Plague Steve
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A Horror Mod Based On The Minecraft Creepypasta "Plague Steve"
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Features new biomes or content focused on overhauling existing ones.
Adds or enhances hostile creatures and enemies.
Not intended for multiplayer: does not support dedicated servers, lacks a server pack, or is known to break in multiplayer.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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The plague is coming... try to run... try to hide... but there is nothing you can do to escape the inevitable fate!
This is basically a retelling of the "Plague Steve" Creepypasta, while I tried to stay true to it keep in mind I changed a few things and added stuff here and there.
!Disclaimer!
This is my first horror mod on MCreator... so expect a few bugs, I tried my best though, lol!
It's also designed for singleplayer, I don't have anyone to test multiplayer with lol, so I can't guarantee it will work properly on multiplayer worlds!
Also yes! You can use this in a modpack, as a matter of fact do whatever you want with it!
!For Content Creators!
This mod also relies on rare occurances to keep the creepy vibe, so if you're planning on making a YT video on the mod, assuming you're using the mod on its own, there is a high chance nothing significant will happen, unless you get some insane rng, so if you're making a YT video on the mod, it's recommended to not rely purely on this mod, I recommend adding in with other mods if that's the case!
Everything Added In V1.1:
- Reworked and fixed the way in which entities spawn
- Removed "Plague Mimic" from spawning naturally due to him being too dweller-like
- Reworked "Cave Thing" to also be less dweller-like, now acts more as a regular mob
- Quietened down Cave Thing's scream because holy hell I don't remember setting it THAT loud :O
- New events added that have a chance to occur both before and after the plagues arrival
- Plague arrival is now slightly rarer
- Animals disappear once the plague arrives
- Added command "/plague_event_chance" to switch between 1x and 2x event chances
- Added new distant scream sound to add a little more variety
- Cave Thing has a new death sound
- Added infected water lakes (these are rare and can spawn regardless of if the plague is active currently)
- Added a rare plagued wasteland biome
Original Creepypasta:
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