Switchy
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Play multiple characters in one world! Opt-in, customizable player profiles for hotseat multiplayer, lets plays, plural systems, RP servers, or just for fun!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Enhances social interactions and roleplaying elements, ideal for servers and communities.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description

Requires Connector and FFAPI on (neo)forge.
Switchy allows players to create and switch between player profiles, which save part of their player data.
This is both data-driven and player-customizable. Here's a profile with Styled Nicknames and Fabric Tailor (+SCH):

Support is also built-in (via data) for Lampblack Pronouns, Trinkets/Accessories, Pehkui (width/height), and Origins.
You can even fluently chat using the display names of other profiles, just like PluralKit:
This is fully compatible with well-behaved chat bridges, like our cantilever fork!
Usage
Disclaimer: All mods that manipulate player data have a save corruption risk!
Always take backups of your worlds, especially when updating mods.
Just run /switchy and follow the hints! This covers renaming, toggling components, and making new profiles.
After this, you can freely switch profiles via /switch <name> or by clicking <switch> in the profile list.
Switching into a profile restores component data to the state it was in was when the profile was last used.
So to change e.g. a fabric tailor skin for a profile, switch into the profile first, set the skin, and switch out.
You can use /switchy say to send a chat message as if you were switched into a specific profile.
Use /switchy edit <name> tag <prefix>text<suffix> to match regular chat messages based on a pattern.
Display names look slightly different to styled nicknames/chat, so just adjust their configs to match.
Profiles are per-world, so speed things up by running /switchy export to get your name/skin data to save to a .json file.
To import, upload the file (e.g. to tmpfiles.org) and paste the link into /switchy import all <url>.
You can also import from PK (and import from / export to Utter) - use /switchy import <member/group> to filter imports.
Compatibility
Note: If Switchy crashes your 1.20 modpack, set
fastSingleplayerReconnecttofalseinconfig/switchy.toml
For compatibility with new mods, components are defined like so:
// data/minecraft/switchy_components/inventory/ender_chest.json (minecraft:inventory/ender_chest)
{
"enabled": true, // whether to load the component at all. use this instead of deleting default files, as they'll regenerate.
"codec": "inventory", // which codec (from the registry in SwitchyComponentTypes) to use to deserialize the data. defaults to "nbt" (passthrough)
"path": "EnderItems", // NBT path targeting the part of player.dat to load from / modify to
"preview": "inventory", // which text previewer (from the registry in SwitchyComponentTypes) to use in chat. null = toString(), use "trunc" for long data. Start with $ to use an NBT path for passthrough components.
"prefix": "👁 ", // a prefix to add to the text preview, for glanceability
"emptyChecker": "inventory", // which empty checker (from the registry in SwitchyComponentTypes) to use to prevent profile deletion for precious data. Start with $ to use an NBT path for passthrough components.
"group": "inventory", // components with a matching group ID will be previewed and toggled as if they're one component
"default": [], // default value. JSON serialized. set to "$copy" to copy the value from previous. set to null or omit to delete the key from player data as the initial value.
"hidden": false // hides the component preview in the profiles list (still shown in the components list)
}
Feel free to PR components (and previewers/etc with no dependencies) into the main mod - see existing examples.
Switching data outside player NBT requires an addon. API TBD - Interested addon devs can hit up the issues page.
Afterword
If you're a plural system (or a friend to one) and appreciate our work, please consider reading and sharing sys.guide, our plurality handbook.
Switchy was our first original minecraft mod, made during the mod jam ModFest: Singularity.
Since making it, the minecraft modding community has given us friendship, mentorship,
endless favours, an outlet for self-expression, and reinforced our passion for software as an art.
Everyone who's been a part of that - and you should know who you are - thank you.
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