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Terrabounds Faction Claiming

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Terrabounds Faction Claiming

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A claiming mod built to protect team claims, while also encompassing a raid mechanic to allow players to raid one another

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NeoForge
Minecraft

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Type
Mod
License
All Rights Reserved
Latest Version
terraboundclaimingmod-v1.2.jar
Authors
CurseForge
Modrinth

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Description

⚔️ Terrabounds Claim & Siege System

Welcome to an immersion-first, team-based land management mod built for competitive, high-stakes survival.

Instead of treating player claims as completely untouchable magical bubbles, the Terrabounds Claim System introduces dynamic PVP siege mechanics. Establish your realm, secure your borders, and prepare to defend your strongholds from enemy factions equipped to tear them down.

⚠️ Note: This is my very first mod! It is currently a work in progress, and mechanics (especially the siege systems) are being actively developed and balanced.

👑 Kingdom Management

Everything starts with your faction. Rather than managing loose individual chunks, you work as a collective to build a empire from the ground up.

Using the simple GUI and command interface, you can manage your team, coordinate with neighbors, and set local laws with ease:

  • Begin by selecting the keybind (Default is the " ' " key) and join/create your kingdom. You can then manage your kingdom using the same key.

  • Viewing your kingdom info can be done by typing /kingdom and selecting the appropriate dropdown. This also can be used to swiftly claim chunks
  • Factions & Diplomacy: Easily manage your roster, invite trusted members, declare allies, and dictate rules within your borders.

💣 Dynamic Siege Mechanics (under testing still)

No fortress is completely safe. If you want an enemy's land, you have to fight for it. Attackers can bypass claim protections and wage full-scale war using a suite of custom tactical items:

🚩 The Siege Activator

To initiate a raid, attackers must craft a Siege Activator and deploy it on a banner placed just outside the enemy kingdom's chunk boundaries. Once activated, the war begins, and the claim's total protection drops.

🧨 The Detonator

Walls are meant to be breached. During an active siege, raiding players can utilize the custom Detonator item to trigger localized explosions. Use them tactically to blow holes in enemy defenses, shatter stone barriers, and breach the base.

🗝️ The Lockpick

Reaching the vault isn't the end of the raid. Defending players can lock down their storage, but skilled intruders can utilize the Lockpick item to bypass locked chests, crack open enemy vaults, and plunder the valuables inside.

🛠️ Requirements & Technical Specs

  • Platform: NeoForge
  • Minecraft Version: 1.21.1

⚔️ Terrabounds Claim & Siege System Welcome to an immersion-first, team-based land management mod built for competitive, high-stakes survival.

Instead of treating player claims as completely untouchable magical bubbles, the Terrabounds Claim System introduces dynamic PVP siege mechanics. Establish your realm, secure your borders, and prepare to defend your strongholds from enemy factions equipped to tear them down.

⚠️ Note: This is my very first mod! It is currently a work in progress, and mechanics (especially the siege systems) are being actively developed and balanced.

👑 Kingdom Management Everything starts with your faction. Rather than managing loose individual chunks, you work as a collective to build a empire from the ground up.

Using the simple chat interface, you can manage your team, coordinate with neighbors, and set local laws with ease:

/kingdom create – Form your kingdom and lay claim to your first territory.

Factions & Diplomacy: Easily manage your roster, invite trusted members, declare allies, and dictate rules within your borders.

💣 Dynamic Siege Mechanics No fortress is completely safe. If you want an enemy's land, you have to fight for it. Attackers can bypass claim protections and wage full-scale war using a suite of custom tactical items:

🚩 The Siege Activator To initiate a raid, attackers must craft a Siege Activator and deploy it on a banner placed just outside the enemy kingdom's chunk boundaries. Once activated, the war begins, and the claim's total protection drops.

🧨 The Detonator Walls are meant to be breached. During an active siege, raiding players can utilize the custom Detonator item to trigger localized explosions. Use them tactically to blow holes in enemy defenses, shatter stone barriers, and breach the base.

🗝️ The Lockpick Reaching the vault isn't the end of the raid. Defending players can lock down their storage, but skilled intruders can utilize the Lockpick item to bypass locked chests, crack open enemy vaults, and plunder the valuables inside.

Screenshots

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  • Siege Activator Recipe
    Siege Activator Recipe Use the Siege Activator outside an online players base to launch a siege on their territory!
  • Lockpick Recipe
    Lockpick Recipe Use lockpicks to lockpick into player chests during a siege!
  • Detonator Recipe
    Detonator Recipe Use a Detonator to blow a small radius into player claims!

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