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TetraInherit Enchant

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TetraInherit Enchant

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Allows you to retain enchantments on the module when modifying it.

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Mod
Latest Version
TetraInherit Enchant-6.9.0-1.0.0.jar
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Description

Preserve your enchantments when reshaping your tools.
 
When modifying a module in Tetra, this mod attempts to retain any existing enchantments if the new module supports them. For example, if you replace a Pickaxe Head with an Axe Head at the workbench, enchantments like Efficiency or Unbreaking will carry over to the new head, provided they are compatible with the new item type. No more losing your hard-earned enchantments when switching tool functions!
 
Key Features:
  • Smart Enchantment Transfer: Enchantments are automatically transferred to the new module if valid.
  • Seamless Role Switching: Easily convert a mining tool into a combat weapon (or vice versa) without losing core magical enhancements.
  • Compatibility Check: Only transfers enchantments that are applicable to the new module's aspect (e.g., Sharpness won't transfer to a shield, but Unbreaking will).
 

 

在重塑工具时,保留珍贵的附魔效果。
 
在 Tetra 中改造模块时,此模组会尝试保留现有的附魔,只要新模块支持这些附魔。例如,如果你在加工台中将“镐头”替换为“斧头”,像“效率”或“耐久”这样的附魔将会自动转移到新的斧头上(前提是它们兼容)。再也不用因为在切换工具功能而丢失辛苦获得的附魔了!
 
主要特性:
  • 智能附魔转移: 如果附魔适用于新模块,系统将自动将其转移。
  • 无缝角色切换: 轻松将采矿工具转换为战斗武器(或反之),而不会丢失核心的魔法强化。
  • 兼容性检查: 仅转移适用于新模块类型的附魔(例如,“锋利”不会转移到盾牌上,但“耐久”会保留)。

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