TaCZ Mechanics

Quick rating

TaCZ Mechanics

No reviews yet

Realistic ballistics, ricochet, suppression, and immersive gun mechanics.

Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
tacz_mechanics-0.1.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

🔫 TaCZ Mechanics

Minecraft NeoForge License TaCZ

Military simulation enhancement mod for TaCZ — Realistic ballistics, ricochet, suppression, and immersive gun mechanics.


✨ Features

🎯 Ballistics & Penetration

  • Ricochet System — Bullets bounce off hard surfaces at shallow angles
  • Penetration System — Bullets pierce through blocks with damage/velocity reduction
  • Configurable angles, chances, speed multipliers, and max bounces

🔊 Distant Fire Sounds

  • Dynamic gunfire sounds based on distance:
    • Close: Full sound
    • Medium/Far/Very far: Progressive muffling and reverb
  • Per-caliber configuration via JSON
  • Auto-fallback to default sounds

💨 Bullet Whizz & Suppression

  • Bullet Whizz — Fly-by sounds when bullets pass near players
  • Suppression System:
    • Visual effects (blur, vignette, desaturation)
    • Camera shake (aim punch)
    • Intensity based on proximity and bullet speed

🎮 Free Aim

  • Independent gun movement from camera
  • Configurable max deviation angles
  • Smooth interpolation
  • Optional crosshair following

🏃 Movement System

  • Crawling — Reduced height for going prone
  • Sitting — Adjusted dimensions for seated positions
  • Configurable heights and eye levels

✨ Ricochet Effects

  • Particle effects (sparks) when bullets ricochet
  • Configurable per-block-type via JSON

📸 Gallery

Coming soon: Screenshots and video previews


🛠️ Installation

  1. Install NeoForge 21.1.x for Minecraft 1.21.1
  2. Download and install TaCZ
  3. Download TaCZ Mechanics and place in mods/ folder
  4. Launch the game!

⚙️ Configuration

All features are configurable via tacz_mechanics-server.toml:

# Global debug toggle
debug = false

[ricochet]
enabled = true
debug = false
maxBounces = 3
minSpeed = 15.0
minAngle = 15.0
chance = 0.6
speedMultiplier = 0.7

[penetration]
enabled = true
maxPenetrations = 3
minSpeed = 10.0
baseSpeedLoss = 0.3
damageMultiplier = 0.8

[suppression]
enabled = true
detectionRadius = 8.0
maxIntensity = 1.0
decayRate = 0.05

[freeAim]
enabled = true
maxAnglePitch = 8.0
maxAngleYaw = 12.0
lerpSpeed = 0.15

[movement]
enabled = true
crawlHeight = 0.6
crawlEyeHeight = 0.4
sitHeight = 1.0
sitEyeHeight = 0.8

Data Packs

Create custom configs in your resource pack:

Distant Fire Sounds

data/<namespace>/tacz_mechanics/distant_fire/<caliber>.json

{
  "caliberId": "tacz:9mm",
  "closeSound": "namespace:distant/9mm_close",
  "midSound": "namespace:distant/9mm_mid",
  "farSound": "namespace:distant/9mm_far",
  "veryFarSound": "namespace:distant/9mm_veryfar",
  "closeMaxDistance": 100,
  "midMaxDistance": 250,
  "farMaxDistance": 450,
  "transitionBlocks": 20
}

Bullet Particles

data/<namespace>/tacz_mechanics/bullet_particles/<name>.json

{
  "type": "block",
  "blocks": ["minecraft:stone", "minecraft:iron_block"],
  "ricochet": [
    {
      "particle": "minecraft:small_flame",
      "count": 5,
      "speed": 0.3,
      "delta": {"x": 0.2, "y": 0.2, "z": 0.2}
    }
  ],
  "hit": [...],
  "pierce": [...]
}

Requirements

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~7,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works