Superenchants
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This plguin adds new enchants to your game, such as healthsteal, bleed, autosmelt, and more!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features content that solely expands on Vanilla mechanics and gameplay.
Introduces new enchantments and/or changes the vanilla enchantment system.
Includes tools and features for server management.
Adds tools to customize the user interface and menus.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Description
SuperEnchants
A powerful custom enchantments plugin for Paper 1.21+ that adds 103+ unique enchantments to your server through a fully data-driven YAML system.
What It Does
SuperEnchants replaces the vanilla enchanting experience with a massive library of custom enchantments spanning weapons, armor, tools, bows, fishing rods, and more. Every enchantment is defined in its own YAML config file, making it easy to tweak values, disable specific enchants, or create your own without touching any code.
How It Works
- Enchanting Table — Players can discover custom enchants naturally through the vanilla enchanting table, with configurable weights, costs, and level ranges.
- Action System — Each enchantment is powered by composable actions (damage bonuses, potion effects, explosions, teleports, area breaks, and more) that fire on configurable triggers like attacking, taking damage, mining, fishing, or sneaking.
- Level Scaling — Enchantment effects scale with level using linear or fixed scaling functions, so higher levels feel meaningfully stronger.
- Cooldowns & Chances — Built-in support for activation chances and cooldown timers to keep powerful enchants balanced.
- Protection Integration — All block-modifying enchants respect WorldGuard and other protection plugins out of the box.
Features
- 103 enchantments across all item types
- 50+ action types (damage, potion effects, lightning, explosions, teleportation, veinmine, timber, and more)
- 18 trigger types: melee, ranged, mining, fishing, sneaking, passive, and more
- Data-driven YAML configs, customize everything without code
- Enchanting table, anvil, and villager trading integration
- Loot table integration for dungeon/chest loot
- Per-enchant permissions for use and application
- Conflict system to prevent incompatible enchant combos
- GUI for browsing and applying enchants
- Enchanted book generation and distribution
Getting Started
| Command | Description |
|---|---|
/superenchant <enchant> <level> |
Apply an enchant to your held item |
/segui |
Open the enchant GUI for your held item |
/sebooks |
Browse all enchants and get enchanted books |
/segive <player> <enchant> <level> |
Give an enchanted book to a player |
/sereload |
Reload all enchant configs |
Permissions
| Permission | Description | Default |
|---|---|---|
superenchants.enchant |
Use /superenchant |
OP |
superenchants.gui |
Use /segui |
OP |
superenchants.books |
Use /sebooks |
OP |
superenchants.give |
Use /segive |
OP |
superenchants.reload |
Use /sereload |
OP |
superenchants.use.<id> |
Use a specific enchant | All |
superenchants.apply.<id> |
Apply a specific enchant via GUI | All |
superenchants.admin |
All admin permissions | OP |
Configuration
Each enchantment lives in plugins/SuperEnchants/enchants/<name>.yml. Drop in new files or edit existing ones, then /sereload to apply changes live. For the full list of enchantments, action types, triggers, configuration options, and advanced usage, see the Wiki.
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