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Stamina
A new physical endurance system: sprinting, fast-swimming, jumping, using weapons all cost energy — managing it becomes part of the game.
Key mechanics
- 🏃 Real-time stamina — drains through various actions, regenerates at rest (faster if you stop and crouch)
- ⚡ Exhausted mode — running out doesn't block you instantly: you enter an emergency reserve that lets you keep acting at the cost of some health, and only if you drain that too do you become blocked
- 🛡️ Armor has weight — the more armor you wear, the more stamina you burn and the slower you recover
- ✨ 2 dedicated enchantments and 2 potions, to boost capacity, speed up recovery, or remove the cost entirely
- 🎒 Water pouches in 3 sizes, craftable and refillable, for a stamina boost out in the field
- 📊 Custom HUD — dedicated bar with animations, exact numbers always visible, different effects for each state
Fully configurable, from action costs to exhausted-mode thresholds, right from the in-game Mods menu.
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Stamina
Un nuovo sistema di resistenza fisica: correre, nuotare veloce, saltare, usare armi consumano energia — gestirla diventa parte del gioco.
Le meccaniche chiave
- 🏃 Stamina in tempo reale — si consuma con varie azioni, si rigenera a riposo (più veloce se ti fermi e ti accovacci)
- ⚡ Modalità esausto — finita la stamina non ti blocchi subito: entri in una riserva d'emergenza che ti fa continuare ad agire a costo di un po' di vita, e solo se esaurisci anche quella diventi bloccato
- 🛡️ L'armatura pesa — più corazza indossi, più stamina consumi e più lento recuperi
- ✨ 2 incantesimi e 2 pozioni dedicati, per aumentare capacità, velocità di recupero o azzerare del tutto il consumo
- 🎒 Bisacce d'acqua in 3 taglie, craftabili e ricaricabili, per un boost di stamina sul campo
- 📊 HUD su misura — barra dedicata con animazioni, numeri esatti sempre visibili, effetti diversi per ogni stato
Tutto configurabile, dai costi delle azioni alle soglie della modalità esausto, direttamente dal menu Mods in game.
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