Sync Fix Core
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Humm yes, sync fix core for sync fix to work with the newest version
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Enhances game performance and optimizes resource usage.
Adds extra features or content to an existing mod.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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LATEST VERSION IS AN PREVIEW AND IT MAY NOT WORK
SyncCore is the core component of SyncFix that loads as a GameLibrary and performs two functions: Now in aternos
• It registers as a ModLauncher LaunchPlugin/TransformationService to inject ASM before the game starts.
• It patches two key server components:
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MinecraftServer.tick(BooleanSupplier) → adds calls to SyncFixMod.asmServerTickStart/End to accurately measure the duration of each tick.
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net.minecraft.world.ticks.LevelTicks → wraps the scheduled tick budget with SyncFixMod.asmComputeScheduledBudget, allowing scheduled ticks to be trimmed/adjusted when there is an overload.
• Additionally, it marks system properties (org.syncfix.asm.*) so the mod knows if the patches have been applied and maintains safeMode=false when the core is active. It doesn't optimize chunks or add its own mitigation logic; it only provides the ASM hooks that allow the mod (syncfix) to apply its governors and metrics. Patches are automatically injected at startup, so no user configuration is required. in future more improvements will be implemented
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