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An attribute/effect lib for terrafirmacraft addons.
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Must be installed on both the client and the server.
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This is a lib mod adding some attributes and effects to Terrafirmacraft. These make it easier for mod/modpack makers to adjust a playthrough in Terrafirmacraft (TFC). This mod does not provide means to gain these attribute modifiers or effects.
The attributes currently include:
- MAX_LOAD: determines how many heavy and very large things you can carry before getting overburdened.
- HUNGER_TOLERANCE: determines how fast your food exhaustion builds up. 0 works as usual TFC, 10.0 makes exhaustion never build up.
- TFC_FORTUNE: Ranges from 0 to 10.0; Every 1.0 value of this attribute makes the player have 10% chance to have a better mining output. It can make poor ores become normal ores, normal ones rich, rich ones rich with an extra poor. For non-tiered ores it simply doubles the drop.
- RESILIENCE: This attribute buffs TFC player natural health regeneration.
- BLOOD_SCENT: Ranges from 0 to 10. Players with this attribute will leave "blood scent counter" at the region. Acummulated blood scent will eventually attract predators.
- ANIMAL_TRUST: Ranges from -100 to 100. It is a animal familiarity modifier. A high animal_trust can let you harvest milk from a cow with low-familiarity; an extremely low animal_trust can also block your interaction with animals.
The effects include:
- WORKHORSE: A buff to increase attribute value of MAX_LOAD.
- AGITATION: An effect only works for predators. Predators with this effect do not sleep.
- SENSE (NEPTUNE, PLUTO, ARTEMIS): Makes player have clearer sight and some visual hint in certain condition.
- NEPTUNE: Night Vision + Clear Fog underwater. Fishes and crocodiles will have glow effect in your sight.
- PLUTO: Night Vision + Clear Fog in the nether.
- ARTEMIS: Night Vision + Clear Fog in night time.
This is a lib mod adding some attributes to Terrafirmacraft. These attributes make it easier for mod/modpack makers to adjust a playthrough in Terrafirmacraft (TFC).
The attributes currently include:
- MAX_LOAD: determines how many heavy and very large things you can carry before getting overburdened.
- HUNGER_TOLERANCE: determines how fast your food exhaustion builds up. 0 works as usual TFC, 10.0 makes exhaustion never build up.
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