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Swift Heal
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Description
This was created as a healing mechanic for high-difficulty mod packs. Therefore, it is not intended for use in a vanilla environment, as it would make the game extremely easy. Please adjust the difficulty as needed by changing the healing amount and cooldown via the config file.
The textures are AI-generated and are currently placeholders. They will be changed by the time of the official release. The logo is also scheduled to be updated accordingly.
Unless there are any requests or bug reports, this mod will be officially released with the current specifications.
The cooldown can be configured; the default is 3 seconds. Similar to a shield attacked by an Ender Pearl or an axe, there is a brief cooldown, but the healing itself occurs instantly upon right-clicking.
Bandage
Instantly restores approximately 10% of maximum HP + 5.
Medkit
An upgraded version of the Bandage. Healing amount increased to 50%.
Stacks of 16. Crafting it directly produces 4 Bandages. Think of it as retrieving Bandages from inside the Medkit.
Important Notes for Installation
System Requirements: Must be installed on both the client and server. In multiplayer, please install it on both the server and each player’s client.
Since this was translated using Deepl, there may be some slightly unnatural phrasing.
I am Japanese.
高難易度のmodパックにおける回復として作成しました。そのため、バニラ環境での導入は想定されておらず、難易度が極度に易化してしまいます。コンフィグによる回復量の変更、クールタイムの変更により適宜、難易度変更をしてください。
テクスチャについてはAI生成されたものであり、仮で設定されているものです。本リリース時には変更されます。またそれによりロゴの変更も行われる予定です。
要望やバグ報告がなければ本仕様のまま正式リリースされます。
クールタイムはコンフィグで設定可能、デフォルトは3秒。エンダーパールや斧で攻撃された盾のように少しの間クールタイムが発生するが回復自体は右クリックで即時。
包帯(Bandage)
最大HPの1割+5程度を即時回復させる。
回復キッド(Medkit)
包帯の上位互換。回復量が5割に増加。
スタック数は16 そのままクラフトすることで包帯を4個作成可能。中から包帯を取り出すイメージ。
導入時の注意点
動作環境: クライアントおよびサーバーの両方に導入が必要です。マルチプレイではサーバーと参加者の双方にインストールしてください。
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