Mod

Terralith
Rank 84
Rank 43 among mods

Quick rating

Terralith

Overall rating distribution
0.5★ (no ratings)
1.0★ (no ratings)
1.5★ (no ratings)
2.0★ (no ratings)
2.5★ (no ratings)
3.0★ (no ratings)
2 ratings (29%) · 3.5★
2 ratings (29%) · 4.0★
4.5★ (no ratings)
3 ratings (43%) · 5.0★
0.5★ 5★
Gameplay rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
1 review (50%) · 3.5★
1 review (50%) · 4.0★
4.5★ (no reviews)
5.0★ (no reviews)
0.5★ 5★
Aesthetics rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
3.5★ (no reviews)
4.0★ (no reviews)
2 reviews (100%) · 4.5★
5.0★ (no reviews)
0.5★ 5★
Performance rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
1 review (50%) · 3.5★
4.0★ (no reviews)
1 review (50%) · 4.5★
5.0★ (no reviews)
0.5★ 5★

A 1.18+ overworld expansion for Fabric and Forge, with tons of new biomes and caves!

Fantasy
Cave Improvements
Village Improvements
Misc Structures
World Gen Improvements
Biomes
Mod Loaders
Datapack
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

3.5
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 5, 2026 at 1:45:33 PM UTC
100 hrs
Total hours played at time of review
MC 26.1, 1.2… MC 26.1, 1.21, 1.20, 1.19, 1.18, 1.17
The version(s) the reviewer played
Gameplay
3.5
Aesthetics
4.5
Performance
3.5

Terralith looks really pretty, significantly changing the scale of vanilla generation. A lot of the new biomes are really attractive and look great in creative. The new trees are really pretty and are a giant step over vanilla, it's just disappointing they can't be regrown usually.

However, in survival, actually navigating these biomes can be incredibly challenging and slow, which is made worse by the severe lack of important materials in some of these biomes, like stone and trees. Additionally, the presence of materials normally gated behind the nether causes balance issues in some mods. This mod also doesn't play well with nearly any other world generation mod, with the exception of tectonic, making it less than ideal in larger packs.

Try this mod if you want to play without many other mods and definitely try for creative worlds. For survival I'd definitely advise boating most places and using mods that add rope and ways to easily traverse vertical terrain.

0
0
3.5
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 5, 2026 at 1:45:33 PM UTC
100 hrs
Total hours played at time of review
MC 26.1, 1.2… MC 26.1, 1.21, 1.20, 1.19, 1.18, 1.17
The version(s) the reviewer played
Gameplay
3.5
Aesthetics
4.5
Performance
3.5

Terralith looks really pretty, significantly changing the scale of vanilla generation. A lot of the new biomes are really attractive and look great in creative. The new trees are really pretty and are a giant step over vanilla, it's just disappointing they can't be regrown usually.

However, in survival, actually navigating these biomes can be incredibly challenging and slow, which is made worse by the severe lack of important materials in some of these biomes, like stone and trees. Additionally, the presence of materials normally gated behind the nether causes balance issues in some mods. This mod also doesn't play well with nearly any other world generation mod, with the exception of tectonic, making it less than ideal in larger packs.

Try this mod if you want to play without many other mods and definitely try for creative worlds. For survival I'd definitely advise boating most places and using mods that add rope and ways to easily traverse vertical terrain.

0
0
3.5
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 5, 2026 at 1:45:33 PM UTC
100 hrs
Total hours played at time of review
MC 26.1, 1.2… MC 26.1, 1.21, 1.20, 1.19, 1.18, 1.17
The version(s) the reviewer played
0
0
5.0
D1scoball

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 8, 2026 at 6:34:12 PM UTC
500 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20, 1.19, 1.18, 1.17
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
4.5
Performance
4.5

Overview

While I admit "Once and Future King" may be a little over kill if we're talking about the catagory of "Vanilla Biome Overhauls" It might be just that, It depends what you're looking for as a player. If you want the most flashy mod out there then this isn't it, Something more along the lines of Biomes o plenty is what you're looking for.

But if you want a simple high quality overhaul to vanilla biomes this mod really does do just that and it does it well. Other than the same issues a lot of biome mods might face compared to vanilla generation like some structure mods being coded with vanilla biomes in might there really isn't much to complain about here. If I asked for more detail that really would be defeating the point of the simplicity of the mod.

While it may be getting into the territory of overused in the same way as mods like farmers delight and create I think with the right implementation it stands as one of the best biome mods out there.

Reviewer's PC Specs:
Windows 11
AMD Ryzen™ 9 7900 @ 3.70GHz - RAM: 32 GB
AMD Radeon RX 9070 XT - VRAM: 16 GB

0
0
5.0
D1scoball

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 8, 2026 at 6:34:12 PM UTC
500 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20, 1.19, 1.18, 1.17
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
4.5
Performance
4.5

Overview

While I admit "Once and Future King" may be a little over kill if we're talking about the catagory of "Vanilla Biome Overhauls" It might be just that, It depends what you're looking for as a player. If you want the most flashy mod out there then this isn't it, Something more along the lines of Biomes o plenty is what you're looking for.

But if you want a simple high quality overhaul to vanilla biomes this mod really does do just that and it does it well. Other than the same issues a lot of biome mods might face compared to vanilla generation like some structure mods being coded with vanilla biomes in might there really isn't much to complain about here. If I asked for more detail that really would be defeating the point of the simplicity of the mod.

While it may be getting into the territory of overused in the same way as mods like farmers delight and create I think with the right implementation it stands as one of the best biome mods out there.

Reviewer's PC Specs:
Windows 11
AMD Ryzen™ 9 7900 @ 3.70GHz - RAM: 32 GB
AMD Radeon RX 9070 XT - VRAM: 16 GB

0
0
5.0
D1scoball

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 8, 2026 at 6:34:12 PM UTC
500 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20, 1.19, 1.18, 1.17
The version(s) the reviewer played
0
0

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Optional
Server Required

About

Project Details

Type
Mod
License
Stardust Labs License
Latest Version
v2.6.4 ~ Neoforge Mod
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Terralith

Latest Version Discord Badge Modrinth Badge License Badge Wiki Badge Issues Badge Weblate Badge

Terralith takes Minecraft's 1.18 massive world generation overhaul, and turns it up to eleven.

terralith_banner_squashed

Notes

  • Terralith is compatible with William Wyther's Expanded Ecosphere, Biomes O' Plenty, Oh The Biomes You'll Go, Regions Unexplored, and etc; but it requires Terrablender, which will result in rare and tiny Terralith biomes.
  • Terralith is fully compatible with the mod version of Tectonic. If you are using the datapack versions, you must use Terratonic instead of Tectonic.
  • Do not add this to an existing world - reset yours first, or use a new world
  • View the structures and biomes per seed using jacobsjo's Minecraft Datapack Map

Description

Biomes

Terralith adds over 95 brand new biomes, as well as updating almost every vanilla biome with new and improved features. There are also new terrain types: canyons, shattered biomes, floating islands, deep ocean trenches, and much, much more.

Yellowstone is one of Terralith's staple biomes - a simple and beautiful landscape, based on the real life US National Park. Among the list of realistic biomes are Yosemite Cliffs, Shield, and many more depending on what you're looking for in a biome. Highlands and its variants offer a flat surface to create on - builders can imagine anything from huge mega cities to small simple cottages. Adventurers can explore the breath-taking Volcanic Peaks and discover the beautiful Desert Oases.

While realistic biomes can remind us of the beautiful planet we live on, Terralith offers a plunge into the world of fantasy as well. Adventurers can wander through the purple and mystical Moonlight Grove and Amethyst Rainforest, or climb the unforgiving cliffs of the Scarlet Mountains. If determined, sailers can find the mysterious Mirage Isles, or even the elusive and nostalgic Alpha Islands. Terralith encourages imagination to run wild here.

If you feel the surface is too face, have no fear - custom caves lurk beneath your feet! Similar to Minecraft's Lush Cave, the Underground Jungle is full of foliage, and rarely some old abandoned houses. Other caves, like Infested and Fungal Caves are overgrown with spiders and fungi! If you dig super deep, you could stumble upon a sister to the Deep Dark: the Frostfire Caves are dangerous and menacing. Beware!

Structures

To tie all of Terralith's magnificent biomes together are it's structures. The ominous tall Spire pierces the sky in the iciest biomes. Rarely, you can find Fortified Villages in the plains and desert - the villagers have progressed quite far as a society! Finally, if you find yourself lost at night, cold and hungry, you might stumble into the warm protection of the simple Glacial Hut.

Patron Ad

Bisect Hosting Ad

Terralith

Latest Version Discord Badge Modrinth Badge License Badge Wiki Badge Issues Badge Weblate Badge

Terralith takes Minecraft's 1.18 massive world generation overhaul, and turns it up to eleven.

terralith_banner_squashed

Notes

  • In 2.6.0, the mod version of Terralith relies on Lithostitched as a required dependency to work.
  • In 2.6.0, the mod version of Terralith is different from the datapack version, and it is no longer recommended to swap between the two without causing potential damage to your world.
  • Terralith is compatible with most biome-adding mods when using Terrablender or equivilent, but biome-adding datapacks are typically not compatible.
  • Terralith is fully compatible with the mod version of Tectonic. If you are using the datapack versions, you must use Terratonic instead of Tectonic.
  • You CANNOT remove Terralith from an existing world!
  • It is not recommended to add Terralith to an existing world - reset yours first, or use a new world
  • View the structures and biomes per seed using jacobsjo's Minecraft Datapack Map

Description

Biomes

Terralith adds over 95 brand new biomes, as well as updating almost every vanilla biome with new and improved features. There are also new terrain types: canyons, shattered biomes, floating islands, deep ocean trenches, and much, much more.

Yellowstone is one of Terralith's staple biomes - a simple and beautiful landscape, based on the real life US National Park. Among the list of realistic biomes are Yosemite Cliffs, Shield, and many more depending on what you're looking for in a biome. Highlands and its variants offer a flat surface to create on - builders can imagine anything from huge mega cities to small simple cottages. Adventurers can explore the breath-taking Volcanic Peaks and discover the beautiful Desert Oases.

While realistic biomes can remind us of the beautiful planet we live on, Terralith offers a plunge into the world of fantasy as well. Adventurers can wander through the purple and mystical Moonlight Grove and Amethyst Rainforest, or climb the unforgiving cliffs of the Scarlet Mountains. If determined, sailers can find the mysterious Mirage Isles, or even the elusive and nostalgic Alpha Islands. Terralith encourages imagination to run wild here.

If you feel the surface is too face, have no fear - custom caves lurk beneath your feet! Similar to Minecraft's Lush Cave, the Underground Jungle is full of foliage, and rarely some old abandoned houses. Other caves, like Infested and Fungal Caves are overgrown with spiders and fungi! If you dig super deep, you could stumble upon a sister to the Deep Dark: the Frostfire Caves are dangerous and menacing. Beware!

Structures

To tie all of Terralith's magnificent biomes together are it's structures. The ominous tall Spire pierces the sky in the iciest biomes. Rarely, you can find Fortified Villages in the plains and desert - the villagers have progressed quite far as a society! Finally, if you find yourself lost at night, cold and hungry, you might stumble into the warm protection of the simple Glacial Hut.

Add-Ons

Terralith has a suite of official add-ons you can try out. When using the datapack versions of the add-ons, ensure they load above Terralith.

Config

As of 2.6.0, the mod version of Terralith has a config file. It is located in your client's .config folder under the name terralith.json, or you can edit the config directly in game via Neoforge's mod menu or Fabric's Mod Menu.

  • Custom Structures (default: on) - Spawns custom structures, such as Fortified Villages and Mage Towers.
  • Fog Tweaks (default: on) - Changes fog distance and color is some biomes, such as swamps and caves.
  • Intro Message (default: on) - Shows a toast when creating a new world, giving discord link and warning about difficulties when trying to uninstall.
  • Skylands (default: on) - A set of four season-themed biomes generating as sky islands above deep oceans. Disabling prevents them from generating.
  • Terrain Slabs (default: on) - In biomes with surface stone, stone slabs will generate to smooth the terrain. Disabling prevents them from generating.
  • Vanilla Stone Generation (default: off) - Follows Vanilla behavior and generates small blobs of granite, andesite, and diorite throughout the underground. Terralith replaces this with dedicated cave biomes for each stone type.
  • Recipe Changes (default: off) - Allows some items crafted with cobblestone to be crafted with alternate stones, and adds a recipe for converting stone slabs to cobblestone.

World Types

As of 2.6.0, the mod version of Terralith adds support for all world types. This means Terralith will respect superflat worlds, and work with the Single Biome, Large Biomes, and Amplified world types. Additionally, Terralith adds two new world types:

  • Amplified + Large Biomes (terralith:amplified_large_biomes): Combines the Amplified and Large Biomes into a single world type. It does not look the best, but it is very fun.
  • Oops! All Skylands (terralith:all_skylands): Creates a void world that is completely filled in with Skylands, and only Skylands. This world type exists solely for fun.

Patron Ad

Bisect Hosting Ad

Screenshots

Gallery

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

7
Ratings
1
Followers
5
In stacks

By the numbers

Statistics

88.5m
Total Downloads
CurseForge
68.8m
Modrinth
19.6m
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync