Sterling

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Sterling

By WorldSaladOwner

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Sterling is an equipment mod that adds weapons, aims to fit the vanilla theme.

No Theme
Enchantments
Custom Weapons
Mod Loaders
Forge
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
WorldSalad License
Latest Version
Sterling [Forge] MC1.20.1 v1.1.0

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

mod_banner_border-png.png

   modrinth-png.png   discord-png.png   kofi-png.png 

separator-png.png

📜 Features 📜

Sterling adds a collection of new and upgraded weapons, each with their own abilities and fighting styles, all aiming to keep in line with the vanilla style.

all-items-png.png

🢂 5 New melee weapon types; in every material

The parrying blade is slower than a traditional sword, but provides extra defense when held. Higher tiers provide more defense.

parrying-blade-png.png

The pike is stronger and longer than the sword, having an extra block of entity reach, but it is quite heavy, giving it a slower attack speed. It's used to poke enemies at a distance, so it does not have a sweep attack, and cannot be enchanted with sweeping edge. It can be enchanted with impaling. It also accepts the new Lengthening enchantment, increasing its reach.

pike-png.png

The scythe is the heaviest of all weapons. This repurposed farming implement is slow to attack, but deals heavy damage with an extra half block of entity reach. It also accepts the new Lengthening enchantment, increasing its reach.

scythe-png.png

The shortsword is light and agile with a high attack speed, but slightly lower reach and damage. The shortsword's attack speed can be further increased by wielding a shortsword of the same material in the offhand.

shortsword-png.png

The warhammer is a heavy weapon that is capable of stunning targets. Stun only applies with a fully charged attack, causing a flash and inflicting slowness for 0.5 seconds.It also accepts the new Concussion enchantment, increasing the duration of the stun.

warhammer-png.png

🢂 Upgraded bows; either increase damage and durability with material reinforcements, or maintain perfect accuracy with the stabilized bow

Reinforced bows can be made with gold, iron, diamond and netherite. Reinforcements increase damage and durability.

bow-png.png

The stabilized bow can be made with copper and a slimeball. It has perfect accuracy.

stabilized_bow-png.png

🢂 4 new arrow types with unique functions

From left to right:

  • Amethyst Arrow: crafted with amethyst, creating twice as many arrows as with flint. They emit a "ding!" when hitting an enemy. (Normal arrows emit a sound when hitting players only). Is destroyed on impact with blocks.
  • Ethereal Arrow: crafted with phantom membrane. Ignores gravity. Will fall to the ground if they slow down too much.
  • Quartz Arrow: splits into 5 quarts darts after traveling a certain distance. These shards deal full arrow damage.
  • Sonic Arrow: crafted with echo shards. Ignores gravity, and is stationary when fired. Rapidly accelerates and emits a sonic boom upon reaching maximum speed, and pierces up to 10 enemies. Is destroyed on impact with blocks.

arrows-png.png

🢂 2 new enchantments

Lengthening: increases entity reach by 0.5 blocks per level. Max level: 2. Can be applied to Scythes and Pikes.

Concussion: increases duration of stun by 0.125 seconds per level. Max level: 4. Can be applied to Warhammers.

separator-png.png

❓ Help, Bug Reporting and Info ❓

Ask for help and report bugs in the appropriate channels (help / report-bugs) in my Discord Server

The above description applies to the latest version of the mod. Some features may not be present or may be different in older versions.

See gallery for all images.

separator-png.png

📜 Features 📜

Sterling adds a collection of new and upgraded weapons, each with their own abilities and fighting styles, all aiming to keep in line with the vanilla style.

🢂 5 New melee weapon types; in every material

Spoiler

The parrying blade is slower than a traditional sword, but provides extra defense when held. Higher tiers provide more defense.

parrying-blade-png.png

The pike is stronger and longer than the sword, having an extra block of entity reach, but it is quite heavy, giving it a slower attack speed. It's used to poke enemies at a distance, so it does not have a sweep attack, and cannot be enchanted with sweeping edge. It can be enchanted with impaling. It also accepts the new Lengthening enchantment, increasing its reach.

pike-png.png

The scythe is the heaviest of all weapons. This repurposed farming implement is slow to attack, but deals heavy damage with an extra half block of entity reach. It also accepts the new Lengthening enchantment, increasing its reach.

scythe-png.png

The shortsword is light and agile with a high attack speed, but slightly lower reach and damage. The shortsword's attack speed can be further increased by wielding a shortsword of the same material in the offhand.

shortsword-png.png

The warhammer is a heavy weapon that is capable of stunning targets. Stun only applies with a fully charged attack, causing a flash and inflicting slowness for 0.5 seconds.It also accepts the new Concussion enchantment, increasing the duration of the stun.

warhammer-png.png

🢂 Upgraded bows; either increase damage and durability with material reinforcements, or maintain perfect accuracy with the stabilized bow

Spoiler

Reinforced bows can be made with gold, iron, diamond and netherite. Reinforcements increase damage and durability.

bow-png.png

The stabilized bow can be made with copper and a slimeball. It has perfect accuracy.

stabilized_bow-png.png

🢂 4 new arrow types with unique functions

Spoiler

From left to right:

Amethyst Arrow: crafted with amethyst, creating twice as many arrows as with flint. They emit a "ding!" when hitting an enemy. (Normal arrows emit a sound when hitting players only). Is destroyed on impact with blocks.

Ethereal Arrow: crafted with phantom membrane. Ignores gravity. Will fall to the ground if they slow down too much.

Quartz Arrow: splits into 5 quarts darts after traveling a certain distance. These shards deal full arrow damage.

Sonic Arrow: crafted with echo shards. Ignores gravity, and is stationary when fired. Rapidly accelerates and emits a sonic boom upon reaching maximum speed, and pierces up to 10 enemies. Is destroyed on impact with blocks.

arrows-png.png

🢂 2 new enchantments

Spoiler

Lengthening: increases entity reach by 0.5 blocks per level. Max level: 2. Can be applied to Scythes and Pikes.

Concussion: increases duration of stun by 0.125 seconds per level. Max level: 4. Can be applied to Warhammers.

❓ Help, Bug Reporting and Info ❓

Ask for help and report bugs in the appropriate channels (help / report-bugs) in my Discord Server

 

The above description applies to the latest version of the mod. Some features may not be present or may be different in older versions.

 

See gallery for all images.

Screenshots

Gallery

  • warhammer.png
    warhammer.png warhammer.png
  • held weapons.png
    held weapons.png held weapons.png
  • bow.png
    bow.png bow.png
  • arrows.png
    arrows.png arrows.png
  • all items.png
    all items.png all items.png
  • stabilized_bow.png
    stabilized_bow.png stabilized_bow.png
  • shortsword.png
    shortsword.png shortsword.png
  • scythe.png
    scythe.png scythe.png
  • pike.png
    pike.png pike.png
  • parrying blade.png
    parrying blade.png parrying blade.png
  • mod_banner_border.png
    mod_banner_border.png mod_banner_border.png
  • mod_icon_border.png
    mod_icon_border.png mod_icon_border.png
  • separator.png
    separator.png separator.png
  • curseforge.png
    curseforge.png curseforge.png
  • modrinth.png
    modrinth.png modrinth.png
  • kofi.png
    kofi.png kofi.png
  • discord.png
    discord.png discord.png
  • Items in Sterling
    Items in Sterling

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