Community listing page, reviews here may not be monitored by the author.
The Bot Army
No reviews yet
This is a mod that can summon your own army of players. It uses carpet mod's fake player summoning capabilities to spawn offline players. You can command this army to attack any player on the server!!
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Required on the server. Installing it on the client adds functionality.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Ever Wanted to make a video with massive army (yep, inspired by Unstable SMP ikr) but could not find the players to do so. Well this mod give you the ability to create armies with Elytra Mace, Cart PVP, Sword, Axe and more!

Bot AI
State Machine: Bots now have distinct behavioral states.
IDLE: Stand guard at their post and scan the perimeter.
PATROL: Actively roam around, avoiding ledges and cliffs natively.
ATTACK: Hunt down the target relentlessly (safety protocols disengaged!).
Advanced 1.9+ PvP Mechanics:
Bots now respect attack cooldowns (no more weak spam clicking).
Class System: Bots have classes like Sword, Axe, Ground Mace, Elytra Mace, Crystal, Minecart (yep they can fight)
Tactical Retreat & Healing: If a bot drops below 4 hearts, it will physically turn around, sprint away, and eat a Golden Apple.
Unstoppable Mobility & Anti-Stuck
Ender Pearl Escapes: Bots now monitor their own movement. If they detect they have been stuck in a 1x1 hole for 2 seconds, or are trapped in water unable to reach you, they will equip an Ender Pearl, aim up, and pearl out of the trap!
Wind Charge Jumping: If a bot is stuck at the base of a wall trying to reach a player above them, they will look down and fire a Wind Charge to launch themselves up.
Spawning & Quality of Life
- Infinite Spawning Loop: Spawning large armies (
/army spawn 50) is stable. The mod intelligently prevents duplicate names from being spawned in the same batch, and automatically appends suffixes if you request more bots than the name pool holds.How evey it is recommended to keep the number of bots less than 50
Commands
/army spawn <count>- Spawns a specified number of unique bots./army state idle- Orders all bots to hold their current position./army state patrol- Orders all bots to begin roaming securely./army attack <target>- Orders the entire army to swarm a specific player./army stop- Halts all combat and resets the army to IDLE state.
Check out the Wiki for a list of all commands
Ever Wanted to make a video with massive army (yep, inspired by Unstable SMP ikr) but could not find the players to do so. Well this mod give you the ability to create armies with Elytra Mace, Cart PVP, Sword, Axe and more!

Bot AI
-
State Machine: Bots now have distinct behavioral states.
-
IDLE: Stand guard at their post and scan the perimeter.
-
PATROL: Actively roam around, avoiding ledges and cliffs natively.
-
ATTACK: Hunt down the target relentlessly (safety protocols disengaged!).
-
Advanced 1.9+ PvP Mechanics:
-
Bots now respect attack cooldowns (no more weak spam clicking).
-
Class System: Bots have classes like Sword, Axe, Ground Mace, Elytra Mace, Crystal, Minecart (yep they can fight)
-
Tactical Retreat & Healing: If a bot drops below 4 hearts, it will physically turn around, sprint away, and eat a Golden Apple.
Unstoppable Mobility & Anti-Stuck
-
Ender Pearl Escapes: Bots now monitor their own movement. If they detect they have been stuck in a 1x1 hole for 2 seconds, or are trapped in water unable to reach you, they will equip an Ender Pearl, aim up, and pearl out of the trap!
-
Wind Charge Jumping: If a bot is stuck at the base of a wall trying to reach a player above them, they will look down and fire a Wind Charge to launch themselves up.
Spawning & Quality of Life
- Infinite Spawning Loop: Spawning large armies (
/army spawn 50) is stable. The mod intelligently prevents duplicate names from being spawned in the same batch, and automatically appends suffixes if you request more bots than the name pool holds.How evey it is recommended to keep the number of bots less than 50
Commands
/army spawn <count>- Spawns a specified number of unique bots./army state idle- Orders all bots to hold their current position./army state patrol- Orders all bots to begin roaming securely./army attack <target>- Orders the entire army to swarm a specific player./army stop- Halts all combat and resets the army to IDLE state.
Check out the Wiki for a list of all commands
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers