Modrinth

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About

Description

Adds a momentum-based sliding mechanic to Minecraft.

Requirements

Features

  • Omni-Directional Sliding: Move in any direction based on your WASD input, not just where you're looking. Back-sliding and side-sliding are fully supported.
  • Velocity Inheritance: Your sliding power scales with your speed. Combine it with sprinting, falling, or even Elytra flight for massive momentum.
  • Slide Jumping: Jumping between 0.2s and 0.4s after starting a slide carries your momentum for a longer, faster jump.
  • Downhill Momentum: Sliding down slopes or drops slightly extends your slide duration.
  • Activation Speed: Works at walking speeds (with less power) but is most effective while sprinting.
  • Fatigue System: Each slide adds 20 fatigue (max 100). Higher fatigue reduces slide power. Recovers at 30 pts/sec.
  • Boosted Slide: When fatigue is 0, your next slide gets a speed boost but costs 40 fatigue.
  • Entity Knockback: Colliding with mobs or players during a slide deals knockback based on your current velocity.
  • Tactical Hitbox: Your hitbox shrinks to 1 block high during a slide, allowing you to pass through narrow gaps.

Credits

The animations and fundamental principles are based on HyperSlide by Thebugger4.

3569c299fff31a3f39ed40339012d39d2a9b8856.png

Adds a momentum-based sliding mechanic to Minecraft.

Requirements

Features

  • Omni-Directional Sliding: Move in any direction based on your WASD input, not just where you're looking. Back-sliding and side-sliding are fully supported.
  • Velocity Inheritance: Your sliding power scales with your speed. Combine it with sprinting, falling, or even Elytra flight for massive momentum.
  • Slide Jumping: Jumping between 0.2s and 0.4s after starting a slide carries your momentum for a longer, faster jump.
  • Downhill Momentum: Sliding down slopes or drops slightly extends your slide duration.
  • Activation Speed: Works at walking speeds (with less power) but is most effective while sprinting.
  • Fatigue System: Each slide adds 20 fatigue (max 100). Higher fatigue reduces slide power. Recovers at 30 pts/sec.
  • Boosted Slide: When fatigue is 0, your next slide gets a speed boost but costs 40 fatigue.
    • Entity Knockback: Colliding with mobs or players during a slide deals knockback based on your current velocity.
    • Tactical Hitbox: Your hitbox shrinks to 1 block high during a slide, allowing you to pass through narrow gaps.

Credits

The animations and fundamental principles are based on HyperSlide by Thebugger4.

Screenshots

Gallery

  • 2026-04-20_01.41.37.png
    2026-04-20_01.41.37.png 2026-04-20_01.41.37.png
  • 2026-04-20_19.22.04.png
    2026-04-20_19.22.04.png 2026-04-20_19.22.04.png
  • Slide
    Slide
  • 1 block height
    1 block height

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~8,000
Total Downloads
CurseForge
~4,000
Modrinth
~4,000
Last Updated
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CurseForge
Modrinth
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