The Boiled One, Again
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Another "Boiled One" mod, this time, made my way
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or enhances hostile creatures and enemies.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
A project that is no longer receiving updates.
Features high-quality textures and models.
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THE BOILED ONE
This is another Boiled One, obviously based on doctor nowhere's "The Boiled One" And the multiple other Boiled One mods out there
note: apologies but 1.19.2 will no longer recieve updates, MCreator will not allow me to switch to that version in any way :(
What It Does:
Remember, the Boiled One is quite simple as of now, and will have more added over time.
After a while in your world, you will hear one of PHEN-228's speeches, and you will be granted and advancement "Paranoia", which signifies the mod's beginning.
The "Initial" Variant
this variant will always be the first to spawn in your world until it is looked at, when looked at the rest of the boiled one variants and events will begin to appear in your world
The "Behind" Variant
this variant will spawn behind the player (if there is air), it will disappear if not extremely close to a player, and it will despawn if looked at.
The "Tall" Variant
this variant will spawn far from the player, stand at a few blocks taller than other variants, it simply stares and will despawn if close to a player
The "Wave" Variant
this variant will be completely invisible and move towards the player, when close it will become visible and wave, and yet again if close to a player, it will despawn
PLEASE REMEMBER:
THE MOD IS EXTREMELY SIMPLE AND MAY TAKE SOME TIME TO DO ANYTHING
1.21.1 VERSIONS MAY BE BUGGIER THAN 1.20.1
MULTIPLAYER MIGHT ALSO BE BUGGY TOO
also recommended in a modpack, or atleast with another mod or two, as this has a decently low spawnrate
Credits:
Notelekz - Detailing Texture + Model Inspiration
Doctor Nowhere - Obvious Reasons
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