somft

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somft

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qol tweaks and vanilla+ additions

Mod Loaders
Minecraft

About

Description

quilt forge fabric

what it do tho

changes

  • tips on loading screens
  • 3d person death screen (experimental)
  • mobs

    • mobs can be set on fire directly
    • mobs on fire spread said fire (gamerule: doMobFireGrief)
    • recently fed animals lose interest in food
    • milking has a delay
    • shows arrows stuck in mobs & lets you pull them out
    • feed squids raw fish to make baby squids
    • expanded pet behaviour (experimental)
    • creepers are arthropod's
  • items

    • shows extra info for held items
    • flowers are edible but disgusting
  • blocks

    • lit blocks spread fire (gamerule: doBlockFireGrief)
    • dispensers can now:
      • fill/empty cauldrons
      • use hoes
      • plant crops
      • milk cows
      • dye sheep
      • carve pumpkins
      • light carved pumpkins
    • projectiles break flower pots
    • cauldrons can be filled with a bucket of fish
    • item frames can be:
      • waxed to stop the item rotating & being popped out
      • crouch+interacted to reset item rotation
  • armor

    • lower armour stops berry bushes hurting
      • doesn't work for chainmail
    • horse armor can be enchanted
  • vehicles

    • crouch+interact with vehicles to pick them up
  • combat

    • entities are knocked back based on their size
  • hud

    • hides some debug info when not creative/op
    • (most) debug menu text is now translatable
    • debug menu shows more info for targeted entities
  • gui

    • armour slots on most guis
    • totem slot in inventory (experimental)
    • better tooltips
    • customizable hotbar
    • recipe book tab tooltips
    • book editing now:
      • has jump to start/end buttons
      • remove/clear page buttons

new stuff

  • items

    • empty inksack item & ink collection from squids
    • quivers!
      • goes on your back
      • stores arrows you pick up
      • only stores arrows
      • they're basically bundles
      • bows only shoot from them
      • bows will not work without one
    • chainmail & netherite horse armour
    • arrow on a lead
      • crafted from any arrow and a lead
      • never lose your arrows again
      • attaches the lead to mobs
      • walk your dog from afar
  • blocks

    • milk cauldron
      • removes status effects
    • potion cauldrons
    • weather detector
  • enchantments

    • curse of degradation
      • the applied item takes triple damage
    • curse of malnutrition
      • positive effects of food are divided by 1.2 for each piece of armour affected
  • hud

    • controls hud (config: showControls)
    • lil guy hud (config: showLilGuy)
    • tools hud (config: showTools)
  • gui

    • pet management gui (experimental)
    • noteblock gui (experimental)
    • armor stand gui (experimental)
  • commands

    • health [add, set, query]
    • hunger [add, set, query]

it kinda similar to (and might reimplement features from)

quilt forge fabric

what it do tho

changes

  • tips on loading screens
  • 3d person death screen (experimental)
  • mobs

    • mobs can be set on fire directly
    • mobs on fire spread said fire (gamerule: doMobFireGrief)
    • recently fed animals lose interest in food
    • milking has a delay
    • shows arrows stuck in mobs & lets you pull them out
    • feed squids raw fish to make baby squids
    • expanded pet behaviour (experimental)
    • creepers are arthropod's
    • items

      • shows extra info for held items
      • flowers are edible but disgusting
    • blocks

      • lit blocks spread fire (gamerule: doBlockFireGrief)
      • dispensers can now:
        • fill/empty cauldrons
        • use hoes
        • plant crops
        • milk cows
        • dye sheep
        • carve pumpkins
        • light carved pumpkins
      • projectiles break flower pots
      • cauldrons can be filled with a bucket of fish
      • item frames can be:
        • waxed to stop the item rotating & being popped out
        • crouch+interacted to reset item rotation
    • armor

      • lower armour stops berry bushes hurting
        • doesn't work for chainmail
      • horse armor can be enchanted
    • vehicles

      • crouch+interact with vehicles to pick them up
    • combat

      • entities are knocked back based on their size
    • hud

      • hides some debug info when not creative/op
      • (most) debug menu text is now translatable
      • debug menu shows more info for targeted entities
    • gui

      • armour slots on most guis
      • totem slot in inventory (experimental)
      • better tooltips
      • customizable hotbar
      • recipe book tab tooltips
      • book editing now:
        • has jump to start/end buttons
        • remove/clear page buttons

new stuff

  • items

    • empty inksack item & ink collection from squids
    • quivers!
      • goes on your back
      • stores arrows you pick up
      • only stores arrows
      • they're basically bundles
      • bows only shoot from them
      • bows will not work without one
      • chainmail & netherite horse armour
      • arrow on a lead
        • crafted from any arrow and a lead
        • never lose your arrows again
        • attaches the lead to mobs
        • walk your dog from afar
    • blocks

      • milk cauldron
        • removes status effects
      • potion cauldrons
      • weather detector
    • enchantments

      • curse of degradation
        • the applied item takes triple damage
      • curse of malnutrition
        • positive effects of food are divided by 1.2 for each piece of armour affected
    • hud

      • controls hud (config: showControls)
      • lil guy hud (config: showLilGuy)
      • tools hud (config: showTools)
    • gui

      • pet management gui (experimental)
      • noteblock gui (experimental)
      • armor stand gui (experimental)
    • commands

      • health [add, set, query]
      • hunger [add, set, query]

it kinda similar to (and might reimplement features from)