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TADA - Trimmed Abilities Dyeable Armor
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Dyeable obsidian armor, plus armor trims that grant potion effects on any armor. Gold trims also calm piglins.
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Description
Dyeable Tadarite armor, and trims that give abilities
TADA adds a four-piece Tadarite armor set and gives (nearly) every smithing trim a potion effect. The trim abilities work on any armor, including diamond, netherite and armor from other mods.
Tadarite armor
- Helmet, chestplate, leggings and boots. Defense 5 / 8 / 10 / 5, toughness 4, knockback resistance, high durability.
- Dye it in any color. Wash the dye off in a cauldron.
- All vanilla smithing templates can be applied.
Recipes (O = obsidian, A = amethyst shard, G = gold ingot):
- Helmet: O A O / G _ G
- Chestplate: O _ O / O A O / G O G
- Leggings: O A O / O _ O / G _ G
- Boots: O _ O / G _ A
Trim abilities
Each smithing template gives exactly one effect while a trimmed piece is worn. The effect is refreshed every 5 seconds, with particles hidden.
- Fire Resistance: Rib, Snout, Host
- Conduit Power: Tide, Coast, Sentry
- Slow Falling: Vex, Flow, Raiser
- Night Vision: Eye, Wayfinder, Ward
- Jump Boost II: Spire, Wild
- Strength: Bolt, Silence. Each piece adds two levels, up to Strength VIII with four pieces.
The same effect from several pieces does not stack, except Strength. Four pieces with four different trims give four abilities. Dune and Shaper have no ability yet.
Gold trims and piglins
Any worn piece with a gold trim counts as golden armor for piglins, on any armor, vanilla or modded.
Configuration
config/tada.json: check interval, effect duration, Strength levels per piece and maximum, restrict abilities to TADA armor, piglin behavior on or off.
Credits
Made with Claude AI while Konitor is leaning back, sipping on his coffee.
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