Theurgy Reformation Clean Output

Quick rating

Theurgy Reformation Clean Output

No reviews yet

Cleans Theurgy Reformation outputs so renamed sulfur seed items produce normal, stackable results for AE2 automation.

Tech
Automation & Processing
Bug Fixes
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Theurgy Reformation Clean Output 1.0.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Theurgy Reformation Clean Output

Theurgy Reformation Clean Output is a small NeoForge compatibility addon for Minecraft 1.21.1 that fixes a specific output-cleanliness issue in Theurgy’s Reformation system.

What does it do?

In Theurgy, Reformation recipes use a target item placed on the target pedestal. By default, Theurgy can copy data/components from the target item onto the produced result.

This can cause problems in automation setups, especially when using Applied Energistics 2 Processing Patterns, Pattern Providers, and external automation tools such as Super Factory Manager.

For example, if a renamed sulfur item is used as a target seed:

  • Input target: [SEED] Diamond Sulfur

  • Expected output: normal Diamond Sulfur

Theurgy may output another [SEED] Diamond Sulfur instead of a clean normal sulfur. In some cases, target-specific data such as custom names, repair cost, or unique serialized component data can also be copied to the result. This can prevent the output from stacking correctly and may cause AE2 crafting jobs to remain incomplete.

This addon changes Reformation output behavior so that the produced result uses the recipe’s clean result stack instead of inheriting target-specific copied data.

Why was this made?

This mod was created to make Theurgy Reformation easier to automate with AE2.

AE2 struggles with processing patterns where the exact same item stack is both an input and an output. A common workaround is to use a renamed target sulfur as a reusable “seed” input while expecting the clean sulfur as the output.

However, Theurgy’s default target-data copying caused the renamed seed data to appear on the output as well, breaking that workaround.

This addon allows setups like:

Input:

  • 1x renamed [SEED] Diamond Sulfur

  • required Reformation source materials

Output:

  • 1x clean normal Diamond Sulfur

This makes the output stack properly and allows AE2 automation setups to complete more reliably.

Features

  • Fixes copied target data on Theurgy Reformation outputs.

  • Prevents renamed target sulfur data from appearing on produced sulfur.

  • Helps outputs stack correctly.

  • Improves compatibility with AE2 Processing Pattern automation.

  • Does not add new items, blocks, recipes, or machines.

  • Does not modify AE2 directly.

  • Only patches Theurgy’s Reformation result behavior.

Compatibility

Built and tested with:

  • Minecraft: 1.21.1

  • Mod Loader: NeoForge

  • Theurgy: 1.21.1-neoforge-1.73.1

This addon depends on Theurgy.

Other Theurgy 1.21.1 versions may work as long as the internal ReformationRecipe structure remains compatible. If Theurgy changes its Reformation recipe class, method signature, or result field in a future update, this addon may require an update.

Technical note

This mod patches Theurgy’s ReformationRecipe output behavior. Instead of returning the result stack after target components have been copied onto it, the addon returns the recipe’s clean result stack. This prevents target-specific display data, repair cost, serial-like component data, and other copied target data from being transferred to the output.

Recommended use case

Use this addon if you automate Theurgy Reformation with:

  • Applied Energistics 2

  • AE2 Processing Patterns

  • AE2 Pattern Providers

  • Super Factory Manager or similar automation tools

Especially useful when using renamed target sulfur items as reusable AE2 seed inputs.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works