Subtly Wild

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Subtly Wild

By Meander Studios , MeanderStudios

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Makes animals behave realistically! Flocks flee from danger, animals seek shelter, and spiders climb walls!

Mod Loaders
Minecraft

About

Description


Subtly Wild makes animals behave realistically! Flocks flee from danger; animals seek shelter and comfort from the sun, rain, and snow (if they're not acclimated to the environment!); and spiders climb walls vertically!

All Features:

  • Predators now have a cooldown for hunting
    • Mobs that have a "feast or famine" hunting style will wait 3 in-game days before hunting again.
  • Nocturnal predators will now only hunt at night
  • Predators now consume the meat from animals they hunt
  • Predators now heal when consuming meat
  • Herbivores now heal when grazing

Creepy Crawlies

  • Spiders now climb up walls and ceilings like in the trailers (and Minecraft Dungeons)!

Fleeing Fauna

  • Some animals now run from attackers targeting their flock!

Cozy Creatures

  • Animals will now seek out more comfortable environments!
    • Animals caught out in the rain will look for shelter
    • Non-cold acclimated animals (or their variants) will now seek out warmer spots to hang around
    • Non-heat acclimated animals (or their variants) will now seek out cooler spots in hot environments

New Predators

  • Dolphins now occasionally hunt for squid and cod!
  • Polar Bears will now hunt for salmon and cod!

Closer Pets

  • Pets will now follow their owners for 20 meters before attempting to teleport!
    • This was increased from the default 12 meters
  • Pets now sprint with their owners!

Consumable Mushrooms

  • Overworld mushrooms are now once again (yes, they used to be in vanilla Minecraft) edible!
    • Brown mushrooms make a great snack, but red mushrooms will give you poison for 3 seconds

Note: The video above is from a pre-release.

This mod is a part of Subtly Dungeons.

Subtly Wild: A Subtly Dungeons Spinoff

Subtly Wild makes animals behave realistically! Flocks flee from danger; animals seek shelter and comfort from the sun, rain, and snow (if they're not acclimated to the environment!); and spiders climb walls vertically!

All Features:

  • Predators now have a cooldown for hunting
    • Mobs that have a "feast or famine" hunting style will wait 3 in-game days before hunting again.
    • Nocturnal predators will now only hunt at night
    • Predators now consume the meat from animals they hunt
    • Predators now heal when consuming meat
    • Herbivores now heal when grazing

Creepy Crawlies

  • Spiders now climb up walls and ceilings like in the trailers (and Minecraft Dungeons)!

Fleeing Fauna

  • Some animals now run from attackers targeting their flock!

Cozy Creatures

  • Animals will now seek out more comfortable environments!
    • Animals caught out in the rain will look for shelter
    • Non-cold acclimated animals (or their variants) will now seek out warmer spots to hang around
    • Non-heat acclimated animals (or their variants) will now seek out cooler spots in hot environments

New Predators

  • Dolphins now occasionally hunt for squid and cod!
  • Polar Bears will now hunt for salmon and cod!

Closer Pets

  • Pets will now follow their owners for 20 meters before attempting to teleport!
    • This was increased from the default 12 meters
    • Pets now sprint with their owners!

Consumable Mushrooms

  • Overworld mushrooms are now once again (yes, they used to be in vanilla Minecraft) edible!
    • Brown mushrooms make a great snack, but red mushrooms will give you poison for 3 seconds

Note: The video above is from a pre-release.

This mod is a part of Subtly Dungeons.