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Some Totems Of Undying
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Adds 12 unique types of totems, each one with its own unique ability. Adding more totems, you are increasing the challenge, risk, and difficulty in your world.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Focuses on strategic base fortification and defense against PvE threats. Usually includes traps, turrets, enhanced enemy AI, and automation.
Adds or enhances hostile creatures and enemies.
Includes tools and features for server management.
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Nothing beats having 12 new Totems of Undying that add many varied abilities. Each one has the same basic functionality as the normal Totem, but of course with its own rules and activation conditions. If used wisely, they can provide a great advantage against your opponents.

For now there are 12 totems, If you want to discover the powers of the Totems, you can test them yourself. I promise it won’t disappoint you.
1.Aqua Totem
2.Reinforced Totem
3.Screamer Totem
4.Whip Totem
5.Golem Totem
6.Enderman Totem
7.Creeper Totem
8.Charged Creepe Totem
9.Jackpot Totem
10.Sun Totem
11.Meteorite Totem
12.Dual Totem
Well, let’s go to the next part:

Yes, we have commands for the easy use of the Totems and a better way to give Totems to everything. All of the commands are optional and only activate if you want. We included a bit of everything because I wanted to add some fun elements and Easter eggs to the mod to make it more authentic.
1./Totemuselist (To see the list of Totems used by players)
2./Totemuselistmob (To see the list of Totems used by mobs)
3./Totemsforeveryplayer (To give a Totem to all players in the world)
4./Totemsforeverymob (To give a Totem to all mobs in the world)
5./Totemspawn (If this is active, every mob that spawns will receive 1 or 2 Totems.)
6./MobSratepernight (You can control the mob spaawnswn rate per night. Basically, extra mobs 4 is the maximum level, and normal mode is vanilla.)
7./CurrentMobslevelrate (To see the current level rate.)
8./Mobswaterdrop (So that all mobs, when falling, are saved by a water drop, preventing fall damage)
9./Mobragewhip (Controls the whip level for mobs, making them much more dangerous—ideal for combos)
10./ArmorForeverymob (Gives armor, depending on your choice, to all mobs that don’t have any)
11./Meteorite (Spawns meteorites)
12./TowerCounter (With this command, mobs can now reach their targets by placing blocks)
13./Crazymounts (Everyone now has their own mount, ideal for hardcore situations)
Attribution: Charlotte Pollock - slot machine jackpot sound effect
I know that no one really cares about the creator's experience, but over the last year I’ve been working on this project. It took a long time, and I learned a lot. I think it was worth it. I just want to say, never give up. It might sound random, but I truly mean it.
And lastly, if you want more updates, the only thing you have to do is download the mod, that’s it! It’s easy, right? You help me a lot by doing that.
I just want to play this mod with my friends and share it with all of you. Made by Saul just for fun.
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