Community listing page, reviews here may not be monitored by the author.
SocketNukes
No reviews yet
Boom go the missiles and nukes!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
SocketNukes,
also known as the Bolb Mod 1.16.5 (Patent Pending),
is a work in progress.
It currently features an API for creating extensible, performant, easy to use explosions, that do anything.
For reference, it currently contains four:
- Vanilla, mimics TNT exactly.
- Cubic, carves out a perfectly cubic hole around the explosion.
- Null, does nothing.
- Bolb, explodes in a flurry of yellow slime-like entities called Bolbs. Try naming one of them "Curle" at Christmas! Or any other time of the year, really!
These explosions have crafting recipes, and due to their nature this mod has very real griefing potential. I do not suggest you add this mod to a server for friends.
Happy exploding!
The nerdy bits:
This is the framework for a port of ICBM Classic to 1.16.5.
We released it early for April Fools, as the Forge discord had been taken over by bolbs and Curles, and this was the perfect companion to that.
The actual nerdy bits:
The Exploderiser item, and the Explosive block and block item are designed to be generic to any ExtendedExplosionType you give it.
As long as the explosion is registered, via the ExtendedExplosionType class, to the EXPLOSIONS registry, there will be an option generated in the Exploderiser shift-right-click menu for it, as well as a block generated in the SocketNukes creative tab. The logic will all be handled for you, including running the separate stages sequentially.
It is planned that these stages will run on separate ticks, to increase performance in things like large nuclear explosions, but this is not yet implemented.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources