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Theurgy

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Theurgy

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An open-source magic mod built around classical alchemy to replicate and transmute matter, and create magical artifacts.

Fantasy
Magic
Alchemy & Potions
Mod Loaders
Forge
NeoForge
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
theurgy-26.1.2-neoforge-1.111.0.jar
Authors
CurseForge
Modrinth

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About

Description

Theurgy

An Introduction to the Ancient Art of Alchemy

Theurgy is an open-source magic mod built around classical alchemy to replicate and transmute matter, and create magical artifacts.

Theurgy aims to introduce a new take on Alchemy in Minecraft. Deviating from the well-trodden path of the "4 Elements" - Air, Water, Fire, Earth - it is inspired by classical Alchemy and works with the elements of Sulfur, Salt and Mercury and their handling through a group of processes known as Spagyrics.

First and foremost Theurgy tries to create a balanced alchemy experience - not as overpowered as Equivalent Exchange, yet maybe somewhat more practicable than the legendary Thaumcraft.

In-Game documentation is provided by Modonomicon a mod for Thaumonomicon-Style in-game books.

First Steps

 1. Craft a book with 2x sand to obtain The Hermetica, your guide book in all things alchemy.
2. Follow the steps outlined in the book on your journey to become a master alchemist.

EvuwqSs.png

Feedback, Bug reports or Questions?

Join our Discord!  

grvZ47o.png

Alternative link: https://discord.gg/trE4SHRXvb

Use in Modpacks


Packmaker Documentation
https://klikli-dev.github.io/theurgy/

Use in modpacks is allowed without restrictions, as long as you link back to this page.
If you create the modpack on curseforge a link will be automatically created in the files sections, you do not need to add a manual link.  

Configuration, Recipes, Balancing

If you need help configuring the mod for your modpack, or need a specific feature for compatibility please join Discord and get in touch!    

License

The source code for this mod is released under the MIT license.
View https://github.com/klikli-dev/theurgy/#licensing for more details.
Contributions and derivative works are welcome!

All the good-looking textures have been graciously provided by Discord User "An intruder#6969(all programmer's art is on me!).

Special Thanks

To the forge team, without whom mods would be in the Stone Age.

Theurgy

An Introduction to the Ancient Art of Alchemy

 

Theurgy is an open-source magic mod built around classical alchemy to replicate and transmute matter, and create magical artifacts.

 

Theurgy aims to introduce a new take on Alchemy in Minecraft. Deviating from the well-trodden path of the "4 Elements" - Air, Water, Fire, Earth - it is inspired by classical Alchemy and works with the elements of Sulfur, Salt and Mercury and their handling through a group of processes known as Spagyrics.

 

First and foremost Theurgy tries to create a balanced alchemy experience - not as overpowered as Equivalent Exchange, yet maybe somewhat more practicable than the legendary Thaumcraft.

 

In-Game documentation is provided by Modonomicon a mod for Thaumonomicon-Style in-game books.

 

First Steps

 1. Craft a book with 2x sand to obtain The Hermetica, your guide book in all things alchemy.
2. Follow the steps outlined in the book on your journey to become a master alchemist.

EvuwqSs.png

  

 

Feedback, Bug reports or Questions?

Join our Discord!  

grvZ47o.png

Alternative link: https://discord.gg/trE4SHRXvb

 

Use in Modpacks


Packmaker Documentation
https://klikli-dev.github.io/theurgy/

Use in modpacks is allowed without restrictions, as long as you link back to this page.
If you create the modpack on curseforge a link will be automatically created in the files sections, you do not need to add a manual link.  

 

Configuration, Recipes, Balancing

If you need help configuring the mod for your modpack, or need a specific feature for compatibility please join Discord and get in touch!    

 

License

The source code for this mod is released under the MIT license.
View https://github.com/klikli-dev/theurgy/#licensing for more details.
Contributions and derivative works are welcome!

 

All the good-looking textures have been graciously provided by Discord User "An intruder#6969(all programmer's art is on me!).

 

Special Thanks

To the forge team, without whom mods would be in the Stone Age.

Screenshots

Gallery

  • Recombination
    Recombination Recombine the Principles and obtain more refined version of the materials you split apart.
  • Spagyrics
    Spagyrics Gain secret knowledge of Alchemy to extract the "Principles" of Matter and use them to your advantage.
  • The Hermetica
    The Hermetica A modonomicon-based in-game book reminiscent of the thaumonomicon guides you through the mod.
  • Divination Rods
    Divination Rods Multiple (balanced) tiers of divination rods allow you to find anything from amethysts to rare ores.
  • Divination Rods
    Divination Rods Multiple (balanced) tiers of divination rods allow you to find anything from amethysts to rare ores.
  • The Hermetica
    The Hermetica A modonomicon-based in-game book reminiscent of the thaumonomicon guides you through the mod.
  • Spagyrics
    Spagyrics Gain secret knowledge of Alchemy to extract the "Principles" of Matter and use them to your advantage.
  • Recombination
    Recombination Recombine the Principles and obtain more refined version of the materials you split apart.

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27.1m
Total Downloads
CurseForge
26.9m
Modrinth
~190,000
Last Updated
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CurseForge
Modrinth
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