The Soulless Ones Infection

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The Soulless Ones Infection

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A deadly infection strikes the souls of the defenseless ones...

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Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
invasion-1.5.1-breaches_fixes-1.20.1.jar

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CurseForge ID
Modrinth ID

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About

Description

 PLEASE, READ the description, to understand the mod ;)
  • [No Geckolib Needed after Overhaul Update, this mod wasnt made with MCreator]
  • Discontinued as of now

This mod will bring a challenge for casual and not-so-casual players! Most of the other infections will slowly increase until your world its dead, or even kill you at the start, but, this one, will spread only in the night (OVERWORLD) and ONLY if you summon the infection, without taking your world or making it impossible to play or enjoy. This mod also aims to be one of the "fairest" infection mods and its heavily inspired in "L4D2". So feel free to leave your ideas in the comment section, I cant wait to read them!!

Principal Concepts to Understand =)

[As of right now, no wiki its avaible, in the future one will be made]

  • Dimensional Gate: This block will be craftable with: 1 Crying obsidan in the Middle, Bottom, 1 Obsidian in the Middle, and in the Middle top, an Ender Pearl. This will START the INFECTION.description_8708e837-38c2-49e1-8da5-77adf81b46c3.png
  • THE SOUL HARVESTER: This mob, will be almost the main root of the infection. The Soul Harvester has an appearance of almost a block, his size will vary on the Harvested Souls it has, tho it has a limit, this mob will rarely spawn on the surface, with him, some soulless ones acting as support will spawn. On each kill in a radius from a soulless one, the Soul Harvester will add points to the total points in the server and infect nearby terrain, with it, some flora and bones and appear. In the 15th soul added up, theres a 33,3% chance to turn into a Broken Cataclysm, after the 45th soul, and on phase 4, will turn into the Paragon Boss. On player kill, will remove half of the points added. Max Limit on 5 and can de-spawn if no soulless ones are nearby his range, tho after the 6th kill wont de-spawn naturally.

  • Evolved Threat: A Mini Boss that ONLY spawns after 3 evolutions (Devourer -> kills twice -> Commination -> 4 kills -> (50% Threat, or 50% Broken Cataclysm, if it evolves to Threat): -> 5 kills -> Evolved Threat.) This formidable mini-boss its a bit slow, but in exchange, it will summon units to help him. Able to burrow inside the ground and chase you with a higher velocity, so beware with this entity and dont play around. I recommend using Soul artifact to heal fast and get rid of the harmful effects.screenshot image
  • Sins System: As of right now, this feature its really limited on his functionality. You´ll get a sin point each time you kill a living entity thats not an animal (for balance) nor Monster. You´ll lose a sin point each time you kill a monster. The min sins are -6 and max are 6, depending on the count, the damage of the Soulless Ones can be buffed (positive sins) or nerfed (negative sins)
  • Phases:

Phase 0:

  • None of the mobs should spawn

Phase 1 (1 of Presence):

  • Only Parasites (Paraxenos, Soul Harvester) spawn naturally

Phase 2, 10 Harvested Souls (2 of Quantity):

  • Weaker infecteds spawn naturally
  • Boosts the stats of all mobs by 25% more

Phase 3, 40 Harvested Souls (3 of Quality):

  • Mid-Infecteds start spawning
  • Now, entities below 20 Hp will, on death, summon a soulermite
  • Entities below 50 HP but above 20HP, have a 20% chance to revive with half of his HP
  • 50% Buff Stats
  • Every MOB on spawn with less than 40 HP, has a 5% chance to be controlled by the infection via Delusional Illusion Effect

Phase 4, 120 Harvested Souls (4 of Adapted):

  • As the name says, ALL the infected mobs will adapt to almost all type of damage, unless melee, and some of them, arrows.
  • Broken Cataclysm, Broken souls and Evolved Threats can now appear...
  • 100% Buff Stats
  • Chances for mobs to be controlled on spawn by the Delusional Illusion effect are increased to 10%

Credits: Aarokend Help me with: 4 Models :)

WhackyAxis help with Soulless Pig Theeths and spine, also with decomposed body 1

------------------Social------------------

 WINNER OF THE RACE TO 20K:
Moss Overgrowth! - Minecraft Mods - CurseForge
GG TacoBoy, You got me.

Another fair infection mods: 

Videos about it (Feel free to use my mod in any video you are making, be sure to give me CREDITS):

Link: https://www.youtube.com/watch?v=7a7L5hiOgkE&t=40s

Credits: Smercallberg, Ver. Played: Release 1.2.0

     

 

Link: https://www.youtube.com/watch?v=mja_YDdxRrE&t=409s

Credits: Smercallberg, Ver. Played: Release 1.6.0

Link: https://www.youtube.com/watch?v=ApmW-AkrIno&t=137s

Credits: Troubled Boys, Ver. Played: After-Revamp 1.0.0

 

Thanks Smer, Troubled Boy, and specially you, for supporting this humble project :)

I´ve dreamed about some

Bodies, cold and bare,
With judging eyes and lifeless stare.
Wandering through a decayed world,
In silence, stripped from their end.

No rest, no cease.
Just shadows cursed in endless pain.

[Discontinued Page] [Compability with JEI]

BisectHosting

Update

"Get their souls, Refine them and Take the control Back!"

This mod will bring a challenge for new and not-so-new players! Most of the other infections will slowly increase until your world its dead, or even kill you at the start, but, this one, will spread only in the night after you SUMMON the INFECTION with the Dimensional Gate, without taking your world or making it impossible to play or enjoy.

This will mod bring a deadly infection of the souls in your world with a Four-Phase infection [Main-Project Present in CurseForge] More Models in my sketchfab Account: https://sketchfab.com/Seeker_Dev

Phase 0:

  1. Vanilla Minecraft. No dangers, No Infection, Totally Optional to start the phase 1.

Phase 1 (1 of Presence):

  1. Only Parasites spawn naturally

Phase 2, 600 Points (2 of Quantity):

  1. Weaker infecteds spawn naturally
  2. Boosts the stats of all mobs by 25% more

Phase 3, 1600 Points (3 of Quality):

  1. Mid-Infecteds start spawning
  2. Now, entities below 20 Hp will, on death, summon a soulermite
  3. Entities below 50 HP but above 20HP, have a 20% chance to revive with half of his HP
  4. 50% Buff Stats

Phase 4, 3200 Points (4 of Adapted):

  1. As the name says, ALL the infected mobs will adapt to almost all type of damage, unless melee, and some of them, arrows.
  2. Nodes and Evolved Threat spawn naturally... [Hard mode]
  3. 100% Buff Stats

Screenshots

Gallery

  • MonstrosityModelWalk.gif
    MonstrosityModelWalk.gif MonstrosityModelWalk.gif
  • PunisherModel.gif
    PunisherModel.gif PunisherModel.gif
  • SinnerModelR.gif
    SinnerModelR.gif SinnerModelR.gif
  • soulless_enchantress.gif
    soulless_enchantress.gif soulless_enchantress.gif
  • SoullessVillagerModel.gif
    SoullessVillagerModel.gif SoullessVillagerModel.gif
  • SoullessPlayerModelRR.gif
    SoullessPlayerModelRR.gif SoullessPlayerModelRR.gif
  • BhoulModel.gif
    BhoulModel.gif BhoulModel.gif
  • Soulless_Pig_Decomposed.gif
    Soulless_Pig_Decomposed.gif Soulless_Pig_R2.gif
  • ParaxenosModelIdle.gif
    ParaxenosModelIdle.gif ParaxenosModelIdle.gif
  • woolly_soulless2.gif
    woolly_soulless2.gif woolly_soulless2.gif
  • CreationModel.gif
    CreationModel.gif CreationModel.gif
  • SoullessEvokerModelhelo.gif
    SoullessEvokerModelhelo.gif SoullessEvokerModelhelo.gif
  • SoulerMite
    SoulerMite
  • Monstrosity
    Monstrosity
  • Rotted Pillar
    Rotted Pillar
  • Sinner
    Sinner
  • Planted Pillar
    Planted Pillar
  • Infected Area
    Infected Area
  • Psychotic Seeker
    Psychotic Seeker
  • Evolved Threat
    Evolved Threat

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