Mod

Tacz's Bizarre Enchantments

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Tacz's Bizarre Enchantments

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Adds Destiny 2 perk inspired enchantments to Tacz.

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Project Details

Type
Mod
Latest Version
tbz-1.0.2-mc1.20.1-forge.jar
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Description

Introduction

This is an enchantment mod designed specifically for Tacz, featuring many weapon perk effects inspired by Destiny 2.

Features

  • Provides enchantments across categories such as bonus damage, ammo refund, status application, and more.
  • Supports enchanting via the Enchanting Table using enchanted books.
  • Supports configuration file adjustments for each enchantment's level, values, and other parameters.
  • In the default configuration, each weapon can have up to 3 enchantments from this mod.

Enchantment Categories

[Bonus Damage] Enchantments

  • Borpal Weapon: Deals bonus damage to Boss-type entities.

[Ammo Refund] Enchantments

  • Subsistence: Defeating a target transfers ammunition from reserves and partially refills the magazine.
    • Disabled Weapon Types: Sniper Rifles, Heavy Weapons, Machine Guns
  • Ambitious Assassin: Overfills the magazine based on the number of kills achieved prior to reloading.
    • Disabled Weapon Types: Sniper Rifles, Heavy Weapons, Machine Guns
  • Reconstruction: This weapon slowly reloads ammunition on its own, up to double the magazine capacity.
    • Disabled Weapon Types: Heavy Weapons, Machine Guns
  • Triple Tap: Rapid precision hits load one round into the magazine.
    • Disabled Weapon Types: Heavy Weapons, Machine Guns
  • Fourth Time's the Charm: Rapid precision hits refund two rounds into the magazine.
    • Disabled Weapon Types: Heavy Weapons, Machine Guns
  • Rewind Rounds: When the magazine is emptied, a portion is refilled from reserves based on the number of hits landed.
    • Disabled Weapon Types: Heavy Weapons, Machine Guns
  • Mulligan: Missed shots have a chance to refund ammunition directly to the magazine.
    • Disabled Weapon Types: Heavy Weapons, Machine Guns

[Damage over Time] Enchantments

  • Attrition Orbs: Dealing sustained damage to the same target generates experience orbs.
    • Disabled Weapon Types: Heavy Weapons, Machine Guns
  • Target Lock: Damage increases the longer the weapon's reticle remains on target.
    • Disabled Weapon Types: Heavy Weapons

[Status Application] Enchantments

  • Heal Clip: Reloading shortly after a final blow heals you.
  • Protective Weave: Kills grant Woven Armor, which increases damage dealt while active.
  • Rolling Storm: Final blows grant a damage-boosting effect.
    • Disabled Weapon Types: Heavy Weapons
  • Destabilizing Rounds: Defeating a target causes nearby enemies to become Unstable.
    • Disabled Weapon Types: Heavy Weapons
  • Incandescent: Defeating a target causes nearby enemies to be Scorched.
    • Disabled Weapon Types: Heavy Weapons
  • Chill Clip: Sustained attacks apply Freezing effects to the target.
    • Disabled Weapon Types: Heavy Weapons
  • Rimestealer: Defeating a target affected by Freezing grants you Frost Armor.
  • Slice: Hitting enemies applies a Debilitating effect.
    • Disabled Weapon Types: Heavy Weapons, Machine Guns

[Precision Hit] Enchantments

  • Precision Instrument: Landing precision hits increases the headshot damage multiplier.
    • Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns
  • Outlaw: Precision kills dramatically reduce reload time.
    • Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns

[Aiming] Enchantments

  • Gutshot Straight: Aiming increases body-shot damage.
  • Withering Gaze: Aiming the weapon for a short period without firing weakens your next target.

[Explosive] Enchantments

  • Butterfly: Aiming the weapon for a short period without firing causes your target to explode upon a final blow for the remainder of the magazine.
    • Disabled Weapon Types: Heavy Weapons, Machine Guns
  • Explosive Payload: Ammunition explodes on impact, dealing area-of-effect damage.
    • Disabled Weapon Types: Heavy Weapons, Machine Guns
  • Firefly: Precision kills increase reload speed and cause the target to explode.
    • Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns
  • Dragonfly: Precision kills cause an explosion.
    • Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns
  • Meganeura: Precision final blows cause an explosion that deals additional damage based on the number of precision hits landed beforehand.
    • Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns

Terminology

  • Precision Kill: An enemy eliminated by a headshot.
  • Precision Hit: A headshot landed on an enemy.
  • Final Blow: An enemy directly eliminated by a bullet.
  • Next Target: Another enemy struck by a bullet.

Future Updates

  • Add more weapon-type perks

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