[TeamNeon] The Elemental
No reviews yet
Become an elemental creature and cast spells, RPG style!
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes magical spells, wands, and other casting tools.
Features structures of no particular theme, or meant as background decoration.
Introduces player leveling systems with skills and abilities.
Includes creation and management of cities and towns.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
The Elemental
The Elemental is a magic-focused RPG mod that integrates spellcasting directly into the player's identity. Drawing inspiration from Electroblob’s Wizardry and Origins, it removes the need for wands and staves, allowing for natural, item-less magic.
Core Systems
- The World Altar: A generated structure where players commit to one of nine elemental forces.
- Innate Casting: Spells are "Attunements" bound to the player character rather than items or books.
- Kingdom Building: Players use an Kingdom Starter to claim land, which serves as a hub for research and progression, and a point of quick travel to and from spawn and hence other kingdoms.
The Nine Elements
- 🔥 Fire: Spells focused on raw combustion and heat.
- ✨ Light: Star-based magic used to create light and healing.
- 🔮 Sorcery: Arcane geometry and pure manifestation.
- 🌱 Earth: Nature-bound magic focused on earth and plants.
- ⚡ Lightning: Storm magic; the player is a vessel for a tethered bolt.
- 🌊 Water: Control over tides and aquatic life.
- 🌑 Dark: Shadow manipulation for obscuring and protection.
- 🌀 Warped: Mastery over rifts and instant relocation.
- 🌬️ Wind: High-mobility magic focused on speed and weightlessness.
Research & Progression
- Spells: Instead of using wands, players research new abilities at the Elemental Core.
- Kingdom Starters: Items used to establish a base in to begin elemental expansion.
In-Development, Any Feedback Welcome!
The Elemental
The Elemental is a magic-focused RPG mod that integrates spellcasting directly into the player's identity. Drawing inspiration from Electroblob’s Wizardry and Origins, it removes the need for wands and staves, allowing for natural, item-less magic.
Core Systems
- The World Altar: A generated structure where players commit to one of nine elemental forces.
- Innate Casting: Spells are "Attunements" bound to the player character rather than items or books.
- Kingdom Building: Players use an Kingdom Starter to claim land, which serves as a hub for research and progression, and a point of quick travel to and from spawn and hence other kingdoms.
The Nine Elements
- 🔥 Fire: Spells focused on raw combustion and heat.
- ✨ Light: Star-based magic used to create light and healing.
- 🔮 Sorcery: Arcane geometry and pure manifestation.
- 🌱 Earth: Nature-bound magic focused on earth and plants.
- ⚡ Lightning: Storm magic; the player is a vessel for a tethered bolt.
- 🌊 Water: Control over tides and aquatic life.
- 🌑 Dark: Shadow manipulation for obscuring and protection.
- 🌀 Warped: Mastery over rifts and instant relocation.
- 🌬️ Wind: High-mobility magic focused on speed and weightlessness.
Research & Progression
- Spells: Instead of using wands, players research new abilities at the Elemental Core.
- Kingdom Starters: Items used to establish a base in to begin elemental expansion.
In-Development, Any Feedback Welcome!
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources