Spawn Modifier

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Spawn Modifier

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Mod that allows you to tweak player spawn point in many ways.

Mod Loaders
Minecraft

About

Description

Spawn Modifier

A lightweight, server side utility mod that allows a player spawn point to be configurable.

Features

  • allows the player to choose which block he can and connot spawn on this includes tag support .
  • allows for certain utilities to tweak the biome the player spawns in.
  • this also allows to tweak the dimension a player can spawn in.

Config :

[safety]

#Blocks forbidden at players' feet/head or beneath their feet.

#Use block IDs or #block_tags, e.g. modid:toxic and #minecraft:leaves.

blockedBlocks = ["minecraft:water", "minecraft:lava", "minecraft:magma_block", "minecraft:cactus", "minecraft:campfire", "minecraft:soul_campfire", "minecraft:fire", "minecraft:soul_fire", "minecraft:powder_snow", "minecraft:sweet_berry_bush", "minecraft:pointed_dripstone", "#minecraft:leaves"]

#Loaded-area horizontal search radius for unsafe login/respawn positions.

#Range: 1 ~ 64

horizontalRadius = 24

#Vertical search distance around a safety relocation / target column.

#Range: 1 ~ 64

verticalRadius = 16

#Run existing-position safety checks on player login.

checkOnLogin = true

#Run existing-position safety checks after respawn.

checkOnRespawn = true




[spawnSelection]

#Master switch for custom biome/dimension player spawning. OFF by default.

enabled = true

#Target dimension registry ID for custom spawns; blank = current dimension.

#Examples: minecraft:overworld, minecraft:the_nether, modid:dimension.

#Does not register or generate a new dimension.

dimension = "minecraft:the_nether"

#Biome whitelist; [] means any biome. Accepts biome IDs and #biome_tags.

#Examples: minecraft:plains, #minecraft:is_forest, modid:custom_biome.

allowedBiomes = []

#Biome blacklist; checked AFTER whitelist; [] means no exclusions.

excludedBiomes = []

#Apply biome/dimension selection only to truly new player joins.

#Returning players are not forcibly moved when enabling this feature.

applyOnFirstJoin = true

#Apply biome/dimension selection after death/End return; OFF by default.

#This can override the normal respawn destination if enabled.

applyOnRespawn = false

#Skip custom selection for players with an assigned bed/anchor spawn.

#Custom spawn selection never changes the saved bed/anchor itself.

respectPlayerRespawnPoint = true

#Maximum biome probe distance from spawn location, in blocks.

#Range: 0 ~ 8192

biomeSearchRadius = 2048

#Spacing between biome probes, in blocks (smaller = more thorough and expensive).

#Range: 16 ~ 256

biomeSearchStep = 64

#Y coordinate used to query the dimension's biome generator.

#For cave/3D biomes, match the sampled Y to the intended spawn layer.

#Range: -64 ~ 320

biomeSampleY = 64

#Maximum matching columns to generate/check per player spawn job.

#At most one candidate chunk generated per server tick. Zero disables generation.

#Range: 0 ~ 32

maxGeneratedChunks = 8

#Maximum total biome-generator probes across the entire spawn search job.

#Limits unusual configurations with huge radii and small sample steps.

#Range: 128 ~ 65536

maxBiomeProbes = 8192

Where to contact me :

-This is my discord if you wanted to contact me directly. (leo_san) OR (.leo_san) one of them should work.

-this is a link to my discord community https://discord.gg/4vFHj9beKU

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