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Description
Structure Rewind
English
Restore generated structures so other players can explore them again.
Structure Rewind adds a one-use tool that:
- Finds structures at the player's current position.
- Shows localized structure names when language keys are available.
- Displays a detailed block preview of the selected structure.
- Replays the selected structure using the world seed.
- Optionally removes non-player mobs inside the structure area while preserving players and player-owned creatures.
- Supports server-side blacklist and whitelist modes using complete structure IDs.
Hold the Structure Rewind item and right-click to open the selector. Choose a structure, review its preview, optionally enable entity cleanup, and click Reset Structure. The item is consumed only after a successful reset. This is a structure replay rather than a complete world rollback: player-built blocks, extra blocks, entities, and overlapping structures are not automatically restored or removed.
中文
结构回溯器可以重新生成已经探索过的结构,让其他玩家再次探索。
模组提供一次性结构回溯道具,可以:
- 查找玩家当前位置实际包含的结构。
- 有语言键时显示本地化结构名称。
- 展示所选结构的详细方块外观预览。
- 使用世界种子重新放置所选结构。
- 可选清理结构范围内的非玩家生物,同时保留玩家和玩家拥有的生物。
- 支持使用完整结构 ID 的服务端黑名单和白名单模式。
手持结构回溯器右键打开选择界面,选择结构并查看预览,可选启用生物清理,然后点击“重置结构”。只有重置成功后道具才会消耗。这是结构重放,不是完整世界回滚:玩家建筑、额外方块、实体和重叠结构不会被自动完整恢复或删除。
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