Mod
Thermal Cultivation
Thermal gets Agrarian - provides options for farming and related activities!
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Features a central focus of farming and villages/ homesteading.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Enhances farming mechanics and introduces new crops and livestock.
Adds extra features or content to an existing mod.
Focuses on cooking, recipes, and food-related mechanics.
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Description

Active Development: Minecraft 1.19.2
Website: Team CoFH
Discord: Team CoFH Discord
Changelog: Changelog
Thermal gets Agrarian!
For nearly a decade, the Thermal Series mods have been a cornerstone of modded gameplay. They've pioneered gameplay innovations and optimizations used in practically every modern mod in existence. The Forge Energy system was built from Redstone Flux, and many common modded features - side reconfiguration, advanced redstone control, blue/orange input coloring - all started with the Thermal Series.
The Thermal Series is a modular series of mods, allowing players, server owners, and modpack creators to easily choose the aspects which they want and those which they do not, allowing it to fit into a variety of gameplay styles and worlds.
As a set, the mods form a cohesive experience which greatly expands the Minecraft universe in a lore-friendly (but admittedly technological) way.
This module contains "Cultivation" - a collection of farming and food related things to make your world more agrarian and delicious!
The mods are still being updated regularly and the Series is not complete yet! We're working on it and appreciate your patience. Even so, there's a LOT of stuff for both newcomers and veterans. We hope you enjoy the new Thermal Series.
Configuration
- Client:
thermal-client.tomlfile located in/config - Server:
thermal-server.tomllocated in the/saves/WORLD_NAME/serverconfigsfolder.
Copying this file to your /defaultconfigs folder will apply those configs to all newly created worlds.
Dedicated servers will have this file in /world/serverconfigs
Features
This section describes features available for the version under active development. Older versions may have different features.
WIP - Thanks for your patience.

The other modules are here:
- Thermal Foundation - Basics and Resources
- Thermal Dynamics - Logistics and Transport
- Thermal Expansion - Machinery and Industry (The original mod)
- Thermal Innovation - Advanced Power Tools and Gadgets
- Thermal Integration - Modded Compatibility Enhancements
- Thermal Locomotion - Rails and Minecarts
This mod series requires CoFH Core. It can be found here: CoFH Core
Historical
The historical changelog can be found here for versions prior to 1.14: Old Changelog

Active Development: Minecraft 1.18.2
Website: Team CoFH
Discord: Team CoFH Discord
Changelog: Changelog
Thermal gets Agrarian!
For nearly a decade, the Thermal Series mods have been a cornerstone of modded gameplay. They've pioneered gameplay innovations and optimizations used in practically every modern mod in existence. The Forge Energy system was built from Redstone Flux, and many common modded features - side reconfiguration, advanced redstone control, blue/orange input coloring - all started with the Thermal Series.
The Thermal Series is a modular series of mods, allowing players, server owners, and modpack creators to easily choose the aspects which they want and those which they do not, allowing it to fit into a variety of gameplay styles and worlds.
As a set, the mods form a cohesive experience which greatly expands the Minecraft universe in a lore-friendly (but admittedly technological) way.
This module contains "Cultivation" - a collection of farming and food related things to make your world more agrarian and delicious!
The mods are still being updated regularly and the Series is not complete yet! We're working on it and appreciate your patience. Even so, there's a LOT of stuff for both newcomers and veterans. We hope you enjoy the new Thermal Series.
Configuration
- Client:
thermal-client.tomlfile located in/config - Server:
thermal-server.tomllocated in the/saves/WORLD_NAME/serverconfigsfolder.
Copying this file to your /defaultsconfig folder will apply those configs to all newly created worlds.
Dedicated servers will have this file in /world/serverconfigs
Features
This section describes features available for the version under active development. Older versions may have different features.
WIP - Thanks for your patience.

The other modules are here:
- Thermal Foundation - Basics and Resources
- Thermal Dynamics - Not Yet Updated to 1.16 - Logistics and Transport
- Thermal Expansion - Machinery and Industry (The original mod)
- Thermal Innovation - Advanced Power Tools and Gadgets
- Thermal Integration - Modded Compatibility Enhancements
- Thermal Locomotion - Rails and Minecarts
This mod series requires CoFH Core. It can be found here: CoFH Core
Historical
The historical changelog can be found here for versions prior to 1.14: Old Changelog
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