Long Roads

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Long Roads

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Adds paintable asphalt with many patterns, and dynamic signs!

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Type
Mod
License
Custom License
Latest Version
Long Roads 1.0.1b
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About

Description

Welcome to Long Roads!

Go Here For Custom Sign Packs: SIGN PACKS

Versions 1.0.0 and below require Thingamajigs for NeoForge 1.21 as a base mod.

This mod adds back asphalt, paintbrushes and their road paint, along with street marker signs!

In 0.0.3-1.0.0+, you can make custom dynamic road signs! Dynamic Signs are upgraded further in 1.0.1!

There are many road paint patterns to choose from for each paintbrush type.

Choose between white, yellow, blue, purple and multicolored. Shift right click to 'activate' a paintbrush. Shift right click again to change your pattern type to the next in a series of patterns (pattern name is shown in the inventory, and saved to world). Right click your paintbrush on any block once your done selecting the pattern, and the paint will place!

1.0.0+ Paintbrushes can be right-clicked in the inventory to change their length, and by default in 1.0.0, you do not need to 'activate' paintbrushes, as they already have their default settings applied to all item instances. Just right click and have fun!

Craft a scrape tool, and it can remove all paint from the blocks they were put on.

On asphalt roads, you can paint certain patterns on them, and they will transform that block into the painted variant of the asphalt road, facing your direction as well. Use the scrape tool on these blocks too if you want to remove their paint, or harvest the block with a (stone or better) pickaxe to retain it's pattern.

Asphalt roads can be full or slab blocks. If a full block can support being a painted asphalt block, the slab form supports it too, including facing your direction (this means rotating slab blocks, basically; just place the slab/paint the slab and all the rest is done for you, intuitive, to say the least).

If paint cannot be put on a block, a sound or visual should warn you about the issue. Try experimenting when building to come up with new ways to build roads and paint them.

Watch The Short Showcase:

https://www.youtube.com/watch?v=4_9W9so020A

Go here for bug reports and code: https://github.com/CreativeMasterBonin/thingamajigslongroads

Welcome to Long Roads, a mod that adds many road-related commodities to your worlds!

Pixelated Road with white road markings on it, with floating scrape tool nearby

This mod includes the following features:

  • Asphalt of four ages each with slabs
  • Sidewalk with variants which have slabs
  • Paintbrushes of three colors to paint 20+ road markings on asphalt
  • Fully Customizable Road Signs, completely data driven!

Learn how to make your own Road Signs here: https://bonincreativemedia.gitbook.io/thingamajigs-docs/thingamajigs-2-long-roads/dynamic-sign

For version 1.0.0 and lower, the mod requires Thingamajigs to run.

Screenshots

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  • Asphalt, It's Slabs, and Sidewalk
    Asphalt, It's Slabs, and Sidewalk You can paint all asphalt blocks with some patterns, and each block has a variant for those wanting that extra detail.
  • Dynamic Road Signs In 0.0.3+
    Dynamic Road Signs In 0.0.3+ Road Signs are back, and now are fully customizable using Datapacks!
  • Street Marker Signs
    Street Marker Signs There are a few street marking signs in this mod. They act like regular signs.
  • Road Pattern Paint
    Road Pattern Paint All the paint is back in this mod. Paint it on any block you want or asphalt and it's slabs!
  • All Patterns As Of Version 0.0.2
    All Patterns As Of Version 0.0.2 Here is all the patterns (from far away) included with version 0.0.2.
  • Layered Blocks
    Layered Blocks Sidewalks and Asphalt have layered variants in 1.0.0+
  • Length Component
    Length Component Paintbrushes now have a length setting in 1.0.0+
  • 1.0.0+ Paintbrushes
    1.0.0+ Paintbrushes Paintbrushes have been completely changed in 1.0.0+
  • 1.0.1+ Dynamic Sign Screen
    1.0.1+ Dynamic Sign Screen Dynamic Signs can be customized greatly
  • Asphalt and Sidewalk
    Asphalt and Sidewalk There are many types of asphalt and sidewalk blocks. Make roads look aged, or go for a fresh tar look. Make sidewalks look broken down, or make them perfect.
  • Fully Custom Signs
    Fully Custom Signs Road Signs use custom registries called SignTypes, and are completely data-driven like other features in the base game are! Add as many as you want!
  • Road Markings-o-Plenty
    Road Markings-o-Plenty There are many road markings which paintbrushes can place down. Some even can be placed on asphalt directly, turning the asphalt into that type of asphalt with road marking.
  • Dynamic Signs v1
    Dynamic Signs v1 Here is the GUI for the Dynamic Road Sign. All your data-driven signs will show up in the scroll-able list. Signs can also be rotated any direction. A preview will show you which sign is selected as well.
  • Vertical Redstone Compatible
    Vertical Redstone Compatible Thingamajigs' Vertical Redstone System is supported in Long Roads, and dynamic signs have a variant for this use case.
  • Dynamic Signs v2
    Dynamic Signs v2 In 1.0.1+, Dynamic Sign Screens look like this. Plenty of customization here.

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