Sprout Valley

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Sprout Valley

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A SDV inspired mod!

Custom Dimensions
Farming & Agriculture
MCreator
Economy & Trade Systems
Food & Culinary
Mod Loaders
Forge
Minecraft

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Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Sprout-Beta 1
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

Welcome to Sprout Valley BETA

Sprout is a mod I've been working on by myself for the last year.
A majority of it was developed inside of MCREATOR

I know, I know, but please take a look anyways!

Sprout is based on Stardew valley, and as such it has many of its... features!


Feature List

Procedurally generated mine, that regenerates daily
Elevator that marks floors every 20 levels instead of 5
Procedurally generated "Dungeon" that regenerates on entry (desert mines)
Complete overhaul over minecrafts food/hunger/saturation mechanics
Complete overhaul over minecraft crop system
(vanilla crops only grow with bonemeal)
Crops must be watered by watering can/sprinkler/rain
Tools can be upgraded at the blacksmiths
Cooking/Crafting mechanics nearly identical to stardew
recipes must be unlocked through leveling up
Skills for fishing/farming/mining
Added in stardew valleys fishing mechanic
Weather system to trigger rain/sunshine/thunder/snow in the morning
Must sleep by 2 am (gamerule to disable)
Time tracked as either 12 hrs / Military time (gamerule)
Quest/Story line to unlock npcs
Adds a lot of grinding :)
Existing mobs from the game with similar mechanics, as well as new ones
(for instance i've kept the mummy, and dustys)
Machines for processing crops
Food releated skills +2 farming/fishing
Kegs to brew fruit to wine!

 Discord

https://discord.gg/nydjhAaRp7

Welcome to Sprout Valley!

Sprout is a mod I've been working on for over a year, and is heavily inspired by Stardew Valley!

This mod is currently in Beta, and I'm looking for feedback and bug reports ♥

Features

Procedurally generated mine, that regenerates daily

Elevator that marks floors every 20 levels instead of 5

Procedurally generated "Dungeon" that regenerates on entry (desert mines)

Complete overhaul over minecrafts food/hunger/saturation mechanics

Complete overhaul over minecraft crop system (vanilla crops only grow with bonemeal)

Crops must be watered by watering can/sprinkler/rain

Tools can be upgraded at the blacksmiths

Cooking/Crafting mechanics nearly identical to stardew

recipes must be unlocked through leveling up

Skills for fishing/farming/mining

Added in stardew valleys fishing mechanic

Weather system to trigger rain/sunshine/thunder/snow in the morning

Must sleep by 2 am (gamerule to disable)

Time tracked as either 12 hrs / Military time (gamerule)

Quest/Story line to unlock npcs

Adds a lot of grinding :)

Existing mobs from the game with similar mechanics, as well as new ones (for instance i've kept the mummy, and dustys)

Machines for processing crops

Food releated skills +2 farming/fishing

Screenshots

Gallery

  • Sprinkler
    Sprinkler
  • Mummy
    Mummy
  • Burrowed Bird
    Burrowed Bird Replaces the mole!
  • The Mummy Returns!
    The Mummy Returns! The mummy is the same as in stardew, where it will need to be blown up with at least a small bomb to fully kill!
  • Waterless Water
    Waterless Water Sprinklers come in 3 stages, and will water your soil every morning!
  • Stove Top Cooking
    Stove Top Cooking Recipes can automatically be cooked by having the ingredients in your inventory/dragging the finish food out. Just like cooking in stardew!

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