Mod
The Conjurer
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A mod that expands the Illager family by adding a new Magician illager called The Conjurer.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Introduces new armor, which may add special properties.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds or overhauls bosses to the game.
Enhances or adds content related to Illagers, such as new types and behaviors.
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A mod that expands the Illager family by adding a new Magician illager called The Conjurer.
🍡 Requires Structure Gel API
Download it here. Structure Gel is an API mod designed to make creating structures easier on the developers, specifically ones using the jigsaw system. All code is open source and documented.
🎭 Summary
The Conjurer is a magician inspired Illager miniboss. He owns a theater deep in the roofed forest biome. He has plenty of tricks up his sleve, so don't take him lightly!
🎬 Video Showcases
Here are some awesome showcases & videos about The Conjurer, created by us and the community. Please show them some love!
Video created by Modding Legacy
Video created by UltraUnit
Video created by Cyberworld
📽️ Theater
The theater is a brand new naturally generating structure you can find in the roofed forest biome. Each room in the theater has multiple variants, which are picked from randomly. The audience in the theater can be made up of Pillagers, Vindicators, the occasional Witch, and if you're lucky, an Illusioner might come to watch.

🎩 Conjurer Hat
Once you have stolen the show, or defeated him, The Conjurer drops his hat, a piece of fashion that will keep the Bad Omens away. The band on the hat is dyable similar to leather armor. He also drops 2-4 emeralds each time.

💗 Supporter Perks
We have our Patron's names included in a list that we can dynamically update included in all of our mods pull from to reward them for supporting. In the theater, if you look in the admission office, you'll find a lectern with a list of 8 random names from the list of supporters and developers. The names on the list are in random order every time you find a new theater.
If you truly enjoy the mods we create for the community, please consider supporting us! All the proceeds goes towards our server hosting and development.


🤷 FAQ - Frequently Asked Questions
Will you allow the Conjurer to appear in raids?
No, it was designed around the structure intentionally, by allowing him to spawn outside of it, half of the mod is invalidated.
Can I use this in my modpack?
Yes, you definitely can. Just make to provide credit to all the authors respectively and link back to the CurseForge page.
Can I redistribute this mod onto other platforms?
Yes, but before doing so make sure that all downloads are directly linked to CurseForge and provide credit to all the authors respectively.
🌐 Translate The Conjurer - Help break the language barrier!
All translators are credited here. Thank you to everyone who helps make this mod accessible!
Cymraeg (Cymru) translations by: Fl3x_X_Placid
Deutsch translations by: Yunoko
Español (México) translations by: Vamacheron, dandeneko3
Français (France) translations by: mathieu.lequere, emproer13640
Italiano (Italia) translations by: michiregi4
Vlaams (Vlaanderen) translations by: Lovely Senpai
Polski (Polska) translations by: kebi, Jengordyn
Português (Brasil) translations by: Mikeliro
Русский (Russkiy) translations by: dreakss_win, Illusion288, mewnmewnmewn
Slovenčina (Slovensko) translations by: keksik.youtub
Türkçe (Türkiye) translations by: beysoy13, ygzbys, gux
Українська (Ukrayins'ka) translations by: mewnmewnmewn
简体中文(中国大陆) translations by: ByrneShaw
🤚 Support: If you have questions or any issues with our mods, read the FAQ! You can also either submit an issue on the issue tracker, or come into our Discord server where we can help you!
A mod that expands the Illager family by adding a new Magician illager called The Conjurer.
🍡 Requires Structure Gel API
Download it here. Structure Gel is an API mod designed to make creating structures easier on the developers, specifically ones using the jigsaw system. All code is open source and documented.🎭 Summary
The Conjurer is a magician inspired Illager miniboss. He owns a theater deep in the roofed forest biome. He has plenty of tricks up his sleve, so don't take him lightly!🎬 Video Showcases
Here are some awesome showcases & videos about The Conjurer, created by us and the community. Please show them some love!Video created by Modding Legacy
Spoiler
Video created by UltraUnit
Spoiler
Video created by Cyberworld
Spoiler
📽️ Theater
The theater is a brand new naturally generating structure you can find in the roofed forest biome. Each room in the theater has multiple variants, which are picked from randomly. The audience in the theater can be made up of Pillagers, Vindicators, the occasional Witch, and if you're lucky, an Illusioner might come to watch.
🎩 Conjurer Hat
Once you have stolen the show, or defeated him, The Conjurer drops his hat, a piece of fashion that will keep the Bad Omens away. The band on the hat is dyable similar to leather armor. He also drops 2-4 emeralds each time.
💗 Supporter Perks
We have our Patron's names included in a list that we can dynamically update included in all of our mods pull from to reward them for supporting. In the theater, if you look in the admission office, you'll find a lectern with a list of 8 random names from the list of supporters and developers. The names on the list are in random order every time you find a new theater.If you truly enjoy the mods we create for the community, please consider supporting us! All the proceeds goes towards our server hosting and development.


🤷 FAQ - Frequently Asked Questions
Will you allow the Conjurer to appear in raids?
No, it was designed around the structure intentionally, by allowing him to spawn outside of it, half of the mod is invalidated.Can I use this in my modpack?
Yes, you definitely can. Just make to provide credit to all the authors respectively and link back to the CurseForge page.Can I redistribute this mod onto other platforms?
Yes, but before doing so make sure that all downloads are directly linked to CurseForge and provide credit to all the authors respectively.🌐 Translate The Conjurer - Help break the language barrier!
All translators are credited here. Thank you to everyone who helps make this mod accessible!| Flag | Language | Translators |
|---|---|---|
| Cymraeg (Cymru) | Fl3x_X_Placid | |
| Deutsch | Yunoko | |
| Español (México) | Vamacheron, dandeneko3 | |
| Français (France) | mathieu.lequere, emproer13640 | |
| Italiano (Italia) | michiregi4 | |
| Vlaams (Vlaanderen) | Lovely Senpai | |
| Polski (Polska) | kebi, Jengordyn | |
| Português (Brasil) | Mikeliro | |
| Русский (Russkiy) | dreakss_win, Illusion288, mewnmewnmewn | |
| Slovenčina (Slovensko) | keksik.youtub | |
| Türkçe (Türkiye) | beysoy13, ygzbys, gux | |
| Українська (Ukrayins'ka) | mewnmewnmewn | |
| 简体中文(中国大陆) | ByrneShaw |
🤚 Support: If you have questions or any issues with our mods, read the FAQ! You can also either submit an issue on the issue tracker, or come into our Discord server where we can help you!
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