Status Player

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Status Player

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Lightweight status labels for TAB and nameplates with presets, timed statuses, per-world overrides, cooldowns, history, placeholders, and admin tools. Stable via local storage and periodic reapply.

Mod Loaders
Forge
NeoForge
Fabric
Minecraft
26.2 26.1

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Client Optional
Server Optional

About

Project Details

Type
Mod
License
MIT License
Latest Version
Statusmod-1.3.0-neoforge-1.21.11.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

EN: StatusMod is designed for stability: local JSON data, automatic restore on join, and periodic reapply so external overrides don’t stick permanently.

DE: StatusMod ist auf Stabilität ausgelegt: lokale JSON-Daten, automatische Wiederherstellung beim Join und periodisches Reapply, damit externe Overrides nicht dauerhaft wirken.

Main Commands (EN)

  • /status <text> [color]
  • /status clear
  • /status preset <name>
  • /status timed <minutes> <status>
  • /status random <status>
  • /status world <status> [color]
  • /status world clear
  • /status history
  • /color <name|hex|reset>
  • /settings brackets <on|off>
  • /settings position <before|after>
  • /settings words <number>

Admin/moderation:

  • /status admin set <player> <status> [color]
  • /status admin clear <player>
  • /block <player>
  • /unblock <player>
  • /status config show
  • /status config reload

Main Commands (DE)

  • /status <text> [color]
  • /status clear
  • /status preset <name>
  • /status timed <minutes> <status>
  • /status random <status>
  • /status world <status> [color]
  • /status world clear
  • /status history
  • /color <name|hex|reset>
  • /settings brackets <on|off>
  • /settings position <before|after>
  • /settings words <number>

Admin/Moderation:

  • /status admin set <player> <status> [color]
  • /status admin clear <player>
  • /block <player>
  • /unblock <player>
  • /status config show
  • /status config reload

Why this mod is stable (EN)

  • Status is persisted to local config files
  • Status is restored on player join
  • Status is periodically re-applied (statusReapplyTicks) to recover from external team overrides
  • Storage uses safer write behavior and fallback handling for malformed JSON

Why this mod is stable (DE)

  • Status wird lokal gespeichert
  • Status wird beim Join wiederhergestellt
  • Periodisches Reapply (statusReapplyTicks) bei externen Team-Overrides
  • Sicheres Schreiben und Fallbacks bei fehlerhaftem JSON

Color support (EN)

  • Named colors (English/German aliases)
  • Hex colors (#RRGGBB / #RGB)
  • Status text color only (player name remains readable)
  • Placeholders: {world}, {ping}

Color support (DE)

  • Farb-Namen (Englisch/Deutsch)
  • Hex-Farben (#RRGGBB / #RGB)
  • Nur Status-Text wird gefärbt (Name bleibt lesbar)
  • Platzhalter: {world}, {ping}

Feature Details (EN)

  • Presets: AFK, Busy, Stream, Shop (color + font)
  • Timed status: auto-reset after X minutes
  • Random status color: stable per player
  • Per-world status and color overrides
  • Status history suggestions (recent entries)
  • Cooldowns/rate limits to reduce spam
  • Staff badges for admins/operators (optional)

Feature Details (DE)

  • Presets: AFK, Busy, Stream, Shop (Farbe + Schrift)
  • Timed Status: automatische Rücksetzung nach X Minuten
  • Zufällige Statusfarbe: stabil pro Spieler
  • Pro-Welt Status- und Farb-Overrides
  • Status-History-Vorschläge (letzte Einträge)
  • Cooldowns/Rate-Limits gegen Spam
  • Staff-Badges für Admins/Operatoren (optional)

Config file (EN)

config/statusmod/config.json

Important options:

  • defaultColor
  • enableAdminOverrides
  • adminOpLevel
  • statusPermissionNode
  • adminPermissionNode
  • statusReapplyTicks (20 ticks = 1 second)
  • statusCooldownSeconds
  • statusHistorySize
  • enableStaffBadge
  • staffBadgeText
  • staffBadgeColor

Notes:

  • statusCooldownSeconds applies to non-admin players.
  • Staff badges are appended to the status tag when enabled.

Config file (DE)

config/statusmod/config.json

Wichtige Optionen:

  • defaultColor
  • enableAdminOverrides
  • adminOpLevel
  • statusPermissionNode
  • adminPermissionNode
  • statusReapplyTicks (20 Ticks = 1 Sekunde)
  • statusCooldownSeconds
  • statusHistorySize
  • enableStaffBadge
  • staffBadgeText
  • staffBadgeColor

Hinweise:

  • statusCooldownSeconds gilt für Nicht-Admins.
  • Staff-Badges werden ans Status-Tag angehängt, wenn aktiviert.

Compatibility (EN)

Built against Fabric + Minecraft versions defined in this repository's gradle.properties.

Compatibility (DE)

Gebaut gegen die Fabric- und Minecraft-Versionen aus gradle.properties.

Data & Privacy (EN)

  • Local-only JSON storage in config/statusmod/
  • No telemetry or external status sync

Data & Privacy (DE)

  • Lokale JSON-Speicherung in config/statusmod/
  • Keine Telemetrie oder externe Datensynchronisation

Project Links

EN: StatusMod is a small, stable status-tag system for Fabric. It stores settings locally, restores them on join, and re-applies tags periodically so other mods/plugins can’t permanently override the display.

DE: StatusMod ist ein kleines, stabiles Status-Tag-System für Fabric. Einstellungen werden lokal gespeichert, beim Join wiederhergestellt und regelmäßig neu angewendet, damit andere Mods/Plugins die Anzeige nicht dauerhaft überschreiben.

Features (EN)

  • /status <text> [color]
  • /status clear
  • /status preset <name>
  • /status timed <minutes> <status>
  • /status random <status>
  • /status world <status> [color]
  • /status world clear
  • /status history
  • /color <name|hex|reset>
  • Presets: AFK, Busy, Stream, Shop (color + font)
  • Timed status: auto-reset after X minutes
  • Random status color: stable per player (same result each time)
  • Per-world status + color overrides
  • Status history suggestions (recent entries)
  • Cooldown/rate-limit to reduce spam
  • Placeholders: {world}, {ping}
  • Staff badges (optional) for admins/operators
  • German + English color aliases
  • Hex colors supported (#RRGGBB, #RGB)
  • Status/settings persistence in config/statusmod/
  • Auto-restore on join
  • Periodic reapply for stability (statusReapplyTicks) if other mods/plugins override team formatting
  • Admin tools: block/unblock and admin status override commands

Features (DE)

  • /status <text> [color]
  • /status clear
  • /status preset <name>
  • /status timed <minutes> <status>
  • /status random <status>
  • /status world <status> [color]
  • /status world clear
  • /status history
  • /color <name|hex|reset>
  • Presets: AFK, Busy, Stream, Shop (Farbe + Schrift)
  • Timed Status: automatische Rücksetzung nach X Minuten
  • Zufällige Statusfarbe: stabil pro Spieler (gleiches Ergebnis)
  • Pro-Welt Status + Farb-Overrides
  • Status-History-Vorschläge (letzte Einträge)
  • Cooldown/Rate-Limit gegen Spam
  • Platzhalter: {world}, {ping}
  • Staff-Badges (optional) für Admins/Operatoren
  • Deutsche + Englische Farb-Aliase
  • Hex-Farben (#RRGGBB, #RGB)
  • Status/Settings persistent in config/statusmod/
  • Auto-Restore beim Join
  • Periodisches Reapply (statusReapplyTicks) falls andere Mods/Plugins Teams überschreiben
  • Admin-Tools: block/unblock und Admin-Override-Commands

Quick Usage (EN)

  • /status AFK red
  • /status Working #ffaa00
  • /settings brackets on
  • /settings position before
  • /settings words 2
  • /status preset afk
  • /status timed 15 Busy red
  • /status random Streaming
  • /status world Mining gray

Quick Usage (DE)

  • /status AFK red
  • /status Arbeiten #ffaa00
  • /settings brackets on
  • /settings position before
  • /settings words 2
  • /status preset afk
  • /status timed 15 Busy red
  • /status random Streaming
  • /status world Mining gray

Config (EN)

config/statusmod/config.json

Key options:

  • defaultColor
  • enableAdminOverrides
  • adminOpLevel
  • statusPermissionNode
  • adminPermissionNode
  • statusReapplyTicks (default 100, 20 ticks = 1 second)
  • statusCooldownSeconds
  • statusHistorySize
  • enableStaffBadge
  • staffBadgeText
  • staffBadgeColor

Notes:

  • statusCooldownSeconds applies to non-admin players.
  • Staff badges are appended to the status tag when enabled.

Config (DE)

config/statusmod/config.json

Wichtige Optionen:

  • defaultColor
  • enableAdminOverrides
  • adminOpLevel
  • statusPermissionNode
  • adminPermissionNode
  • statusReapplyTicks (Standard 100, 20 Ticks = 1 Sekunde)
  • statusCooldownSeconds
  • statusHistorySize
  • enableStaffBadge
  • staffBadgeText
  • staffBadgeColor

Hinweise:

  • statusCooldownSeconds gilt für Nicht-Admins.
  • Staff-Badges werden ans Status-Tag angehängt, wenn aktiviert.

Permissions (EN)

  • Admin commands use OP level and optional LuckPerms node checks.
  • Regular player status commands are available unless a player is blocked.

Permissions (DE)

  • Admin-Commands nutzen OP-Level und optional LuckPerms-Nodes.
  • Normale Spieler-Commands sind verfügbar, solange der Spieler nicht geblockt ist.

Data and Privacy (EN)

  • Stores only local JSON files in config/statusmod/
  • No external telemetry

Data and Privacy (DE)

  • Speichert nur lokale JSON-Dateien in config/statusmod/
  • Keine Telemetrie oder externe Datenübertragung

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