Sprout Valley
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A SDV inspired mod!
Introduces new dimensions with unique biomes, resources, and challenges.
Enhances farming mechanics and introduces new crops and livestock.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Includes systems for trading and managing economies.
Focuses on cooking, recipes, and food-related mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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Welcome to Sprout Valley BETA
Sprout is a mod I've been working on by myself for the last year.
A majority of it was developed inside of MCREATOR
I know, I know, but please take a look anyways!
Sprout is based on Stardew valley, and as such it has many of its... features!
Feature List
Procedurally generated mine, that regenerates daily
Elevator that marks floors every 20 levels instead of 5
Procedurally generated "Dungeon" that regenerates on entry (desert mines)
Complete overhaul over minecrafts food/hunger/saturation mechanics
Complete overhaul over minecraft crop system
(vanilla crops only grow with bonemeal)
Crops must be watered by watering can/sprinkler/rain
Tools can be upgraded at the blacksmiths
Cooking/Crafting mechanics nearly identical to stardew
recipes must be unlocked through leveling up
Skills for fishing/farming/mining
Added in stardew valleys fishing mechanic
Weather system to trigger rain/sunshine/thunder/snow in the morning
Must sleep by 2 am (gamerule to disable)
Time tracked as either 12 hrs / Military time (gamerule)
Quest/Story line to unlock npcs
Adds a lot of grinding :)
Existing mobs from the game with similar mechanics, as well as new ones
(for instance i've kept the mummy, and dustys)
Machines for processing crops
Food releated skills +2 farming/fishing
Kegs to brew fruit to wine!
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Welcome to Sprout Valley!
Sprout is a mod I've been working on for over a year, and is heavily inspired by Stardew Valley!
This mod is currently in Beta, and I'm looking for feedback and bug reports ♥
Features
Procedurally generated mine, that regenerates daily
Elevator that marks floors every 20 levels instead of 5
Procedurally generated "Dungeon" that regenerates on entry (desert mines)
Complete overhaul over minecrafts food/hunger/saturation mechanics
Complete overhaul over minecraft crop system (vanilla crops only grow with bonemeal)
Crops must be watered by watering can/sprinkler/rain
Tools can be upgraded at the blacksmiths
Cooking/Crafting mechanics nearly identical to stardew
recipes must be unlocked through leveling up
Skills for fishing/farming/mining
Added in stardew valleys fishing mechanic
Weather system to trigger rain/sunshine/thunder/snow in the morning
Must sleep by 2 am (gamerule to disable)
Time tracked as either 12 hrs / Military time (gamerule)
Quest/Story line to unlock npcs
Adds a lot of grinding :)
Existing mobs from the game with similar mechanics, as well as new ones (for instance i've kept the mummy, and dustys)
Machines for processing crops
Food releated skills +2 farming/fishing
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