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TOTVW: Wolf Additions
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Adds on-attack enchantment effects for wolves, new mechanics, and more
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Tales of the Verdant Wind
A Wolf Additions Mod
This mod introduces several custom enchantments to help enhance your wolf companion's on-attack combat abilities. Depending on the enchantments available in your companion's armor, it can trigger different effects and even powerful ones depending on the circumstances.
Shader used: Solas Shader
⚔️ Core Enchantment Additions
Benediction of the Verdant Mountains
As the name suggests, this enchantment provides both buff and defense.
When holding a tool or weapon with a [VW] mark, hold CTRL + Right Click to activate the buff. The buff provided depends on what tool you are holding — duration and amplifier are also increased when within the Verdant Biomes!

If your wolf companion has the enchantment, when your health drops below 30%, it will grant Blessing of the Verdant Wind (30 sec) and temporary immunity for 10 seconds. This buff also applies to your companion when you have the enchantment and their health drops below said threshold. The cooldown duration depends on your current game difficulty.
Wolf Armor Enhancement Kit
The vanilla wolf armor doesn't offer much beyond damage absorption. This enchantment fixes that by adjusting your companion's base attributes — max health, movement speed (land and water), knockback resistance, and more.
Wolf ATK Effect: Might
When your companion attacks, it grants itself Absorption and the custom Amplified Might effect for a short period, scalable by enchantment level.
At level 3 or higher:
- Forcibly removes the Strength effect from the target
- Deals an additional instance of damage when the target is below 50% health — damage scales based on distance. The cooldown duration depends on your current game difficulty.
There are 7 more Wolf ATK Effects waiting to be discovered!
🌿 Core World Additions
New Biomes
Verdant Mountains: A jagged peaks that is home to both the Sniffer and Wolves.
Verdant Forest: A dense, ancient woodland shrouded in a teal-green atmospheric haze that is more packed with wolf.
Both biomes are home to Verixium ore, verdant flora, and are where the Benediction of the Verdant Mountains enchantment and wolf companion mechanics reach their full potential.
New Blocks
- Verdant Spruce Wood Set
- Verixium Fluid
- Verixium Chunk Ores
New Items
A. Verixium Raw Materials
Obtaining the Verixium Ingot requires a bit of work. The full processing chain is:
Ore → Chunk → Condensed → Shard → Powder → Ingot
- Mine Verixium Chunk Ore (exclusive to Verdant Biomes) to get chunks
- Combine 4 chunks in a 2×2 grid to get Condensed Verixium
- Put Condensed Verixium in a stonecutter to get a Verixium Shard
- Blast the shard in a Blast Furnace for Verixium Powder + substantial XP
- Place a Diamond in the center of a 3×3 grid surrounded by Verixium Powder to get the Verixium Ingot
B. Verixium Armor Set
- Player armor — craft directly with Verixium Ingots, same pattern as diamond armor
- Wolf Armor — obtain the vanilla Wolf Armor and a Verixium Armor Upgrade Template, then use a Smithing Table
- Horse Armor — same process as the wolf armor, but start with Diamond Horse Armor instead

C. Verixium Tools & Weapons
Craft directly with Verixium Ingots using the same patterns as diamond tools and weapons.
New Mob Effects
| Effect | Description |
|---|---|
| Blessing of the Verdant Wind | +20% max health, −20% burn time, +15% attack damage, heals every 3 sec |
| Amplified Might | Boosts armor toughness, knockback resistance, max absorption, and more |
| Bloodlust | Massive attack buff at the cost of constant self-damage and reduced armor protection |
| Paralyze | Drastically reduces all combat and movement attributes |
Additional
Tooltips for item descriptions and lore have been added (with more to come).
⚙️ Configuration
Settings can be modified manually or through Mod Menu via the
tales-of-the-verdant-wind.jsonfile in your config folder.
📦 Dependencies
This mod requires TerraBlender and Cloth Config API to work.


INTRODUCTION
This mod adds several new custom enchantments that enhance your wolf companion's on-attack combat abilities. Each has its own unique effects and may even trigger custom skills depending on the situation. With that in mind, combining certain enchantments provides further buffs that benefit both you and your companion.
Moreover, this also introduces lore-related items that tie into the enchantments, hence the long title. Explore and deep dive into a new world where the Wind lies hidden in the Verdant place.


Benediction of the Verdant Mountains
This is the core enchantment that will provide access to features that are related to the Verdant biomes, as well as the key to unlocking the full potential of other enchantments. It also gives +3 ATK Damage.
CORE FEATURES:
- If your wolf companion has the enchantment, you may want to give them a Totem of Undying and it will be automatically converted into a Benediction Stack. They will automatically use it to revive themselves when they get knocked down. The stack will also remain even if the armor is removed or destroyed during combat. For version 1.0.1-R and after, your companion can also share their stack through Revival by Proxy. (See below for details)
Revival by Proxy
When a player dies and the following conditions are met:
- Share Benediction Stack is enabled
- Player has no Totem of Undying in their inventory
- Player has tamed a wolf and is nearby
- Wolf has more than 1 Benediction Stack
The wolf will consume 1 stack to revive them.
-
When your health drops below 30%, it will grant Blessing of the Verdant Wind (30 sec) and temporary immunity for 10 seconds. This buff also applies to your companion when you have the enchantment and their health drops below said threshold. The duration of cooldown depends on your current game difficulty.
-
Passive: If your companion gets hurt and the damage exceeds 50% of their max health, it will be entirely ignored (except if the damage comes from /kill command). This passive has a cooldown of 15 seconds.
COMBAT: When holding a tool or weapon with a [VW] mark, hold *Crouch + Right Click to activate the buff. The buff provided depends on what tool you are holding — duration and amplifier are also increased when within the Verdant Biomes! (See image below)


Wolf Armor Enhancement Kit
The vanilla wolf armor doesn't offer much beyond damage absorption. This enchantment fixes that by adjusting your companion's base attributes — max health, movement speed (land and water), knockback resistance, and more.

Wolf ATK Effect: Might
On attack: grant Absorption and Amplified Might effect for a short period of time, scalable by enchantment level. The enchantment also boosts Attack DMG and lessens Fall Damage. Additionally, if wolf has a baby wolf nearby, base effects will be shared to them.
At level 3 or higher:
- Forcibly remove the Strength effect from the target if present.
- When wolf is on fire, automatically extinguish self and if wolf has a baby wolf nearby that is on fire, the effect will be extended to them as well.
- RUPTURE skill is unlocked.
At level 5 or higher:
- Deal another separate instance of damage equal to 10% of your companion's max health.
RUPTURE: A skill that deals an additional instance of Bleeding damage when the target's health is below 60% of their max health — damage scales based on distance to owner. If the owner is in a different dimension or is not online, damage will scale to 180% of wolf's max health. The cooldown duration depends on the current game difficulty and is further reduced if it has the Benediction of the Verdant Mountains enchantment.

DISCOVER MORE!
There are 7 more Wolf ATK Effects waiting to be discovered!
As of version 1.0.1.200-R, if you're having a hard time figuring out which enchantment works for you, you can request for a handbook using the /totvw command to get an in-depth explanation on how the enchantments work.
Where to acquire
All enchantments are available in the Enchanting Table. Some can be found in Ancient City chests, Trial Chamber vaults, and the new structures found in the Verdant Biomes.

This mod also introduces its own resources (a new biome, items, and blocks) that may help enhance your experience in having a wolf companion as you journey together. With the new Verixium armor set, a light yet durable armor type, you can gain different attributes depending on the equipment type.
NEW ITEMS
A. Verixium Raw Materials
Obtaining the Verixium Ingot requires a bit of work.
Full Processing Chain
Ore → Chunk → Condensed → Shard → Powder → Ingot
- Mine Verixium Chunk Ore (exclusive to Verdant Biomes) to get chunks
- Combine 4 chunks in a 2×2 grid to get Condensed Verixium
- Put Condensed Verixium in a stonecutter to get a Verixium Shard
- Blast the shard in a Blast Furnace for Verixium Powder + substantial XP
- Place a Diamond in the center of a 3×3 grid surrounded by Verixium Powder to get the Verixium Ingot
B. Verixium Armor Set
- Player armor — craft directly with Verixium Ingots, same pattern as diamond armor
- Wolf Armor — obtain the vanilla Wolf Armor and a Verixium Armor Upgrade Template, then use a Smithing Table
- Horse Armor — same process as the wolf armor, but start with Diamond Horse Armor instead

Armor-set preview
(Shader used: Solas Shader)
C. Verixium Tools & Weapons
Craft directly with Verixium Ingots using the same patterns as diamond tools and weapons.
D. Runestones


NEW MOB EFFECTS
| Effect | Description |
|---|---|
| Blessing of the Verdant Wind | +20% max health, −20% burn time, +15% attack damage, heals every 3 sec |
| Amplified Might | Boosts armor toughness, knockback resistance, max absorption, and more |
| Bloodlust | Massive attack buff at the cost of constant self-damage and reduced armor protection |
| Paralyze | Drastically reduces all combat and movement attributes |
Some effects mentioned above can be found in the structures of Verdant Biomes in the form of potions. These can also be obtained through the use of Brewing Stands (additional changes are expected in the future).

⚙️ CONFIGURATION
Settings can be modified manually via the tales-of-the-verdant-wind.toml file in your config folder or through Mod Menu.
📝 VERSION NOTES
Mod version 1.0.X-26.1 should theoretically work all the way to mc version 26.1.2 provided that the required dependencies are also updated to said mc version. Nevertheless, I do not guarantee that all items, blocks, features, etc. will behave the way it was intended.
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