Plague Steve

Quick rating

Plague Steve

No reviews yet

A Horror Mod Based On The Minecraft Creepypasta "Plague Steve"

Horror
Survival
Lore
Biomes
Hostile Mobs
Multiplayer Unsupported
MCreator
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
The Plague V1.1 (1.20.1) (Forge)
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

The plague is coming... try to run... try to hide... but there is nothing you can do to escape the inevitable fate!

This is basically a retelling of the "Plague Steve" Creepypasta, while I tried to stay true to it keep in mind I changed a few things and added stuff here and there.

!Disclaimer!

This is my first horror mod on MCreator... so expect a few bugs, I tried my best though, lol!

It's also designed for singleplayer, I don't have anyone to test multiplayer with lol, so I can't guarantee it will work properly on multiplayer worlds!

Also yes! You can use this in a modpack, as a matter of fact do whatever you want with it!

!For Content Creators!

This mod also relies on rare occurances to keep the creepy vibe, so if you're planning on making a YT video on the mod, assuming you're using the mod on its own, there is a high chance nothing significant will happen, unless you get some insane rng, so if you're making a YT video on the mod, it's recommended to not rely purely on this mod, I recommend adding in with other mods if that's the case!

Everything Added In V1.1:

  • Reworked and fixed the way in which entities spawn
  • Removed "Plague Mimic" from spawning naturally due to him being too dweller-like
  • Reworked "Cave Thing" to also be less dweller-like, now acts more as a regular mob
  • Quietened down Cave Thing's scream because holy hell I don't remember setting it THAT loud :O
  • New events added that have a chance to occur both before and after the plagues arrival
  • Plague arrival is now slightly rarer
  • Animals disappear once the plague arrives
  • Added command "/plague_event_chance" to switch between 1x and 2x event chances
  • Added new distant scream sound to add a little more variety
  • Cave Thing has a new death sound
  • Added infected water lakes (these are rare and can spawn regardless of if the plague is active currently)
  • Added a rare plagued wasteland biome

Original Creepypasta:

My lawyers also advised me to let y'all know I didn't implement the realistic texture part... just incase you're worried about that.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~4,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works