Tester Mod

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Tester Mod

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A damage testing tool for mod developers - spawn configurable tester entities to track and analyze damage output in real-time.

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NeoForge
Minecraft

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Project Details

Type
Mod
License
MIT License
Latest Version
tester_mod-1.0.0.jar
Authors
CurseForge
Modrinth

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Description

Description

Tester Mod - Damage Testing Tool for Minecraft

Tester Mod provides configurable damage testing entities for Minecraft NeoForge 1.21.1, perfect for mod developers and players who want to analyze damage mechanics.

Key Features:

  • Damage Tracking: Spawn stationary tester entities that output detailed damage information in real-time, including raw damage, actual damage (after invulnerability reduction), damage type, and game tick.
  • Multi-Tester Support: Each tester displays its name prefix in damage output, allowing easy identification when testing with multiple entities.
  • Configurable Behavior: Use the Tester Setter item to toggle knockback state and hide/show zero-damage output per tester.
  • Fire Resistance Integration: Testers with Fire Resistance effect automatically ignore fire-type damage.
  • Clean UI: Damage information appears as system messages, keeping the chat clean and focused.

How to Use:

  1. Obtain the Tester Setter from the Tools creative tab or with /give @s tester_mod:tester_setter
  2. Right-click a block to spawn a tester entity
  3. Attack the tester to see damage output
  4. Right-click the tester to toggle knockback
  5. Shift+Right-click the tester to hide zero-damage entries

Commands:

  • /removetester - Remove your testers
  • /removetester all - Remove all testers

Damage Output Format:

[Tester] Damage: 5.0/5.0, Type: player, Tick: 12345

Perfect for:

  • Testing custom weapon damage
  • Debugging combat systems
  • Balancing modded content

Usage Notes:

  • Optimized for NeoForge 1.21.1
  • Open source with MIT license

Tester Mod - Damage Testing Tool for Minecraft

Tester Mod provides configurable damage testing entities for Minecraft NeoForge 1.21.1, perfect for mod developers and players who want to analyze damage mechanics.

Key Features:

  • Advanced Damage Tracking: Spawn stationary tester entities that output detailed damage information in real-time, including raw damage, post-armor/resistance damage, and post-invulnerability damage.
  • Player Tester Mode: Players can now act as testers by right-clicking air with the Tester Setter to output damage they receive.
  • New Damage Output Format: [Entity Name] Damage: [Post-Mitigation Damage]/[Post-Invulnerability Damage]/[Raw Damage], Type: [Damage Type], Tick: [Game Tick]
  • Full Tester Configuration: Right-click a tester with the Tester Setter to open a GUI for configuring armor value, toughness, max health, knockback toggle, and whether to show zero-damage entries.
  • Player Tester Settings: Shift + right-click to configure invincibility toggle and zero-damage display.
  • Multi-Tester Support: Each tester displays its name prefix in damage output, allowing easy identification when testing with multiple entities.
  • Fire Resistance Integration: Testers with Fire Resistance effect automatically ignore fire-type damage.
  • Clean UI: Damage information appears as system messages, keeping the chat clean and focused.

How to Use:

  1. Obtain the Tester Setter from the Tools creative tab or with /give @s tester_mod:tester_setter
  2. Right-click a block to spawn a tester entity
  3. Attack the tester to see damage output
  4. Right-click the tester to open configuration GUI
  5. Right-click air with the Tester Setter to enable Player Tester mode
  6. Shift + Right-click air to configure Player Tester settings

Commands:

  • /removetester - Remove your testers
  • /removetester all - Remove all testers

Damage Output Format:

[Tester]: 2.0/2.5/8.0, Type: player, Tick: 54321

Perfect for:

  • Testing custom weapon damage
  • Debugging combat systems
  • Balancing modded content

Usage Notes:

  • Optimized for NeoForge 1.21.1
  • Open source with MIT license

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