Mod

Spectrum
Rank 65
Rank 32 among mods

Quick rating

Spectrum

Overall rating distribution
0.5★ (no ratings)
1.0★ (no ratings)
1.5★ (no ratings)
2.0★ (no ratings)
2.5★ (no ratings)
3.0★ (no ratings)
3.5★ (no ratings)
3 ratings (43%) · 4.0★
4.5★ (no ratings)
4 ratings (57%) · 5.0★
0.5★ 5★
Gameplay rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
3.5★ (no reviews)
4 reviews (100%) · 4.0★
4.5★ (no reviews)
5.0★ (no reviews)
0.5★ 5★
Aesthetics rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
3.5★ (no reviews)
4.0★ (no reviews)
4.5★ (no reviews)
4 reviews (100%) · 5.0★
0.5★ 5★
Performance rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
1 review (25%) · 3.5★
4.0★ (no reviews)
4.5★ (no reviews)
3 reviews (75%) · 5.0★
0.5★ 5★

A full-feature mod about harnessing the powers of color

Fantasy
Magic
Adventure/Exploration
Alchemy & Potions
Spells & Wands
Enchantments
Misc Structures
Ores & Resources
Foliage Improvements
Custom Weapons
Custom Armor
Custom Tools
QoL & Tweaks
Gated Progression & Stages
Mod Loaders
NeoForge
Fabric
Quilt
Minecraft

Community voices

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4.0
Gourmandd

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Posted: July 12, 2026 at 5:04:39 PM UTC
100 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20, 1.19
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
3.5

Spectrum is characterised as much as by its content as by its journey. Its guidebook consists of a thought out, and commentary ridden step by step account of the journey the player takes. Its main reoccurring theme is the idea of revealing hidden things.

(it does so through revelationary API, which I note for modpack devs is data driven, though most of Spectrum's usage of it is in code, I haven't been brave enough yet to attempt to mixin this behavior to try to edit it).

Because of this, it would nearly be like spoilers to be specific, so ill try to be abstract with this review. Which might not work out as well as I want it to.

Your journey is characterized by puzzles and exploration, as you explore the world you "learn" more about it, this means you have a very continuous process of learning and applying your knowledge, and the discovery of these hidden things breaths life and intrigue into the overworld, nether (and not really the end, a bit though).

It has many unique mechanics, like potion effects, many, many tools and the structures you build (and are somewhat customisable) are reminiscent of the structure that magic mods like astral sorcery may have you build, serving a practical purpose. For a pack dev perspective, it has a lot of data driven recipe types which have potential to be used in creative ways.

Its art is nice, and this is true very consistently throughout the mod. Those storm stones look dangerous!!

Once you get to know the mod, the various steps can be a bit tedious though that's why this mod, no matter where you are or if you are a first time player or not, should be spaced out and not rushed, as you will get tired and frustrated (especially for the first time player!)

Also since I see performance as an optional rating, I just want to point out that in either Spectrum or Pastel (don't think this has been patched in either): don't place too, too, TOO much azurite, the particles can crash your game lmao. dont go crazy with the Create mod's worldshaper and you will be fine :P .

0
0
4.0
Gourmandd

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 12, 2026 at 5:04:39 PM UTC
100 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20, 1.19
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
3.5

Spectrum is characterised as much as by its content as by its journey. Its guidebook consists of a thought out, and commentary ridden step by step account of the journey the player takes. Its main reoccurring theme is the idea of revealing hidden things.

(it does so through revelationary API, which I note for modpack devs is data driven, though most of Spectrum's usage of it is in code, I haven't been brave enough yet to attempt to mixin this behavior to try to edit it).

Because of this, it would nearly be like spoilers to be specific, so ill try to be abstract with this review. Which might not work out as well as I want it to.

Your journey is characterized by puzzles and exploration, as you explore the world you "learn" more about it, this means you have a very continuous process of learning and applying your knowledge, and the discovery of these hidden things breaths life and intrigue into the overworld, nether (and not really the end, a bit though).

It has many unique mechanics, like potion effects, many, many tools and the structures you build (and are somewhat customisable) are reminiscent of the structure that magic mods like astral sorcery may have you build, serving a practical purpose. For a pack dev perspective, it has a lot of data driven recipe types which have potential to be used in creative ways.

Its art is nice, and this is true very consistently throughout the mod. Those storm stones look dangerous!!

Once you get to know the mod, the various steps can be a bit tedious though that's why this mod, no matter where you are or if you are a first time player or not, should be spaced out and not rushed, as you will get tired and frustrated (especially for the first time player!)

Also since I see performance as an optional rating, I just want to point out that in either Spectrum or Pastel (don't think this has been patched in either): don't place too, too, TOO much azurite, the particles can crash your game lmao. dont go crazy with the Create mod's worldshaper and you will be fine :P .

0
0
4.0
Gourmandd

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 12, 2026 at 5:04:39 PM UTC
100 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20, 1.19
The version(s) the reviewer played
0
0
5.0
princeoflight

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 3, 2024 at 7:00:28 PM UTC
20 hrs
Total hours played at time of review
MC 1.19, 1.2… MC 1.19, 1.20
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
5.0

This is easily one of the most unique mods I've ever seen in terms of both the gameplay experience and the aesthetics, and is the one mod that made me invested in modded Minecraft again after a more than ten-year-old break. The feeling of discovery, exploration and puzzle solving at its core is wonderful, and the guidebook strikes a very good balance to tell you just the right amount of things. While there are still some mechanics that might be a bit rough around the edges - at the time of the review - those still do not detract from the overall enjoyment of the mod, especially if you experience it in a spoiler-free way.

Highly recommended,

0
0
5.0
princeoflight

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 3, 2024 at 7:00:28 PM UTC
20 hrs
Total hours played at time of review
MC 1.19, 1.2… MC 1.19, 1.20
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
5.0

This is easily one of the most unique mods I've ever seen in terms of both the gameplay experience and the aesthetics, and is the one mod that made me invested in modded Minecraft again after a more than ten-year-old break. The feeling of discovery, exploration and puzzle solving at its core is wonderful, and the guidebook strikes a very good balance to tell you just the right amount of things. While there are still some mechanics that might be a bit rough around the edges - at the time of the review - those still do not detract from the overall enjoyment of the mod, especially if you experience it in a spoiler-free way.

Highly recommended,

0
0
5.0
princeoflight

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 3, 2024 at 7:00:28 PM UTC
20 hrs
Total hours played at time of review
MC 1.19, 1.2… MC 1.19, 1.20
The version(s) the reviewer played
0
0
5.0
EsetKalenko

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 3, 2024 at 6:09:26 PM UTC
1,000 hrs
Total hours played at time of review
MC 1.18, 1.1… MC 1.18, 1.19, 1.20
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
5.0

Been playing since the beginning, after finding out about it by hearing it was alike ChromatiCraft, my favorite mod of all time. Indeed, that similarity rings true, but it too stands alone as the best modern magic mod, and my third favorite in all.

Spectrum has always been an engaging and unique mod with strong aesthetic and theming, rewarding creativity, discovery, and ingenuity. It is unafraid to make players think, which is much appreciated in an era where many mods mindlessly tell you exactly how to play. And for that effort, it rewards you with fun tools and constructs, often novel in their functionality or use.

Progression is based on exploration. The mod gradually reveals things in the world that you'd think weren't there before the deeper you go, encouraging revisiting of some areas and inviting travel to new ones. At present though, I feel there's not as much hidden in the world as there well could be - cold biomes and deserts get nothing unique for example - so truly and deeply searching the world isn't exactly necessary.

Exploration is one of the few areas I feel it is actually lacking in, in more detail: the structures added are few in variety, and while solving them the first time feels great, at length, you can memorize the solutions - they're the same every time, after all. Some randomization, and/or more puzzle variants, would be welcomed. In addition, as mentioned before there is a lack of unique things to find in more than a few areas of the world, making exploring such areas not really worth it for just Spectrum alone.

Overall progression is extremely well done, requiring engaging with the mod, learning its systems, and solving its puzzles to progress - a very welcome breath of fresh air, as aforementioned. It offers extensive hints for major milestones, but I feel they sour the experience of truly finding something out on your own - and in fact this system wasn't always there. The progression also weaves a story, one which takes us on a journey from our first geode to learning this gemstone-based colorful magic, ultimately leading down to the depths of the world, searching for answers and knowledge - though there isn't too much to find, right now.

Art-wise, the mod is excellent, and is only improving with time. Watching it grow from programmer art to where it is today was inspiring to say the least. It has a very strong and recognizable style that lends an already good mod a lasting visual impression. I feel it is so far only lacking in sound and particles, but those too may well get worked on.

In all, Spectrum is a fantastic exploration- and story-driven mod with engaging and puzzley progression, that only continues to get better with time.

1
0
5.0
EsetKalenko

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 3, 2024 at 6:09:26 PM UTC
1,000 hrs
Total hours played at time of review
MC 1.18, 1.1… MC 1.18, 1.19, 1.20
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
5.0

Been playing since the beginning, after finding out about it by hearing it was alike ChromatiCraft, my favorite mod of all time. Indeed, that similarity rings true, but it too stands alone as the best modern magic mod, and my third favorite in all.

Spectrum has always been an engaging and unique mod with strong aesthetic and theming, rewarding creativity, discovery, and ingenuity. It is unafraid to make players think, which is much appreciated in an era where many mods mindlessly tell you exactly how to play. And for that effort, it rewards you with fun tools and constructs, often novel in their functionality or use.

Progression is based on exploration. The mod gradually reveals things in the world that you'd think weren't there before the deeper you go, encouraging revisiting of some areas and inviting travel to new ones. At present though, I feel there's not as much hidden in the world as there well could be - cold biomes and deserts get nothing unique for example - so truly and deeply searching the world isn't exactly necessary.

Exploration is one of the few areas I feel it is actually lacking in, in more detail: the structures added are few in variety, and while solving them the first time feels great, at length, you can memorize the solutions - they're the same every time, after all. Some randomization, and/or more puzzle variants, would be welcomed. In addition, as mentioned before there is a lack of unique things to find in more than a few areas of the world, making exploring such areas not really worth it for just Spectrum alone.

Overall progression is extremely well done, requiring engaging with the mod, learning its systems, and solving its puzzles to progress - a very welcome breath of fresh air, as aforementioned. It offers extensive hints for major milestones, but I feel they sour the experience of truly finding something out on your own - and in fact this system wasn't always there. The progression also weaves a story, one which takes us on a journey from our first geode to learning this gemstone-based colorful magic, ultimately leading down to the depths of the world, searching for answers and knowledge - though there isn't too much to find, right now.

Art-wise, the mod is excellent, and is only improving with time. Watching it grow from programmer art to where it is today was inspiring to say the least. It has a very strong and recognizable style that lends an already good mod a lasting visual impression. I feel it is so far only lacking in sound and particles, but those too may well get worked on.

In all, Spectrum is a fantastic exploration- and story-driven mod with engaging and puzzley progression, that only continues to get better with time.

1
0
5.0
EsetKalenko

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 3, 2024 at 6:09:26 PM UTC
1,000 hrs
Total hours played at time of review
MC 1.18, 1.1… MC 1.18, 1.19, 1.20
The version(s) the reviewer played
1
0
4.0
Sonar

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 3, 2024 at 5:18:02 PM UTC
1,000 hrs
Total hours played at time of review
MC 1.18, 1.1… MC 1.18, 1.19, 1.20
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
5.0

I love magic mods. I love the sense of fantasy they install and the exploration and lore, everything about them. But sadly many magic mods feel kind of samey. But Spectrum is unique. It's got a phenomenal progression system, powered by Revelationary, so that you're constantly discovering new things and fulfilling a sense of wonder. The art is incredible for the most part, everything feels so vibrant and polished. It's awesome to craft and discover new things, and explore the various new structures and eventually uncover an entirely new world. From simply satisfying decoration, to committing terrorism and other war crimes, this mod has a lot to explore. That said, there are a few things stopping me from saying this mod is truly perfect

  • The mod is a work in progress which can be seen, particularly in some of the structures and worldgen. The structures they add can feel pretty repetitive, with very few options for variation. Additionally, the dimension can feel really annoying to explore, without a tonne of variety and entering the dimension is a bit of a slog.
  • It adds a lot of overpowered gear and items but doesn't actually have anything that justifies it. It can get pretty overpowered quite quickly and the threats it adds aren't really enough to justify it. Especially when it gets to the point where a pickaxe is doing more damage than a netherite sword.
  • Using it with WTHIT/Jade and Xaero's can sometimes accidentally reveal stuff you shouldn't know, which makes it a bit disappointing to have the surprise ruined and break immersion.

All in all though, the above isn't nearly enough to disregard how much it does well. It's so, so close to being an absolute masterpiece. If I could give it 4.8 stars I would, but for now, 4/5.

0
0
4.0
Sonar

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 3, 2024 at 5:18:02 PM UTC
1,000 hrs
Total hours played at time of review
MC 1.18, 1.1… MC 1.18, 1.19, 1.20
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
5.0
Performance
5.0

I love magic mods. I love the sense of fantasy they install and the exploration and lore, everything about them. But sadly many magic mods feel kind of samey. But Spectrum is unique. It's got a phenomenal progression system, powered by Revelationary, so that you're constantly discovering new things and fulfilling a sense of wonder. The art is incredible for the most part, everything feels so vibrant and polished. It's awesome to craft and discover new things, and explore the various new structures and eventually uncover an entirely new world. From simply satisfying decoration, to committing terrorism and other war crimes, this mod has a lot to explore. That said, there are a few things stopping me from saying this mod is truly perfect

  • The mod is a work in progress which can be seen, particularly in some of the structures and worldgen. The structures they add can feel pretty repetitive, with very few options for variation. Additionally, the dimension can feel really annoying to explore, without a tonne of variety and entering the dimension is a bit of a slog.
  • It adds a lot of overpowered gear and items but doesn't actually have anything that justifies it. It can get pretty overpowered quite quickly and the threats it adds aren't really enough to justify it. Especially when it gets to the point where a pickaxe is doing more damage than a netherite sword.
  • Using it with WTHIT/Jade and Xaero's can sometimes accidentally reveal stuff you shouldn't know, which makes it a bit disappointing to have the surprise ruined and break immersion.

All in all though, the above isn't nearly enough to disregard how much it does well. It's so, so close to being an absolute masterpiece. If I could give it 4.8 stars I would, but for now, 4/5.

0
0
4.0
Sonar

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 3, 2024 at 5:18:02 PM UTC
1,000 hrs
Total hours played at time of review
MC 1.18, 1.1… MC 1.18, 1.19, 1.20
The version(s) the reviewer played
0
0

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Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
1.11.8-1.21.1-neo
Authors
CurseForge
Modrinth

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Platform IDs

CurseForge ID
Modrinth ID

Resources

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About

Description

Spectrum's Banner

Overview

Spectrum is a colour-themed magic mod all about discovery and exploration. You will combine the sixteen colours and magical resources you discover on your journey to create magical tools and machines. The ultimate goal is to discover what lies beneath the once impenetrable bedrock floor.

In the process, you will gain a new perspective on things that have always been around you. You will notice things that have always seemed out of place, but you have never been able to identify them because you lacked the knowledge and tools to observe them. Now is the time!

Spectrum is progression-based and doesn't give everything away at first glance. As you progress through its advancement trees, you will have many realizations and solve lots of puzzles. Each step of your journey will be hinted at through advancements and the in-game guidebook that you will receive as soon as you find your first geode.

There is no hand-holding, so you will need to experiment and explore quite a lot. This also means that it may not be the best fit for everyone. Everyone plays Minecraft differently, and that's perfectly fine!

Spectrum is not meant to be rushed through or 'grinded'. It is best enjoyed alongside your playthrough.

Everything you ever wanted in a Magic Mod

  • A handcrafted progression and revelation system.
  • lots of new magical equipment, items, blocks and decorations
  • Lots of new enchantments and potion effects
  • New fluids with full collision and unique effects
  • Build your own customizable crafting structures.
  • Lots of new handcrafted sounds and particles
  • New unique ores, plants, and geodes
  • Customizable structures with intriguing puzzles

Showcase

Revelations

Just because something looks like stone doesn't mean it is…

Obscured Items

There is a lot to uncover and lots of discoveries to be made.

Revelations

Is this mod for me?

You might fancy Spectrum if you enjoy: Outer Wilds; Myst; Thaumcraft; Chromaticraft; figuring out how and why things work with only limited guidance.

You may hate Spectrum if you enjoy: Generic tech mod #7 with linear progression that tells you exactly what to do at every step; following video tutorials

Progressing through the mod

When you first start out, you may notice that most items only appear with a locked recipe in your chosen recipe viewer. In Spectrum, recipes and their matching guidebook entries are unlocked step by step, providing something new to experiment with at each stage.

Everything will be hinted at via advancements and the guidebook that is gifted to you when you stumble upon your first geode: your own personal notebook. You will note down everything you stumble upon, every recipe you unlock and every discovery you make there.

Guidebook

New ways to craft

Spectrum offers many new ways to express yourself. Its multiblock structures are designed to be satisfying and fun to play with, giving you lots of freedom to construct and personalize them in your own creative way.

Pedestal Crafting

Spectrum's Discord

You will find a lot of helpful people on Spectrum's Discord. There are always friendly and helpful people around. Feel free to swing by if you like!

https://discord.com/invite/EXU9XFXT8a

Lots of room to tinker for modpack makers

Almost everything is configurable, from recipes to the entire progression path. Spectrum also comes with lots of new advancement criteria.

Full and extensive documentation is available for modpack makers in Spectrum's Wiki.

As a player, you will find everything you need in the extensive in-game guidebook.

Want to contribute?

Every single input and be it just feedback or a bug report is greatly appreciated!

Mod Integration

Spectrum ships with custom content for many mods: Custom recipes, sensible tags and even custom blocks and items.
For the mods with more extensive content integrations, there exist dedicated entries in the guidebook.
Check it out for a list of supported mods!

Examples

  • AE2: Lots of additional Recipes; Crystal Apothecary compat
  • Alloy Forgery: New forges, recipes & fuel
  • Botania: New custom items, Black Hole Talisman support, additional recipes & Potion Workshop reagents
  • Paginated Advancements & Custom Frames: Custom advancement frames
  • Starry Skies: Many additional spheres, making a full skyblock Spectrum playthrough possible
  • Chalk: Making Chalk unbreakable
  • EMI: Integration for all of Spectrum's recipe types
  • Go Fish: Full compat for Go Fish enchants & loot tables; enchantment recipes
  • RoughlyEnoughItems: Integration for all of Spectrum's recipe types
  • …and many more

Support Us

We mainly mod for fun - still, every Dollar is immensely appreciated!

//avatars.githubusercontent.com/u/26429514?s=40&v=4"_alt="dafuqs">_dafuqs">DaFuqs DaFuqs
ko-fi

Spectrum's Banner

Overview

Spectrum is a colour-themed magic mod all about discovery and exploration. You will combine the sixteen colours and magical resources you discover on your journey to create magical tools and machines. The ultimate goal is to discover what lies beneath the once impenetrable bedrock floor.

In the process, you will gain a new perspective on things that have always been around you. You will notice things that have always seemed out of place, but you have never been able to identify them because you lacked the knowledge and tools to observe them. Now is the time!

Spectrum is progression-based and doesn't give everything away at first glance. As you progress through its advancement trees, you will have many realizations and solve lots of puzzles. Each step of your journey will be hinted at through advancements and the in-game guidebook that you will receive as soon as you find your first geode.

There is no hand-holding, so you will need to experiment and explore quite a lot. This also means that it may not be the best fit for everyone. Everyone plays Minecraft differently, and that's perfectly fine!

Spectrum is not meant to be rushed through or 'grinded'. It is best enjoyed alongside your playthrough.

Everything you ever wanted in a Magic Mod

  • A handcrafted progression and revelation system.
  • lots of new magical equipment, items, blocks and decorations
  • Lots of new enchantments and potion effects
  • New fluids with full collision and unique effects
  • Build your own customizable crafting structures.
  • Lots of new handcrafted sounds and particles
  • New unique ores, plants, and geodes
  • Customizable structures with intriguing puzzles

Showcase

Revelations

Just because something looks like stone doesn't mean it is…

Obscured Items

There is a lot to uncover and lots of discoveries to be made.

Revelations

Is this mod for me?

You might enjoy Spectrum if you like the following: Outer Wilds; Myst; Thaumcraft; Chromaticraft; figuring out how and why things work

You will probably hate Spectrum if you like the following: Generic tech mod #7 with linear progression that tells you exactly what to do at every step; following video tutorials 1:1

Progressing through the mod

When you first start out, you may notice that most items only appear with a locked recipe in your chosen recipe viewer. In Spectrum, recipes and their matching guidebook entries are unlocked step by step, providing something new to experiment with at each stage.

Everything will be hinted at via advancements and the guidebook that is gifted to you when you stumble upon your first geode: your own personal notebook. You will note down everything you stumble upon, every recipe you unlock and every discovery you make there.

Guidebook

New ways to craft

Spectrum offers many new ways to express yourself. Its multiblock structures are designed to be satisfying and fun to play with, giving you lots of freedom to construct and personalize them in your own creative way.

Pedestal Crafting

Spectrum's Discord

You will find a lot of helpful people on Spectrum's Discord. There are always friendly and helpful people around. Feel free to swing by if you like!

https://discord.com/invite/EXU9XFXT8a

Lots of room to tinker for modpack makers

Almost everything is configurable, from recipes to the entire progression path. Spectrum also comes with lots of new advancement criteria.

Full and extensive documentation is available for modpack makers in Spectrum's Wiki.

As a player, you will find everything you need in the extensive in-game guidebook.

Want to contribute?

Every single input and be it just feedback or a bug report is greatly appreciated!

Mod Integration

Spectrum ships with custom content for many mods: Custom recipes, sensible tags and even custom blocks and items.
For the mods with more extensive content integrations, there exist dedicated entries in the guidebook.
Check it out for a list of supported mods!

Examples

  • AE2: Lots of additional Recipes; Crystal Apothecary compat
  • Alloy Forgery: New forges, recipes & fuel
  • Botania: New custom items, Black Hole Talisman support, additional recipes & Potion Workshop reagents
  • Paginated Advancements & Custom Frames: Custom advancement frames
  • Starry Skies: Many additional spheres, making a full skyblock Spectrum playthrough possible
  • Chalk: Making Chalk unbreakable
  • EMI: Integration for all of Spectrum's recipe types
  • Go Fish: Full compat for Go Fish enchants & loot tables; enchantment recipes
  • RoughlyEnoughItems: Integration for all of Spectrum's recipe types
  • …and many more

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Screenshots

Gallery

  • Showcase of a small selection of Spectrum's Blocks
    Showcase of a small selection of Spectrum's Blocks
  • Colorful World, Spectrums Guidebook
    Colorful World, Spectrums Guidebook Unlock new entries as you discover
  • New discoveries are to be made
    New discoveries are to be made New discoveries are to be made
  • The Colorful World, Spectrum's Guidebook
    The Colorful World, Spectrum's Guidebook The Colorful World, Spectrum's Guidebook
  • Spectrums Banner
    Spectrums Banner Spectrums Banner
  • New kinds of Geodes
    New kinds of Geodes They generate with ores around them to make you finding them even easier
  • Colored Trees
    Colored Trees Were they here all along?
  • Mysterious underground structures
    Mysterious underground structures What secrets do they hold?
  • The Spectrum Complex
    The Spectrum Complex Your structures grow with you
  • An innovative way to craft
    An innovative way to craft featuring individualizeable multiblock structures
  • Colorful World, Spectrums Guidebook
    Colorful World, Spectrums Guidebook Unlock new entries as you discover
  • Not everything that looks like common Stone really is
    Not everything that looks like common Stone really is
  • New kinds of Geodes
    New kinds of Geodes They generate with ores around them to make you finding them even easier
  • Mysterious underground structures
    Mysterious underground structures What secrets do they hold?
  • Colorful World, Spectrums Guidebook
    Colorful World, Spectrums Guidebook Unlock new entries as you discover
  • Spectrums Banner
    Spectrums Banner
  • The Spectrum Complex
    The Spectrum Complex Your structures grow with you
  • Obscured Items
    Obscured Items
  • An innovative way to craft
    An innovative way to craft featuring individualizeable multiblock structures
  • New discoveries are to be made
    New discoveries are to be made
  • Colored Trees
    Colored Trees Were they here all along?
  • Showcase of a small selection of Spectrum's Blocks
    Showcase of a small selection of Spectrum's Blocks

Versions

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Relations

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3.1m
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