Trial-DUNGEON
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RPG progression authority: 23 stats, 84 perks, a unified magic tree, and an endless procedural Trial Dungeon. NeoForge 1.21.1.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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STAT Mod
A complete RPG progression authority for NeoForge 1.21.1 — stats, XP, perks, a unified magic tree, and an endless procedural Trial Dungeon.

⚔️ Core Features
23 Stats & 84 Perks
- 14 active stats (Strength, Agility, Vitality, Forging…) each with 6 perk tiers — 84 perks total
- 8 magic stats powering a unified magic economy (
magicPoints+ stat gates) - XP from combat, defense, and non-combat activities (mining, crafting, farming…)
- Full GUI: stat tabs, talent tree panel, cosmetic screens
🏰 Trial Dungeon
An endless procedural dungeon dimension with 100 rotating themes across 10 arcs:

The 4K architectural overview above is generated from the real Floor 0 coordinates, the 20-room floor route, objective cadence, vertical offsets, chapter definitions, and floor spacing used by the mod.

- Serpentine room-chain floors, giant open-sky boss arenas, treasure vaults
- Predefined boss roster (40+ bosses) summoned at altars
- Dungeon Rush: kill combos, jackpots, flawless-floor bonuses, personal records
- Points economy: kills and floor conquest award dungeon points, then the Floor 0 exchanger or
/dungeon convert [amount]converts them into spendable physicalFDP_cfacurrency - Secret rooms, ultra-secret sanctuaries with unique relic weapons, command-block traps
- Team-based co-op conquest (FTB Teams) with shared unlocks and assist points
- Mage mobs with real caster AI: kiting, spell telegraphs, squad cohesion, cast interruption counterplay

🔮 Deep Mod Integrations (all optional)

The unified magic tree contains 246 nodes across 9 schools, with branch progression, spell unlocks, school points, stat requirements, and optional Tensura race affinities. The 4K overview above is rendered directly from the same node positions, connections, and spell icons used in game.

| Mod | Integration |
|---|---|
| Iron's Spellbooks | Unified magic tree (246 nodes, 9 schools), mana bridge, dungeon mage mobs |
| Tensura Reincarnated | Race stat modifiers, soul-level sync, skill perk gates |
| Pufferfish's Skills | Mirror UI for the perk tree |
| Epic Fight | Skill gating & scaling (experimental) |
| Overgeared | Forging stat gates, universal forge recipes |
| Waystones / Lootr / L2 Hostility / PlayerRevive / FTB Teams | Dungeon checkpoints, per-player loot, difficulty scaling, bleed-out revive, team conquest |
The mod works fully standalone — integrations light up automatically when the companion mods are present.

📋 Requirements
- Minecraft 1.21.1
- NeoForge 21.1+
- Java 21
🌍 Languages
English & Français
Report issues on the GitHub repository.
STAT Mod
A complete RPG progression authority for NeoForge 1.21.1 — stats, XP, perks, a unified magic tree, and an endless procedural Trial Dungeon.

⚔️ Core Features
23 Stats & 84 Perks
- 14 active stats (Strength, Agility, Vitality, Forging…) each with 6 perk tiers — 84 perks total
- 8 magic stats powering a unified magic economy (
magicPoints+ stat gates) - XP from combat, defense, and non-combat activities (mining, crafting, farming…)
- Full GUI: stat tabs, talent tree panel, cosmetic screens
🏰 Trial Dungeon
An endless procedural dungeon dimension with 100 rotating themes across 10 arcs:

The 4K architectural overview above is generated from the real Floor 0 coordinates, the 20-room floor route, objective cadence, vertical offsets, chapter definitions, and floor spacing used by the mod.

- Serpentine room-chain floors, giant open-sky boss arenas, treasure vaults
- Predefined boss roster (40+ bosses) summoned at altars
- Dungeon Rush: kill combos, jackpots, flawless-floor bonuses, personal records
- Points economy: kills and floor conquest award dungeon points, then the Floor 0 exchanger or
/dungeon convert [amount]converts them into spendable physicalFDP_cfacurrency - Secret rooms, ultra-secret sanctuaries with unique relic weapons, command-block traps
- Team-based co-op conquest (FTB Teams) with shared unlocks and assist points
- Mage mobs with real caster AI: kiting, spell telegraphs, squad cohesion, cast interruption counterplay

🔮 Deep Mod Integrations (all optional)

The unified magic tree contains 246 nodes across 9 schools, with branch progression, spell unlocks, school points, stat requirements, and optional Tensura race affinities. The 4K overview above is rendered directly from the same node positions, connections, and spell icons used in game.

| Mod | Integration |
|---|---|
| Iron's Spellbooks | Unified magic tree (246 nodes, 9 schools), mana bridge, dungeon mage mobs |
| Tensura Reincarnated | Race stat modifiers, soul-level sync, skill perk gates |
| Pufferfish's Skills | Mirror UI for the perk tree |
| Epic Fight | Skill gating & scaling (experimental) |
| Overgeared | Forging stat gates, universal forge recipes |
| Waystones / Lootr / L2 Hostility / PlayerRevive / FTB Teams | Dungeon checkpoints, per-player loot, difficulty scaling, bleed-out revive, team conquest |
The mod works fully standalone — integrations light up automatically when the companion mods are present.

📋 Requirements
- Minecraft 1.21.1
- NeoForge 21.1+
- Java 21
🌍 Languages
English & Français
Report issues on the GitHub repository.
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