Community listing page, reviews here may not be monitored by the author.
theforgotten.jar
No reviews yet
A horror mod that slowly builds tension through sounds, figures, and things appearing in your world.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
The Forgotten
Back in Development
The Forgotten is a Minecraft horror mod focused on environmental changes, audio cues, and distant entities. The intensity of these events increases over time.
Tension System
The mod calculates a Tension level for each player based on their environment.
Factors Increasing Tension:
- Staying underground.
- Remaining in dark areas.
- Being isolated from other players.
High Tension Events:
- Auditory effects (footsteps or block-breaking sounds).
- Simulated chat messages from other players.
- Increased entity sightings.
Entities
- Apparitions: Silent entities that watch from a distance and de-spawn when observed.
- The Tormentor: An invisible entity in deep caves that digs towards the player.
- The Observer: An entity located within the Trial dimensions.
- The Hunter: A hostile entity in the Trial dimensions. If it catches a player, the world save file is deleted. (IF safe mode is disabled)
Sign Dialogue
Players can communicate with entities by placing a sign and writing specific questions. The text on the sign will be replaced with a response.
The Trial
The Trial is a series of dimensions used to end the mod's effects.
- Access: Apparitions may drop a ######## Compass*.
- Navigation: The compass directs the player to an entrance located deep underground.
- Dimensions:
- The Corridors: Stone hallways.
- The Library: An archive structure.
- The Mineshaft: A labyrinthine tunnel system.
Completion: Successfully finishing the Trial permanently disables the mod's effects for that player.
Reawakening
To reactivate the mod's features after completing the Trial:
- Place a sign.
- Write the text:
/summon reawake. - Right-click the sign. Note: Events will return with higher frequency and aggression.
Configuration
Settings are adjustable via config files or the Cloth Config menu:
- Feature Toggles: Enable or disable entities, sounds, structures, and dimensions.
- Tension Tuning: Set the growth rate for tension in different conditions (solitude, storms, underground).
- Event Scheduling: Define the probability of entity appearances and sounds.
- Safety: Set an "Audience Radius" to prevent events when multiple players are in close proximity.
- Safe Mode: Makes sure your worlds are safe.
Technical Information
- Multiplayer: Supported; Tension levels are tracked per-player.
- Modpacks: Authorized for use in modpacks and derivative works.
The Forgotten
The Forgotten is a horror mod that focuses on subtlety instead of jumpscares. It uses small environmental changes, distant sounds, and figures you'll see standing in the distance watching you. The horror builds slowly over time.
The mod tracks tension for each player based on where you are and if you're alone. Being underground, in the dark, or isolated increases your tension. Higher tension means events happen more often. You'll hear footsteps behind you, blocks breaking nearby, or get chat messages from players who didn't actually type anything. Sometimes you'll see something standing far away.
There's an optional way out. Apparitions sometimes drop notes with coordinates that point to hidden pits. These pits teleport you to the Corridor Dimension, which is just endless cobblestone hallways with almost zero visibility. You need to find and press 3 trial buttons scattered throughout the corridors while dealing with aggressive apparitions. If you complete the trial, you're permanently free from all the mod's effects.
Everything is configurable. You can turn off any feature or change how often things happen. The mod is harder on solo players in caves and easier on groups or people on the surface.
Features
Apparitions Humanoid figures that spawn far away from you (sometimes nearby), sometimes copying other players' skins. They disappear if you stare at them. In caves or the corridor dimension, some will charge at you and deal damage if you look at them too long.
Ambient Sounds Positional audio that plays around you in caves. Stone breaking in the distance, footsteps, surface animal sounds heard from deep underground. The sounds are distorted and layered to sound wrong.
Micro Structures Small, temporary world changes that appear when your tension is high. Examples include a torch, a crafting table, a chest with notes, or stone brick patterns. Some are simple anomalies: a vertical air seam along a chunk line, an offset ground patch, a straight ground crack, or short bedrock pillars. They roll back after a few minutes.
Tension Tracked per player. Goes up when you're underground, in darkness, or alone. Goes down in safe lit areas or villages. Higher tension means more frequent events.
The Tormentor Rare invisible entity that spawns in caves and slowly digs through natural stone as it moves toward you. You hear the blocks breaking, getting closer. When it reaches you, it delivers a scare and disappears.
Creepy Chat Fake chat messages that look like they came from other players or yourself. Uses your actual name. Things like "don't look", "behind you", "it knows your bed, [your name]".
The Corridor Trial Optional challenge dimension. Generated pits (marked by signs and notes) teleport you to endless cobblestone corridors. Find 3 trial buttons while dealing with aggressive apparitions. Complete it and you're permanently free from the mod.
Grace Period New worlds start silent for a random amount of time (half day or full day) so you can get settled before events start.
Configuration
Everything is configurable through config files. You can toggle any feature and change all the timing and probability values.
Feature Toggles
- Enable/disable apparitions, ambient sounds, small structures, trial dimension, world silence, cave charges, behind-turn jumpscares, creepy chat, and the tormentor
Tension Tuning
- Adjust tension gain rates (underground, solitude, storms/night)
- Adjust tension decay rates (safe areas, baseline)
- Set minimum tension thresholds for structure placement
Event Scheduling
- How often the mod checks for events
- Probabilities for apparitions, ambient sounds, charges, jumpscares
- Cooldowns between events
Trial Settings
- Number of buttons required (default is 3)
- Button spawn chance per chunk
- Enable/disable the trial
Other Settings
- Audience radius (events cancel when other players are within range)
- Light level requirements for cave charges
- Underground requirements for mechanics
All config values have comments explaining what they do.
Other Notes
Multiplayer
The mod works flawlessly in singleplayer, while multiplayer is supported but may still have occasional issues.
Derivative Works
You are free to include The Forgotten in your modpacks without almost any restrictions.
If you make a video about The Forgotten, it would be greatly appreciated and help more players discover the mod.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources